/dports/devel/splint/splint-3.1.2/src/Headers/ |
H A D | mtMergeClause.h | 25 # define mtMergeClause_getItem1(p_merge) ((p_merge)->item1) argument 28 # define mtMergeClause_getItem2(p_merge) ((p_merge)->item2) argument 31 # define mtMergeClause_getAction(p_merge) ((p_merge)->action) argument 34 # define mtMergeClause_getLoc(p_merge) (mtMergeItem_getLoc ((p_merge)->item1)) argument
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | tile_set_editor_plugin.cpp | 156 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene() 230 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
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H A D | cube_grid_theme_editor_plugin.cpp | 66 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene() 222 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | tile_set_editor_plugin.cpp | 156 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene() 230 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
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H A D | cube_grid_theme_editor_plugin.cpp | 66 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene() 222 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | mesh_library_editor_plugin.cpp | 69 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene() 213 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
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H A D | tile_set_editor_plugin.cpp | 161 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene() 169 void TileSetEditor::_undo_redo_import_scene(Node *p_scene, bool p_merge) { in _undo_redo_import_scene() 174 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | mesh_library_editor_plugin.cpp | 69 void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { in _import_scene() 213 Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge)… in update_library_file()
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H A D | tile_set_editor_plugin.cpp | 161 void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge) { in _import_scene() 169 void TileSetEditor::_undo_redo_import_scene(Node *p_scene, bool p_merge) { in _undo_redo_import_scene() 174 Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { in update_library_file()
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/dports/devel/hs-darcs/darcs-2.16.4/src/Darcs/UI/Commands/Convert/ |
H A D | Import.hs | 554 p_merge = lexString "merge" >> Merge `fmap` p_marked function
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