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Searched defs:pauseAll (Results 1 – 25 of 32) sorted by relevance

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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/animation/sub-attaq/
H A Danimationmanager.cpp85 void AnimationManager::pauseAll() in pauseAll() function in AnimationManager
/dports/converters/wkhtmltopdf/qt-5db36ec/demos/sub-attaq/
H A Danimationmanager.cpp85 void AnimationManager::pauseAll() in pauseAll() function in AnimationManager
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/plugins/qmltooling/qmldbg_debugger/
H A Dqv4debuggeragent.cpp147 void QV4DebuggerAgent::pauseAll() const in pauseAll() function in QV4DebuggerAgent
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/plugins/qmltooling/qmldbg_debugger/
H A Dqv4debuggeragent.cpp147 void QV4DebuggerAgent::pauseAll() const in pauseAll() function in QV4DebuggerAgent
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/sound/
H A Dbase_sound_manager.cpp258 bool BaseSoundMgr::pauseAll(bool includingMusic) { in pauseAll() function in Wintermute::BaseSoundMgr
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/sound/
H A Dbase_sound_manager.cpp261 bool BaseSoundMgr::pauseAll(bool includingMusic) { in pauseAll() function in Wintermute::BaseSoundMgr
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/
H A DSoundBaseMgr.cpp436 void SoundBaseMgr::pauseAll(bool mute) in pauseAll() function in SoundBaseMgr
/dports/games/flare-engine/flare-engine-1.12/src/
H A DSDLSoundManager.cpp279 void SDLSoundManager::pauseAll() { in pauseAll() function in SDLSoundManager
/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DGBAApp.cpp137 void GBAApp::pauseAll(QList<Window*>* paused) { in pauseAll() function in GBAApp
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DGBAApp.cpp138 void GBAApp::pauseAll(QList<Window*>* paused) { in pauseAll() function in GBAApp
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/scriptables/
H A Dscript_engine.cpp537 bool ScEngine::pauseAll() { in pauseAll() function in Wintermute::ScEngine
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/scriptables/
H A Dscript_engine.cpp548 bool ScEngine::pauseAll() { in pauseAll() function in Wintermute::ScEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/sfx/
H A Dsoundengine_script.cpp95 static int pauseAll(lua_State *L) { in pauseAll() function
H A Dsoundengine.cpp118 void SoundEngine::pauseAll() { in pauseAll() function in Sword25::SoundEngine
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/sfx/
H A Dsoundengine.cpp130 void SoundEngine::pauseAll() { in pauseAll() function in Sword25::SoundEngine
H A Dsoundengine_script.cpp95 static int pauseAll(lua_State *L) { in pauseAll() function
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Dmixer.cpp398 void MixerImpl::pauseAll(bool paused) { in pauseAll() function in Audio::MixerImpl
/dports/games/residualvm/residualvm-0.3.1/audio/
H A Dmixer.cpp400 void MixerImpl::pauseAll(bool paused) { in pauseAll() function in Audio::MixerImpl
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/audio/
H A Dsfx_manager.cpp878 void SFXManager::pauseAll() in pauseAll() function in SFXManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dvideoplayer.cpp264 void VideoPlayer::pauseAll(bool pause) { in pauseAll() function in Gob::VideoPlayer
/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dvideoplayer.cpp264 void VideoPlayer::pauseAll(bool pause) { in pauseAll() function in Gob::VideoPlayer
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Dmixer.cpp415 void MixerImpl::pauseAll(bool paused) { in pauseAll() function in Audio::MixerImpl
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/
H A Dsoundcmd.cpp908 void SoundCommandParser::pauseAll(bool pause) { in pauseAll() function in Sci::SoundCommandParser
H A Dmusic.cpp246 void SciMusic::pauseAll(bool pause) { in pauseAll() function in Sci::SciMusic
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/
H A Dsoundcmd.cpp914 void SoundCommandParser::pauseAll(bool pause) { in pauseAll() function in Sci::SoundCommandParser

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