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Searched defs:p_merge (Results 1 – 10 of 10) sorted by relevance

/dports/devel/splint/splint-3.1.2/src/Headers/
H A DmtMergeClause.h25 # define mtMergeClause_getItem1(p_merge) ((p_merge)->item1) argument
28 # define mtMergeClause_getItem2(p_merge) ((p_merge)->item2) argument
31 # define mtMergeClause_getAction(p_merge) ((p_merge)->action) argument
34 # define mtMergeClause_getLoc(p_merge) (mtMergeItem_getLoc ((p_merge)->item1)) argument
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dtile_set_editor_plugin.cpp156 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene()
230 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
H A Dcube_grid_theme_editor_plugin.cpp66 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene()
222 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dtile_set_editor_plugin.cpp156 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene()
230 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
H A Dcube_grid_theme_editor_plugin.cpp66 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene()
222 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dmesh_library_editor_plugin.cpp69 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene()
213 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
H A Dtile_set_editor_plugin.cpp161 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene()
169 void TileSetEditor::_undo_redo_import_scene(Node *p_scene, bool p_merge) { in _undo_redo_import_scene()
174 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dmesh_library_editor_plugin.cpp69 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene()
213 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
H A Dtile_set_editor_plugin.cpp161 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene()
169 void TileSetEditor::_undo_redo_import_scene(Node *p_scene, bool p_merge) { in _undo_redo_import_scene()
174 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
/dports/devel/hs-darcs/darcs-2.16.4/src/Darcs/UI/Commands/Convert/
H A DImport.hs554 p_merge = lexString "merge" >> Merge `fmap` p_marked function