/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Device.cpp | 515 __out UINT *pNumQualityLevels) // OUT in CheckMultisampleQualityLevels()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d11_4.h | 783 #define ID3D11Device4_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 852 …ine ID3D11Device4_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument 1617 #define ID3D11Device5_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 1686 …ine ID3D11Device5_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_2.h | 2587 #define ID3D11Device2_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 2656 …ine ID3D11Device2_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d10_1.h | 1578 #define ID3D10Device1_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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H A D | d3d11_3.h | 6513 #define ID3D11Device3_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 6582 …ine ID3D11Device3_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_1.h | 4898 #define ID3D11Device1_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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H A D | d3d10.h | 6254 #define ID3D10Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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H A D | d3d11.h | 13742 #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 797 #define ID3D11Device4_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 868 …ine ID3D11Device4_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument 1646 #define ID3D11Device5_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 1717 …ine ID3D11Device5_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_2.h | 2616 #define ID3D11Device2_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 2687 …ine ID3D11Device2_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_3.h | 6684 #define ID3D11Device3_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 6755 …ine ID3D11Device3_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_1.h | 5013 #define ID3D11Device1_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 797 #define ID3D11Device4_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 868 …ine ID3D11Device4_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument 1646 #define ID3D11Device5_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 1717 …ine ID3D11Device5_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_2.h | 2616 #define ID3D11Device2_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 2687 …ine ID3D11Device2_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_3.h | 6684 #define ID3D11Device3_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument 6755 …ine ID3D11Device3_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ argument
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H A D | d3d11_1.h | 5013 #define ID3D11Device1_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ argument
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