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/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dgeneric_6dof_joint_bullet.cpp121 void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_p… in set_param()
182 real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p… in get_param()
223 void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in set_flag()
261 bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in get_flag()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dgeneric_6dof_joint_bullet.cpp121 void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_p… in set_param()
182 real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p… in get_param()
223 void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in set_flag()
261 bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_fla… in get_flag()
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dvector3.cpp33 void Vector3::rotate(const Vector3 &p_axis, float p_phi) { in rotate()
38 Vector3 Vector3::rotated(const Vector3 &p_axis, float p_phi) const { in rotated() argument
45 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
H A Dtransform.cpp61 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
66 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
71 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
H A Dmatrix3.h62 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis()
66 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dvector3.cpp33 void Vector3::rotate(const Vector3 &p_axis, float p_phi) { in rotate()
38 Vector3 Vector3::rotated(const Vector3 &p_axis, float p_phi) const { in rotated() argument
45 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
H A Dtransform.cpp61 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
66 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
71 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
H A Dmatrix3.h62 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis()
66 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
H A Dmatrix3.cpp148 void Matrix3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
153 Matrix3 Matrix3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
431 Matrix3::Matrix3(const Vector3 &p_axis, real_t p_phi) { in Matrix3()
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dbasis.h64 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis()
68 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
255 Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } in Basis()
256 …Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, … in Basis()
H A Dvector3.cpp35 void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
40 Vector3 Vector3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
47 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
H A Dbasis.cpp318 Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
322 void Basis::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
326 void Basis::rotate_local(const Vector3 &p_axis, real_t p_phi) { in rotate_local()
331 Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_phi) const { in rotated_local() argument
380 void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle()
394 void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle_local()
977 void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { in set_axis_angle()
1007 void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { in set_axis_angle_scale()
H A Dtransform.cpp64 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
69 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
74 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dbasis.h64 _FORCE_INLINE_ Vector3 get_axis(int p_axis) const { in get_axis()
68 _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) { in set_axis()
255 Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } in Basis()
256 …Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, … in Basis()
H A Dvector3.cpp35 void Vector3::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
40 Vector3 Vector3::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
47 void Vector3::set_axis(int p_axis, real_t p_value) { in set_axis()
H A Dbasis.cpp318 Basis Basis::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
322 void Basis::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
326 void Basis::rotate_local(const Vector3 &p_axis, real_t p_phi) { in rotate_local()
331 Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_phi) const { in rotated_local() argument
380 void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle()
394 void Basis::get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const { in get_rotation_axis_angle_local()
977 void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { in set_axis_angle()
1007 void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { in set_axis_angle_scale()
H A Dtransform.cpp64 void Transform::rotate(const Vector3 &p_axis, real_t p_phi) { in rotate()
69 Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const { in rotated() argument
74 void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) { in rotate_basis()
/dports/devel/godot/godot-3.2.3-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.cpp426 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param()
527 real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_par… in get_param()
628 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag()
657 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.cpp426 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param()
527 real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_par… in get_param()
628 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag()
657 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.cpp463 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param()
539 float Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_para… in get_param()
615 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag()
634 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/joints/
H A Dgeneric_6dof_joint_sw.cpp463 void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_param… in set_param()
539 float Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisParam p_para… in get_param()
615 void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, b… in set_flag()
634 bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) c… in get_flag()
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dbasis.cpp50 void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, co… in godot_basis_new_with_axis_and_angle()
95 godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const… in godot_basis_rotated()
131 void GDAPI godot_basis_set_axis_angle_scale(godot_basis *p_self, const godot_vector3 *p_axis, godot… in godot_basis_set_axis_angle_scale()
218 godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis) { in godot_basis_get_axis()
226 void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p… in godot_basis_set_axis()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dbasis.cpp50 void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, co… in godot_basis_new_with_axis_and_angle()
95 godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const… in godot_basis_rotated()
131 void GDAPI godot_basis_set_axis_angle_scale(godot_basis *p_self, const godot_vector3 *p_axis, godot… in godot_basis_set_axis_angle_scale()
218 godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis) { in godot_basis_get_axis()
226 void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p… in godot_basis_set_axis()
/dports/devel/godot2/godot-2.1.6-stable/main/
H A Dinput_default.cpp147 float InputDefault::get_joy_axis(int p_device, int p_axis) { in get_joy_axis()
352 void InputDefault::set_joy_axis(int p_device, int p_axis, float p_value) { in set_joy_axis()
806 uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis &p_valu… in joy_axis()
965 uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) { in _axis_event()
1200 String InputDefault::get_joy_axis_string(int p_axis) { in get_joy_axis_string()
1205 int InputDefault::get_joy_axis_index_from_string(String p_axis) { in get_joy_axis_index_from_string()
/dports/devel/godot2-tools/godot-2.1.6-stable/main/
H A Dinput_default.cpp147 float InputDefault::get_joy_axis(int p_device, int p_axis) { in get_joy_axis()
352 void InputDefault::set_joy_axis(int p_device, int p_axis, float p_value) { in set_joy_axis()
806 uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis &p_valu… in joy_axis()
965 uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) { in _axis_event()
1200 String InputDefault::get_joy_axis_string(int p_axis) { in get_joy_axis_string()
1205 int InputDefault::get_joy_axis_index_from_string(String p_axis) { in get_joy_axis_index_from_string()

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