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Searched defs:playVoice (Results 1 – 25 of 34) sorted by relevance

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/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DSoundPlayer.cpp56 void SoundPlayer::playVoice(Voice_enum id, int houseID) { in playVoice() function in SoundPlayer
/dports/games/maxr/maxr-0.2.9/src/output/sound/
H A Dsounddevice.cpp114 bool cSoundDevice::playVoice (const cSoundChunk& chunk) in playVoice() function in cSoundDevice
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dsound.cpp109 void Sound::playVoice(SoundBuffer &buffer) { in playVoice() function in Saga::Sound
H A Dsndres.cpp162 void SndRes::playVoice(uint32 resourceId) { in playVoice() function in Saga::SndRes
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/
H A Dconsole.cpp186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/
H A Dconsole.cpp186 bool Console::playVoice(int argc, const char **argv) { in playVoice() function in TeenAgent::Console
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dsound.cpp109 void Sound::playVoice(SoundBuffer &buffer) { in playVoice() function in Saga::Sound
H A Dsndres.cpp153 void SndRes::playVoice(uint32 resourceId) { in playVoice() function in Saga::SndRes
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsound.cpp79 void Sound::playVoice(const Common::String &name, int ccMode) { in playVoice() function in Xeen::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsound.cpp79 void Sound::playVoice(const Common::String &name, int ccMode) { in playVoice() function in Xeen::Sound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/
H A Dsound.cpp386 uint Sound::playVoice(const SoundSample *buffer) { in playVoice() function in Draci::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/draci/
H A Dsound.cpp386 uint Sound::playVoice(const SoundSample *buffer) { in playVoice() function in Draci::Sound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dsound.cpp1638 void Sound::playVoice(int index, int actor) { in playVoice() function in HDB::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dsound.cpp1619 void Sound::playVoice(int index, int actor) { in playVoice() function in HDB::Sound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_v2cms.cpp346 void Player_V2CMS::playVoice() { in playVoice() function in Scumm::Player_V2CMS
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Daudio.cpp135 void AudioManager::playVoice(int32 id, bool genericVoice) { in playVoice() function in Toon::AudioManager
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_v2cms.cpp346 void Player_V2CMS::playVoice() { in playVoice() function in Scumm::Player_V2CMS
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Daudio.cpp135 void AudioManager::playVoice(int32 id, bool genericVoice) { in playVoice() function in Toon::AudioManager
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dsound.cpp777 void SoundManager::playVoice() { in playVoice() function in Hopkins::SoundManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dsound.cpp767 void SoundManager::playVoice() { in playVoice() function in Hopkins::SoundManager
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Daudio.cpp328 void playVoice(uint32 s) { in playVoice() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dkyra_mr.cpp451 void KyraEngine_MR::playVoice(int high, int low) { in playVoice() function in Kyra::KyraEngine_MR
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dkyra_mr.cpp461 void KyraEngine_MR::playVoice(int high, int low) { in playVoice() function in Kyra::KyraEngine_MR
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dsound.cpp541 void Sound::playVoice(uint sound) { in playVoice() function in AGOS::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dsound.cpp541 void Sound::playVoice(uint sound) { in playVoice() function in AGOS::Sound

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