Searched defs:p_peer (Results 1 – 15 of 15) sorted by relevance
/dports/devel/godot2/godot-2.1.6-stable/core/io/ |
H A D | packet_peer.cpp | 133 void PacketPeerStream::_set_stream_peer(REF p_peer) { in _set_stream_peer() 235 void PacketPeerStream::set_stream_peer(const Ref<StreamPeer> &p_peer) { in set_stream_peer()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/core/io/ |
H A D | packet_peer.cpp | 133 void PacketPeerStream::_set_stream_peer(REF p_peer) { in _set_stream_peer() 235 void PacketPeerStream::set_stream_peer(const Ref<StreamPeer> &p_peer) { in set_stream_peer()
|
/dports/devel/godot-tools/godot-3.2.3-stable/modules/websocket/ |
H A D | websocket_multiplayer_peer.cpp | 181 void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_… in _send_sys() 275 void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id) { in _process_multiplayer()
|
/dports/devel/godot/godot-3.2.3-stable/modules/websocket/ |
H A D | websocket_multiplayer_peer.cpp | 181 void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_… in _send_sys() 275 void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id) { in _process_multiplayer()
|
/dports/devel/godot/godot-3.2.3-stable/core/io/ |
H A D | packet_peer.cpp | 174 void PacketPeerStream::_set_stream_peer(REF p_peer) { in _set_stream_peer() 287 void PacketPeerStream::set_stream_peer(const Ref<StreamPeer> &p_peer) { in set_stream_peer()
|
H A D | multiplayer_api.cpp | 139 void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) { in set_network_peer()
|
/dports/devel/godot-tools/godot-3.2.3-stable/core/io/ |
H A D | packet_peer.cpp | 174 void PacketPeerStream::_set_stream_peer(REF p_peer) { in _set_stream_peer() 287 void PacketPeerStream::set_stream_peer(const Ref<StreamPeer> &p_peer) { in set_stream_peer()
|
H A D | multiplayer_api.cpp | 139 void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) { in set_network_peer()
|
/dports/devel/godot/godot-3.2.3-stable/modules/enet/ |
H A D | networked_multiplayer_enet.cpp | 45 void NetworkedMultiplayerENet::set_target_peer(int p_peer) { in set_target_peer() 488 void NetworkedMultiplayerENet::disconnect_peer(int p_peer, bool now) { in disconnect_peer()
|
/dports/devel/godot-tools/godot-3.2.3-stable/modules/enet/ |
H A D | networked_multiplayer_enet.cpp | 45 void NetworkedMultiplayerENet::set_target_peer(int p_peer) { in set_target_peer() 488 void NetworkedMultiplayerENet::disconnect_peer(int p_peer, bool now) { in disconnect_peer()
|
/dports/net/nng/nng-1.5.2/src/sp/ |
H A D | transport.h | 135 uint16_t (*p_peer)(void *); member
|
/dports/devel/godot/godot-3.2.3-stable/modules/webrtc/ |
H A D | webrtc_multiplayer.cpp | 236 Error WebRTCMultiplayer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable… in add_peer()
|
/dports/devel/godot-tools/godot-3.2.3-stable/modules/webrtc/ |
H A D | webrtc_multiplayer.cpp | 236 Error WebRTCMultiplayer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable… in add_peer()
|
/dports/net/sems/sems-f89581a/apps/jsonrpc/ |
H A D | RpcServerLoop.cpp | 236 JsonrpcPeerConnection* p_peer = getConnection(snd_msg_ev->connection_id); in process() local
|
/dports/dns/rbldnsd/rbldnsd-0.998/ |
H A D | rbldnsd.h | 46 const struct sockaddr *p_peer;/* address of the requesting client */ member
|