1 /*************************************************************************** 2 * Copyright (C) 2012 by Andrey Afletdinov <fheroes2@gmail.com> * 3 * * 4 * Part of the Free Heroes2 Engine: * 5 * http://sourceforge.net/projects/fheroes2 * 6 * * 7 * This program is free software; you can redistribute it and/or modify * 8 * it under the terms of the GNU General Public License as published by * 9 * the Free Software Foundation; either version 2 of the License, or * 10 * (at your option) any later version. * 11 * * 12 * This program is distributed in the hope that it will be useful, * 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 15 * GNU General Public License for more details. * 16 * * 17 * You should have received a copy of the GNU General Public License * 18 * along with this program; if not, write to the * 19 * Free Software Foundation, Inc., * 20 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 21 ***************************************************************************/ 22 23 #ifndef H2SKILL_STATIC_H 24 #define H2SKILL_STATIC_H 25 26 #include "gamedefs.h" 27 28 namespace Skill 29 { 30 struct level_t 31 { 32 uint16_t basic; 33 uint16_t advanced; 34 uint16_t expert; 35 }; 36 37 struct primary_t 38 { 39 uint8_t attack; 40 uint8_t defense; 41 uint8_t power; 42 uint8_t knowledge; 43 }; 44 45 struct secondary_t 46 { 47 uint8_t archery; 48 uint8_t ballistics; 49 uint8_t diplomacy; 50 uint8_t eagleeye; 51 uint8_t estates; 52 uint8_t leadership; 53 uint8_t logistics; 54 uint8_t luck; 55 uint8_t mysticism; 56 uint8_t navigation; 57 uint8_t necromancy; 58 uint8_t pathfinding; 59 uint8_t scouting; 60 uint8_t wisdom; 61 }; 62 63 struct stats_t 64 { 65 const char * id; 66 primary_t captain_primary; 67 primary_t initial_primary; 68 uint8_t initial_book; 69 uint8_t initial_spell; 70 secondary_t initial_secondary; 71 uint8_t over_level; 72 primary_t mature_primary_under; 73 primary_t mature_primary_over; 74 secondary_t mature_secondary; 75 }; 76 77 struct values_t 78 { 79 const char * id; 80 level_t values; 81 }; 82 } 83 84 #endif 85