1 // $Id: menu.cpp 2653 2005-06-29 12:39:52Z matzebraun $
2 //
3 // SuperTux
4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
10 //
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19
20 #ifndef WIN32
21 #include <sys/types.h>
22 #include <ctype.h>
23 #endif
24
25 #include <iostream>
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <string.h>
29 #include <assert.h>
30
31 #include "defines.h"
32 #include "globals.h"
33 #include "menu.h"
34 #include "screen.h"
35 #include "setup.h"
36 #include "sound.h"
37 #include "scene.h"
38 #include "leveleditor.h"
39 #include "timer.h"
40 #include "high_scores.h"
41
42 #define FLICK_CURSOR_TIME 500
43
44 Surface* checkbox;
45 Surface* checkbox_checked;
46 Surface* back;
47 Surface* arrow_left;
48 Surface* arrow_right;
49
50 Menu* main_menu = 0;
51 Menu* game_menu = 0;
52 Menu* worldmap_menu = 0;
53 Menu* options_menu = 0;
54 Menu* options_keys_menu = 0;
55 Menu* options_joystick_menu = 0;
56 Menu* highscore_menu = 0;
57 Menu* load_game_menu = 0;
58 Menu* save_game_menu = 0;
59 Menu* contrib_menu = 0;
60 Menu* contrib_subset_menu = 0;
61
62 std::vector<Menu*> Menu::last_menus;
63 Menu* Menu::current_ = 0;
64
65 /* just displays a Yes/No text that can be used to confirm stuff */
confirm_dialog(std::string text)66 bool confirm_dialog(std::string text)
67 {
68 Surface* cap_screen = Surface::CaptureScreen();
69
70 Menu* dialog = new Menu;
71 dialog->additem(MN_DEACTIVE, text,0,0);
72 dialog->additem(MN_HL,"",0,0);
73 dialog->additem(MN_ACTION,"Yes",0,0,true);
74 dialog->additem(MN_ACTION,"No",0,0,false);
75 dialog->additem(MN_HL,"",0,0);
76
77 Menu::set_current(dialog);
78
79 while(true)
80 {
81 SDL_Event event;
82
83 while (SDL_PollEvent(&event))
84 {
85 dialog->event(event);
86 }
87
88 cap_screen->draw(0,0);
89
90 dialog->draw();
91 dialog->action();
92
93 switch (dialog->check())
94 {
95 case true:
96 delete cap_screen;
97 Menu::set_current(0);
98 delete dialog;
99 return true;
100 break;
101 case false:
102 delete cap_screen;
103 Menu::set_current(0);
104 delete dialog;
105 return false;
106 break;
107 default:
108 break;
109 }
110
111 mouse_cursor->draw();
112 flipscreen();
113 SDL_Delay(25);
114 }
115
116
117 }
118
119 void
push_current(Menu * pmenu)120 Menu::push_current(Menu* pmenu)
121 {
122 if (current_)
123 last_menus.push_back(current_);
124
125 current_ = pmenu;
126 current_->effect.start(500);
127 }
128
129 void
pop_current()130 Menu::pop_current()
131 {
132 if (!last_menus.empty())
133 {
134 current_ = last_menus.back();
135 current_->effect.start(500);
136
137 last_menus.pop_back();
138 }
139 else
140 {
141 current_ = 0;
142 }
143 }
144
145 void
set_current(Menu * menu)146 Menu::set_current(Menu* menu)
147 {
148 last_menus.clear();
149
150 if (menu)
151 menu->effect.start(500);
152
153 current_ = menu;
154 }
155
156 /* Return a pointer to a new menu item */
157 MenuItem*
create(MenuItemKind kind_,const char * text_,int init_toggle_,Menu * target_menu_,int id,int * int_p_)158 MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int id, int* int_p_)
159 {
160 MenuItem *pnew_item = new MenuItem;
161
162 pnew_item->kind = kind_;
163 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
164 strcpy(pnew_item->text, text_);
165
166 if(kind_ == MN_TOGGLE)
167 pnew_item->toggled = init_toggle_;
168 else
169 pnew_item->toggled = false;
170
171 pnew_item->target_menu = target_menu_;
172 pnew_item->input = (char*) malloc(sizeof(char));
173 pnew_item->input[0] = '\0';
174
175 if(kind_ == MN_STRINGSELECT)
176 {
177 pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
178 string_list_init(pnew_item->list);
179 }
180 else
181 pnew_item->list = NULL;
182
183 pnew_item->id = id;
184 pnew_item->int_p = int_p_;
185
186 pnew_item->input_flickering = false;
187 pnew_item->input_flickering_timer.init(true);
188 pnew_item->input_flickering_timer.start(FLICK_CURSOR_TIME);
189
190 return pnew_item;
191 }
192
193 void
change_text(const char * text_)194 MenuItem::change_text(const char *text_)
195 {
196 if (text_)
197 {
198 free(text);
199 text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
200 strcpy(text, text_);
201 }
202 }
203
204 void
change_input(const char * text_)205 MenuItem::change_input(const char *text_)
206 {
207 if(text)
208 {
209 free(input);
210 input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
211 strcpy(input, text_);
212 }
213 }
214
get_input_with_symbol(bool active_item)215 std::string MenuItem::get_input_with_symbol(bool active_item)
216 {
217 if(!active_item)
218 input_flickering = true;
219 else
220 {
221 if(input_flickering_timer.get_left() < 0)
222 {
223 if(input_flickering)
224 input_flickering = false;
225 else
226 input_flickering = true;
227 input_flickering_timer.start(FLICK_CURSOR_TIME);
228 }
229 }
230
231 char str[1024];
232 if(input_flickering)
233 sprintf(str,"%s_",input);
234 else
235 sprintf(str,"%s ",input);
236
237 std::string string = str;
238
239 return string;
240 }
241
242 /* Set ControlField a key */
get_controlfield_key_into_input(MenuItem * item)243 void Menu::get_controlfield_key_into_input(MenuItem *item)
244 {
245 switch(*item->int_p)
246 {
247 case SDLK_UP:
248 item->change_input("Up cursor");
249 break;
250 case SDLK_DOWN:
251 item->change_input("Down cursor");
252 break;
253 case SDLK_LEFT:
254 item->change_input("Left cursor");
255 break;
256 case SDLK_RIGHT:
257 item->change_input("Right cursor");
258 break;
259 case SDLK_RETURN:
260 item->change_input("Return");
261 break;
262 case SDLK_SPACE:
263 item->change_input("Space");
264 break;
265 case SDLK_RSHIFT:
266 item->change_input("Right Shift");
267 break;
268 case SDLK_LSHIFT:
269 item->change_input("Left Shift");
270 break;
271 case SDLK_RCTRL:
272 item->change_input("Right Control");
273 break;
274 case SDLK_LCTRL:
275 item->change_input("Left Control");
276 break;
277 case SDLK_RALT:
278 item->change_input("Right Alt");
279 break;
280 case SDLK_LALT:
281 item->change_input("Left Alt");
282 break;
283 default:
284 {
285 char tmp[64];
286 snprintf(tmp, 64, "%d", *item->int_p);
287 item->change_input(tmp);
288 }
289 break;
290 }
291 }
292
293 /* Free a menu and all its items */
~Menu()294 Menu::~Menu()
295 {
296 if(item.size() != 0)
297 {
298 for(unsigned int i = 0; i < item.size(); ++i)
299 {
300 free(item[i].text);
301 free(item[i].input);
302 string_list_free(item[i].list);
303 }
304 }
305 }
306
307
Menu()308 Menu::Menu()
309 {
310 hit_item = -1;
311 menuaction = MENU_ACTION_NONE;
312 delete_character = 0;
313 mn_input_char = '\0';
314
315 pos_x = screen->w/2;
316 pos_y = screen->h/2;
317 arrange_left = 0;
318 active_item = 0;
319 effect.init(false);
320 }
321
set_pos(int x,int y,float rw,float rh)322 void Menu::set_pos(int x, int y, float rw, float rh)
323 {
324 pos_x = x + (int)((float)get_width() * rw);
325 pos_y = y + (int)((float)get_height() * rh);
326 }
327
328 void
additem(MenuItemKind kind_,const std::string & text_,int toggle_,Menu * menu_,int id,int * int_p)329 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
330 {
331 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
332 }
333
334 /* Add an item to a menu */
335 void
additem(MenuItem * pmenu_item)336 Menu::additem(MenuItem* pmenu_item)
337 {
338 item.push_back(*pmenu_item);
339 delete pmenu_item;
340 }
341
342 void
clear()343 Menu::clear()
344 {
345 item.clear();
346 }
347
348 /* Process actions done on the menu */
349 void
action()350 Menu::action()
351 {
352 hit_item = -1;
353 if(item.size() != 0)
354 {
355 switch(menuaction)
356 {
357 case MENU_ACTION_UP:
358 if (active_item > 0)
359 --active_item;
360 else
361 active_item = int(item.size())-1;
362 break;
363
364 case MENU_ACTION_DOWN:
365 if(active_item < int(item.size())-1)
366 ++active_item;
367 else
368 active_item = 0;
369 break;
370
371 case MENU_ACTION_LEFT:
372 if(item[active_item].kind == MN_STRINGSELECT
373 && item[active_item].list->num_items != 0)
374 {
375 if(item[active_item].list->active_item > 0)
376 --item[active_item].list->active_item;
377 else
378 item[active_item].list->active_item = item[active_item].list->num_items-1;
379 }
380 break;
381
382 case MENU_ACTION_RIGHT:
383 if(item[active_item].kind == MN_STRINGSELECT
384 && item[active_item].list->num_items != 0)
385 {
386 if(item[active_item].list->active_item < item[active_item].list->num_items-1)
387 ++item[active_item].list->active_item;
388 else
389 item[active_item].list->active_item = 0;
390 }
391 break;
392
393 case MENU_ACTION_HIT:
394 {
395 hit_item = active_item;
396 switch (item[active_item].kind)
397 {
398 case MN_GOTO:
399 if (item[active_item].target_menu != NULL)
400 Menu::push_current(item[active_item].target_menu);
401 else
402 puts("NULLL");
403 break;
404
405 case MN_TOGGLE:
406 item[active_item].toggled = !item[active_item].toggled;
407 break;
408
409 case MN_ACTION:
410 Menu::set_current(0);
411 item[active_item].toggled = true;
412 break;
413 case MN_TEXTFIELD:
414 case MN_NUMFIELD:
415 menuaction = MENU_ACTION_DOWN;
416 action();
417 break;
418
419 case MN_BACK:
420 Menu::pop_current();
421 break;
422 default:
423 break;
424 }
425 }
426 break;
427
428 case MENU_ACTION_REMOVE:
429 if(item[active_item].kind == MN_TEXTFIELD
430 || item[active_item].kind == MN_NUMFIELD)
431 {
432 if(item[active_item].input != NULL)
433 {
434 int i = strlen(item[active_item].input);
435
436 while(delete_character > 0) /* remove charactes */
437 {
438 item[active_item].input[i-1] = '\0';
439 delete_character--;
440 }
441 }
442 }
443 break;
444
445 case MENU_ACTION_INPUT:
446 if(item[active_item].kind == MN_TEXTFIELD
447 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
448 {
449 if(item[active_item].input != NULL)
450 {
451 int i = strlen(item[active_item].input);
452 item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
453 item[active_item].input[i] = mn_input_char;
454 item[active_item].input[i+1] = '\0';
455 }
456 else
457 {
458 item[active_item].input = (char*) malloc(2*sizeof(char));
459 item[active_item].input[0] = mn_input_char;
460 item[active_item].input[1] = '\0';
461 }
462 }
463
464 case MENU_ACTION_NONE:
465 break;
466 }
467 }
468
469 MenuItem& new_item = item[active_item];
470 if(new_item.kind == MN_DEACTIVE
471 || new_item.kind == MN_LABEL
472 || new_item.kind == MN_HL)
473 {
474 // Skip the horzontal line item
475 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
476 menuaction = MENU_ACTION_DOWN;
477
478 if (item.size() > 1)
479 action();
480 }
481
482 menuaction = MENU_ACTION_NONE;
483 }
484
485 int
check()486 Menu::check()
487 {
488 if (hit_item != -1)
489 return item[hit_item].id;
490 else
491 return -1;
492 }
493
494 void
draw_item(int index,int menu_width,int menu_height)495 Menu::draw_item(int index, // Position of the current item in the menu
496 int menu_width,
497 int menu_height)
498 {
499 MenuItem& pitem = item[index];
500
501 int font_width = 16;
502 int effect_offset = 0;
503 {
504 int effect_time = 0;
505
506 if(effect.check())
507 effect_time = effect.get_left() / 4;
508
509 effect_offset = (index % 2) ? effect_time : -effect_time;
510 }
511
512 int x_pos = pos_x;
513 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
514 int shadow_size = 2;
515 int text_width = strlen(pitem.text) * font_width;
516 int input_width = (strlen(pitem.input)+ 1) * font_width;
517 int list_width = strlen(string_list_active(pitem.list)) * font_width;
518 Text* text_font = white_text;
519
520 if (arrange_left)
521 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
522
523 if(index == active_item)
524 {
525 shadow_size = 3;
526 text_font = blue_text;
527 }
528
529 switch (pitem.kind)
530 {
531 case MN_DEACTIVE:
532 {
533 black_text->draw_align(pitem.text,
534 x_pos, y_pos,
535 A_HMIDDLE, A_VMIDDLE, 2);
536 break;
537 }
538
539 case MN_HL:
540 {
541 int x = pos_x - menu_width/2;
542 int y = y_pos - 12 - effect_offset;
543 /* Draw a horizontal line with a little 3d effect */
544 fillrect(x, y + 6,
545 menu_width, 4,
546 150,200,255,225);
547 fillrect(x, y + 6,
548 menu_width, 2,
549 255,255,255,255);
550 break;
551 }
552 case MN_LABEL:
553 {
554 white_big_text->draw_align(pitem.text,
555 x_pos, y_pos,
556 A_HMIDDLE, A_VMIDDLE, 2);
557 break;
558 }
559 case MN_TEXTFIELD:
560 case MN_NUMFIELD:
561 case MN_CONTROLFIELD:
562 {
563 int input_pos = input_width/2;
564 int text_pos = (text_width + font_width)/2;
565
566 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
567 input_width + font_width + 2, 20,
568 255,255,255,255);
569 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
570 input_width + font_width, 18,
571 0,0,0,128);
572
573 if(pitem.kind == MN_CONTROLFIELD)
574 get_controlfield_key_into_input(&pitem);
575
576 if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
577 {
578 if(active_item == index)
579 gold_text->draw_align((pitem.get_input_with_symbol(true)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
580 else
581 gold_text->draw_align((pitem.get_input_with_symbol(false)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
582 }
583 else
584 gold_text->draw_align(pitem.input,
585 x_pos + text_pos, y_pos,
586 A_HMIDDLE, A_VMIDDLE, 2);
587
588 text_font->draw_align(pitem.text,
589 x_pos - (input_width + font_width)/2, y_pos,
590 A_HMIDDLE, A_VMIDDLE, shadow_size);
591 break;
592 }
593 case MN_STRINGSELECT:
594 {
595 int list_pos_2 = list_width + font_width;
596 int list_pos = list_width/2;
597 int text_pos = (text_width + font_width)/2;
598
599 /* Draw arrows */
600 arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
601 arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
602
603 /* Draw input background */
604 fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
605 list_pos_2 + 2, 20,
606 255,255,255,255);
607 fillrect(x_pos - list_pos + text_pos, y_pos - 9,
608 list_pos_2, 18,
609 0,0,0,128);
610
611 gold_text->draw_align(string_list_active(pitem.list),
612 x_pos + text_pos, y_pos,
613 A_HMIDDLE, A_VMIDDLE,2);
614
615 text_font->draw_align(pitem.text,
616 x_pos - list_pos_2/2, y_pos,
617 A_HMIDDLE, A_VMIDDLE, shadow_size);
618 break;
619 }
620 case MN_BACK:
621 {
622 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
623 back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
624 break;
625 }
626
627 case MN_TOGGLE:
628 {
629 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
630
631 if(pitem.toggled)
632 checkbox_checked->draw(
633 x_pos + (text_width+font_width)/2,
634 y_pos - 8);
635 else
636 checkbox->draw(
637 x_pos + (text_width+font_width)/2,
638 y_pos - 8);
639 break;
640 }
641 case MN_ACTION:
642 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
643 break;
644
645 case MN_GOTO:
646 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
647 break;
648 }
649 }
650
get_width() const651 int Menu::get_width() const
652 {
653 /* The width of the menu has to be more than the width of the text
654 with the most characters */
655 int menu_width = 0;
656 for(unsigned int i = 0; i < item.size(); ++i)
657 {
658 int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
659 if( w > menu_width )
660 {
661 menu_width = w;
662 if( item[i].kind == MN_TOGGLE)
663 menu_width += 2;
664 }
665 }
666
667 return (menu_width * 16 + 24);
668 }
669
get_height() const670 int Menu::get_height() const
671 {
672 return item.size() * 24;
673 }
674
675 /* Draw the current menu. */
676 void
draw()677 Menu::draw()
678 {
679 int menu_height = get_height();
680 int menu_width = get_width();
681
682 /* Draw a transparent background */
683 fillrect(pos_x - menu_width/2,
684 pos_y - 24*item.size()/2 - 10,
685 menu_width,menu_height + 20,
686 150,180,200,125);
687
688 for(unsigned int i = 0; i < item.size(); ++i)
689 {
690 draw_item(i, menu_width, menu_height);
691 }
692 }
693
694 MenuItem&
get_item_by_id(int id)695 Menu::get_item_by_id(int id)
696 {
697 for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
698 {
699 if(i->id == id)
700 return *i;
701 }
702
703 assert(false);
704 static MenuItem dummyitem;
705 return dummyitem;
706 }
707
get_active_item_id()708 int Menu::get_active_item_id()
709 {
710 return item[active_item].id;
711 }
712
713 bool
isToggled(int id)714 Menu::isToggled(int id)
715 {
716 return get_item_by_id(id).toggled;
717 }
718
719 /* Check for menu event */
720 void
event(SDL_Event & event)721 Menu::event(SDL_Event& event)
722 {
723 SDLKey key;
724 switch(event.type)
725 {
726 case SDL_KEYDOWN:
727 key = event.key.keysym.sym;
728 SDLMod keymod;
729 char ch[2];
730 keymod = SDL_GetModState();
731 int x,y;
732
733 /* If the current unicode character is an ASCII character,
734 assign it to ch. */
735 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
736 {
737 ch[0] = event.key.keysym.unicode & 0x7F;
738 ch[1] = '\0';
739 }
740 else
741 {
742 /* An International Character. */
743 }
744
745 if(item[active_item].kind == MN_CONTROLFIELD)
746 {
747 if(key == SDLK_ESCAPE)
748 {
749 Menu::pop_current();
750 return;
751 }
752 *item[active_item].int_p = key;
753 menuaction = MENU_ACTION_DOWN;
754 return;
755 }
756
757
758 switch(key)
759 {
760 case SDLK_UP: /* Menu Up */
761 menuaction = MENU_ACTION_UP;
762 break;
763 case SDLK_DOWN: /* Menu Down */
764 menuaction = MENU_ACTION_DOWN;
765 break;
766 case SDLK_LEFT: /* Menu Up */
767 menuaction = MENU_ACTION_LEFT;
768 break;
769 case SDLK_RIGHT: /* Menu Down */
770 menuaction = MENU_ACTION_RIGHT;
771 break;
772 case SDLK_SPACE:
773 if(item[active_item].kind == MN_TEXTFIELD)
774 {
775 menuaction = MENU_ACTION_INPUT;
776 mn_input_char = ' ';
777 break;
778 }
779 case SDLK_RETURN: /* Menu Hit */
780 menuaction = MENU_ACTION_HIT;
781 break;
782 case SDLK_DELETE:
783 case SDLK_BACKSPACE:
784 menuaction = MENU_ACTION_REMOVE;
785 delete_character++;
786 break;
787 case SDLK_ESCAPE:
788 Menu::pop_current();
789 break;
790 default:
791 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
792 {
793 menuaction = MENU_ACTION_INPUT;
794 mn_input_char = *ch;
795 }
796 else
797 {
798 mn_input_char = '\0';
799 }
800 break;
801 }
802 break;
803 case SDL_JOYHATMOTION:
804 if(event.jhat.value == SDL_HAT_UP)
805 menuaction = MENU_ACTION_UP;
806 if(event.jhat.value == SDL_HAT_DOWN)
807 menuaction = MENU_ACTION_DOWN;
808 break;
809 case SDL_JOYAXISMOTION:
810 if(event.jaxis.axis == joystick_keymap.y_axis)
811 {
812 if (event.jaxis.value > 1024)
813 menuaction = MENU_ACTION_DOWN;
814 else if (event.jaxis.value < -1024)
815 menuaction = MENU_ACTION_UP;
816 }
817 break;
818 case SDL_JOYBUTTONDOWN:
819 menuaction = MENU_ACTION_HIT;
820 break;
821 case SDL_MOUSEBUTTONDOWN:
822 x = event.motion.x;
823 y = event.motion.y;
824 if(x > pos_x - get_width()/2 &&
825 x < pos_x + get_width()/2 &&
826 y > pos_y - get_height()/2 &&
827 y < pos_y + get_height()/2)
828 {
829 menuaction = MENU_ACTION_HIT;
830 }
831 break;
832 case SDL_MOUSEMOTION:
833 x = event.motion.x;
834 y = event.motion.y;
835 if(x > pos_x - get_width()/2 &&
836 x < pos_x + get_width()/2 &&
837 y > pos_y - get_height()/2 &&
838 y < pos_y + get_height()/2)
839 {
840 active_item = (y - (pos_y - get_height()/2)) / 24;
841 mouse_cursor->set_state(MC_LINK);
842 }
843 else
844 {
845 mouse_cursor->set_state(MC_NORMAL);
846 }
847 break;
848 default:
849 break;
850 }
851 }
852
853
854 // EOF //
855