/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | answering_machine.cpp | 61 void AIScriptAnsweringMachine::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptAnsweringMachine::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptAnsweringMachine::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptAnsweringMachine::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | bryant.cpp | 102 void AIScriptBryant::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 106 void AIScriptBryant::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 110 void AIScriptBryant::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 129 int AIScriptBryant::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | bullet_bob.cpp | 125 void AIScriptBulletBob::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 129 void AIScriptBulletBob::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 133 void AIScriptBulletBob::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 159 int AIScriptBulletBob::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | chew.cpp | 70 void AIScriptChew::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 74 void AIScriptChew::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 78 void AIScriptChew::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 94 int AIScriptChew::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | desk_clerk.cpp | 90 void AIScriptDeskClerk::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 94 void AIScriptDeskClerk::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 98 void AIScriptDeskClerk::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 114 int AIScriptDeskClerk::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | dispatcher.cpp | 61 void AIScriptDispatcher::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptDispatcher::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptDispatcher::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptDispatcher::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | early_q.cpp | 192 void AIScriptEarlyQ::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 196 void AIScriptEarlyQ::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 200 void AIScriptEarlyQ::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 253 int AIScriptEarlyQ::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | hanoi.cpp | 174 void AIScriptHanoi::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 178 void AIScriptHanoi::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 182 void AIScriptHanoi::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 207 int AIScriptHanoi::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | klein.cpp | 263 void AIScriptKlein::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 267 void AIScriptKlein::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 271 void AIScriptKlein::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 287 int AIScriptKlein::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | luther.cpp | 147 void AIScriptLuther::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 151 void AIScriptLuther::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 155 void AIScriptLuther::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 216 int AIScriptLuther::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | male_announcer.cpp | 61 void AIScriptMaleAnnouncer::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptMaleAnnouncer::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptMaleAnnouncer::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptMaleAnnouncer::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | marcus.cpp | 61 void AIScriptMarcus::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptMarcus::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptMarcus::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptMarcus::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | murray.cpp | 86 void AIScriptMurray::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 90 void AIScriptMurray::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 94 void AIScriptMurray::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 110 int AIScriptMurray::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | newscaster.cpp | 61 void AIScriptNewscaster::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptNewscaster::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptNewscaster::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptNewscaster::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | photographer.cpp | 115 void AIScriptPhotographer::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 119 void AIScriptPhotographer::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 123 void AIScriptPhotographer::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 139 int AIScriptPhotographer::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | taffy_patron.cpp | 61 void AIScriptTaffyPatron::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptTaffyPatron::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptTaffyPatron::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptTaffyPatron::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | tyrell.cpp | 71 void AIScriptTyrell::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 75 void AIScriptTyrell::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 79 void AIScriptTyrell::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 95 int AIScriptTyrell::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | general_doll.cpp | 137 void AIScriptGeneralDoll::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 141 void AIScriptGeneralDoll::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 145 void AIScriptGeneralDoll::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 173 int AIScriptGeneralDoll::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | insect_dealer.cpp | 81 void AIScriptInsectDealer::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 85 void AIScriptInsectDealer::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 89 void AIScriptInsectDealer::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 105 int AIScriptInsectDealer::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | shoeshine_man.cpp | 77 void AIScriptShoeshineMan::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 81 void AIScriptShoeshineMan::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 85 void AIScriptShoeshineMan::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 101 int AIScriptShoeshineMan::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | hawkers_parrot.cpp | 61 void AIScriptHawkersParrot::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptHawkersParrot::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptHawkersParrot::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptHawkersParrot::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | holloway.cpp | 81 void AIScriptHolloway::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 85 void AIScriptHolloway::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 89 void AIScriptHolloway::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 110 int AIScriptHolloway::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | howie_lee.cpp | 228 void AIScriptHowieLee::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 243 void AIScriptHowieLee::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 247 void AIScriptHowieLee::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 263 int AIScriptHowieLee::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | lance.cpp | 61 void AIScriptLance::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptLance::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptLance::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptLance::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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H A D | lockup_guard.cpp | 61 void AIScriptLockupGuard::OtherAgentEnteredThisScene(int otherActorId) { in OtherAgentEnteredThisScene() 65 void AIScriptLockupGuard::OtherAgentExitedThisScene(int otherActorId) { in OtherAgentExitedThisScene() 69 void AIScriptLockupGuard::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { in OtherAgentEnteredCombatMode() 85 int AIScriptLockupGuard::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { in GetFriendlinessModifierIfGetsClue()
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