/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | audio_speech.cpp | 70 bool AudioSpeech::playSpeech(const Common::String &name, int pan) { in playSpeech() function in BladeRunner::AudioSpeech
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | audio_speech.cpp | 67 bool AudioSpeech::playSpeech(const Common::String &name, int pan) { in playSpeech() function in BladeRunner::AudioSpeech
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/ |
H A D | res_snd.cpp | 41 void AGOSEngine_Simon1::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech() function in AGOS::AGOSEngine_Simon1 68 void AGOSEngine_Simon2::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech() function in AGOS::AGOSEngine_Simon2
|
/dports/games/scummvm/scummvm-2.5.1/engines/agos/ |
H A D | res_snd.cpp | 41 void AGOSEngine_Simon1::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech() function in AGOS::AGOSEngine_Simon1 68 void AGOSEngine_Simon2::playSpeech(uint16 speech_id, uint16 vgaSpriteId) { in playSpeech() function in AGOS::AGOSEngine_Simon2
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | myst_sound.cpp | 181 void MystSound::playSpeech(uint16 id, CueList *cueList) { in playSpeech() function in Mohawk::MystSound
|
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | myst_sound.cpp | 183 void MystSound::playSpeech(uint16 id, CueList *cueList) { in playSpeech() function in Mohawk::MystSound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | sound.cpp | 50 void Sound::playSpeech(int16 resIndex) { in playSpeech() function in Toltecs::Sound
|
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | sound.cpp | 50 void Sound::playSpeech(int16 resIndex) { in playSpeech() function in Toltecs::Sound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | sound.cpp | 230 void Sound::playSpeech(const Common::String &basename) { in playSpeech() function in StarTrek::Sound
|
H A D | startrek.cpp | 387 void StarTrekEngine::playSpeech(const Common::String &filename) { in playSpeech() function in StarTrek::StarTrekEngine
|
/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | sound.cpp | 237 void Sound::playSpeech(const Common::String &basename) { in playSpeech() function in StarTrek::Sound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/ |
H A D | sound.cpp | 218 int CSound::playSpeech(CDialogueFile *dialogueFile, int speechId, CProximity &prox) { in playSpeech() function in Titanic::CSound
|
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/ |
H A D | sound.cpp | 218 int CSound::playSpeech(CDialogueFile *dialogueFile, int speechId, CProximity &prox) { in playSpeech() function in Titanic::CSound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | sword1.h | 73 bool playSpeech; member
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | sound.cpp | 249 void Sound::playSpeech(const Common::String &name) { in playSpeech() function in Sherlock::Sound
|
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | sword1.h | 73 bool playSpeech; member
|
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | sound.cpp | 249 void Sound::playSpeech(const Common::String &name) { in playSpeech() function in Sherlock::Sound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/ |
H A D | sound.h | 69 virtual void playSpeech(const char *base) {} in playSpeech() function
|
H A D | sound.cpp | 271 void PCSound::playSpeech(const char *base) { in playSpeech() function in Queen::PCSound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/ |
H A D | sound.cpp | 151 void Sound::playSpeech(int num) { in playSpeech() function in Chewy::Sound
|
/dports/games/scummvm/scummvm-2.5.1/engines/queen/ |
H A D | sound.h | 69 virtual void playSpeech(const char *base) {} in playSpeech() function
|
H A D | sound.cpp | 271 void PCSound::playSpeech(const char *base) { in playSpeech() function in Queen::PCSound
|
/dports/games/scummvm/scummvm-2.5.1/engines/chewy/ |
H A D | sound.cpp | 151 void Sound::playSpeech(int num) { in playSpeech() function in Chewy::Sound
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | scene.cpp | 862 void Scene::playSpeech(int idx) { in playSpeech() function in MADS::Scene
|
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | sound.cpp | 79 void SoundManager::playSpeech(uint32 textIndex) { in playSpeech() function in Dragons::SoundManager
|