/dports/devel/godot/godot-3.2.3-stable/modules/bullet/ |
H A D | generic_6dof_joint_bullet.cpp | 121 void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_p… in set_param() 182 real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p… in get_param() 223 void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in set_flag() 261 bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in get_flag()
|
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/ |
H A D | generic_6dof_joint_bullet.cpp | 121 void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_p… in set_param() 182 real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p… in get_param() 223 void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in set_flag() 261 bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in get_flag()
|
/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | vector3.cpp | 33 void Vector3::rotate(const Vector3 &p_axis, float p_phi) { in rotate() 38 Vector3 Vector3::rotated(const Vector3 &p_axis, float p_phi) const { in rotated() argument 45 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
|
H A D | transform.cpp | 61 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 66 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 71 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
|
H A D | matrix3.h | 62 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis() 66 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | vector3.cpp | 33 void Vector3::rotate(const Vector3 &p_axis, float p_phi) { in rotate() 38 Vector3 Vector3::rotated(const Vector3 &p_axis, float p_phi) const { in rotated() argument 45 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
|
H A D | transform.cpp | 61 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 66 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 71 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
|
H A D | matrix3.h | 62 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis() 66 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
|
H A D | matrix3.cpp | 148 void Matrix3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 153 Matrix3 Matrix3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 431 Matrix3::Matrix3(const Vector3 &p_axis, real_t p_phi) { in Matrix3()
|
/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | basis.h | 64 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis() 68 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis() 255 Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } in Basis() 256 …Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, … in Basis()
|
H A D | vector3.cpp | 35 void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 40 Vector3 Vector3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 47 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
|
H A D | basis.cpp | 318 Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 322 void Basis::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 326 void Basis::rotate_local(const Vector3 &p_axis, real_t p_phi) { in rotate_local() 331 Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_phi) const { in rotated_local() argument 380 void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle() 394 void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle_local() 977 void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { in set_axis_angle() 1007 void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { in set_axis_angle_scale()
|
H A D | transform.cpp | 64 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 69 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 74 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
|
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | basis.h | 64 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis() 68 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis() 255 Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } in Basis() 256 …Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, … in Basis()
|
H A D | vector3.cpp | 35 void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 40 Vector3 Vector3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 47 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
|
H A D | basis.cpp | 318 Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 322 void Basis::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 326 void Basis::rotate_local(const Vector3 &p_axis, real_t p_phi) { in rotate_local() 331 Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_phi) const { in rotated_local() argument 380 void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle() 394 void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle_local() 977 void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { in set_axis_angle() 1007 void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { in set_axis_angle_scale()
|
H A D | transform.cpp | 64 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate() 69 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument 74 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
|
/dports/devel/godot/godot-3.2.3-stable/servers/physics/joints/ |
H A D | generic_6dof_joint_sw.cpp | 426 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param() 527 real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_par… in get_param() 628 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag() 657 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
|
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/joints/ |
H A D | generic_6dof_joint_sw.cpp | 426 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param() 527 real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_par… in get_param() 628 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag() 657 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/joints/ |
H A D | generic_6dof_joint_sw.cpp | 463 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param() 539 float Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_para… in get_param() 615 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag() 634 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
|
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/joints/ |
H A D | generic_6dof_joint_sw.cpp | 463 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param() 539 float Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_para… in get_param() 615 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag() 634 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
|
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | basis.cpp | 50 void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, co… in godot_basis_new_with_axis_and_angle() 95 godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const… in godot_basis_rotated() 131 void GDAPI godot_basis_set_axis_angle_scale(godot_basis *p_self, const godot_vector3 *p_axis, godot… in godot_basis_set_axis_angle_scale() 218 godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis) { in godot_basis_get_axis() 226 void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p… in godot_basis_set_axis()
|
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | basis.cpp | 50 void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, co… in godot_basis_new_with_axis_and_angle() 95 godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const… in godot_basis_rotated() 131 void GDAPI godot_basis_set_axis_angle_scale(godot_basis *p_self, const godot_vector3 *p_axis, godot… in godot_basis_set_axis_angle_scale() 218 godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis) { in godot_basis_get_axis() 226 void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p… in godot_basis_set_axis()
|
/dports/devel/godot2/godot-2.1.6-stable/main/ |
H A D | input_default.cpp | 147 float InputDefault::get_joy_axis(int p_device, int p_axis) { in get_joy_axis() 352 void InputDefault::set_joy_axis(int p_device, int p_axis, float p_value) { in set_joy_axis() 806 uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis &p_valu… in joy_axis() 965 uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) { in _axis_event() 1200 String InputDefault::get_joy_axis_string(int p_axis) { in get_joy_axis_string() 1205 int InputDefault::get_joy_axis_index_from_string(String p_axis) { in get_joy_axis_index_from_string()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/main/ |
H A D | input_default.cpp | 147 float InputDefault::get_joy_axis(int p_device, int p_axis) { in get_joy_axis() 352 void InputDefault::set_joy_axis(int p_device, int p_axis, float p_value) { in set_joy_axis() 806 uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis &p_valu… in joy_axis() 965 uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) { in _axis_event() 1200 String InputDefault::get_joy_axis_string(int p_axis) { in get_joy_axis_string() 1205 int InputDefault::get_joy_axis_index_from_string(String p_axis) { in get_joy_axis_index_from_string()
|