/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/ |
H A D | music.cpp | 353 void SciMusic::soundInitSnd(MusicEntry *pSnd) { in soundInitSnd() 478 void SciMusic::soundPlay(MusicEntry *pSnd) { in soundPlay() 620 void SciMusic::soundStop(MusicEntry *pSnd) { in soundStop() 653 void SciMusic::soundSetVolume(MusicEntry *pSnd, byte volume) { in soundSetVolume() 664 void SciMusic::soundSetSampleVolume(MusicEntry *pSnd, byte volume) { in soundSetSampleVolume() 670 void SciMusic::soundSetPriority(MusicEntry *pSnd, byte prio) { in soundSetPriority() 678 void SciMusic::soundKill(MusicEntry *pSnd) { in soundKill() 729 void SciMusic::soundPause(MusicEntry *pSnd) { in soundPause() 758 void SciMusic::soundResume(MusicEntry *pSnd) { in soundResume() 773 void SciMusic::soundToggle(MusicEntry *pSnd, bool pause) { in soundToggle() [all …]
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H A D | music.h | 205 bool soundIsActive(MusicEntry *pSnd) { in soundIsActive() 210 void updateAudioStreamTicker(MusicEntry *pSnd) { in updateAudioStreamTicker()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/ |
H A D | music.cpp | 373 void SciMusic::soundInitSnd(MusicEntry *pSnd) { in soundInitSnd() 504 void SciMusic::soundPlay(MusicEntry *pSnd, bool restoring) { in soundPlay() 654 void SciMusic::soundStop(MusicEntry *pSnd) { in soundStop() 690 void SciMusic::soundSetVolume(MusicEntry *pSnd, byte volume) { in soundSetVolume() 701 void SciMusic::soundSetSampleVolume(MusicEntry *pSnd, byte volume) { in soundSetSampleVolume() 707 void SciMusic::soundSetPriority(MusicEntry *pSnd, byte prio) { in soundSetPriority() 715 void SciMusic::soundKill(MusicEntry *pSnd) { in soundKill() 766 void SciMusic::soundPause(MusicEntry *pSnd) { in soundPause() 796 void SciMusic::soundResume(MusicEntry *pSnd) { in soundResume() 812 void SciMusic::soundToggle(MusicEntry *pSnd, bool pause) { in soundToggle() [all …]
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H A D | music.h | 219 bool soundIsActive(MusicEntry *pSnd) { in soundIsActive() 224 void updateAudioStreamTicker(MusicEntry *pSnd) { in updateAudioStreamTicker()
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/ |
H A D | sound.cpp | 78 BOOL snd_playing(TSnd *pSnd) in snd_playing() 86 void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) in snd_play_snd() 113 TSnd *pSnd; in sound_file_load() local
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | effects.cpp | 1115 TSnd *pSnd; in InitMonsterSND() local 1144 TSnd *pSnd; in FreeMonsterSnd() local 1295 TSnd *pSnd; in PlaySfxLoc() local
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/dports/games/xblast/xblast-2.10.4/ |
H A D | game.c | 97 SND_Id *pSnd; in InitSounds() local 110 SND_Id *pSnd; in FinishSounds() local
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/dports/devel/hs-haskell-language-server/haskell-language-server-1.4.0/_cabal_deps/ghc-lib-parser-8.10.7.20210828/compiler/utils/ |
H A D | Pair.hs | 18 data Pair a = Pair { pFst :: a, pSnd :: a } function
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/dports/lang/ghc/ghc-8.10.7/compiler/utils/ |
H A D | Pair.hs | 18 data Pair a = Pair { pFst :: a, pSnd :: a } function
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/dports/devel/hs-hlint/hlint-3.3.4/_cabal_deps/ghc-lib-parser-9.0.1.20210324/compiler/GHC/Data/ |
H A D | Pair.hs | 26 data Pair a = Pair { pFst :: a, pSnd :: a } function
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/dports/devel/hs-ormolu/ormolu-0.4.0.0/_cabal_deps/ghc-lib-parser-9.2.1.20211101/compiler/GHC/Data/ |
H A D | Pair.hs | 26 data Pair a = Pair { pFst :: a, pSnd :: a } function
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | savegame.cpp | 763 if (MusicEntry *pSnd = _music->getFirstSlotWithStatus(kSoundPaused)) { in reconstructPlayList() local
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/dports/sysutils/xvidcap/xvidcap-1.1.7/ffmpeg/libavcodec/ |
H A D | atrac3.c | 715 static int decodeChannelSoundUnit (ATRAC3Context *q, GetBitContext *gb, channel_unit *pSnd, float *… in decodeChannelSoundUnit()
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/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | structs.h | 34 TSnd *pSnd; member
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