/dports/games/jin/jin-2.14.1/src/free/util/audio/ |
H A D | AudioClip.java | 149 Class playerClass = Class.forName(cmdSpecifiedPlayer); in play() local 170 Class playerClass = Class.forName(classname); in play() local
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/dports/audio/ampache/ampache-php74-5.0.0/public/templates/ |
H A D | show_html5_player.inc.php | 365 $playerClass = "jp-jplayer-audio"; ?> variable 378 $playerClass = "jp-jplayer-video"; variable
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/dports/math/gambit/gambit-16.0.1/library/include/gambit/gtracer/ |
H A D | gnmgame.h | 109 virtual void getKSymPayoffVector(cvector &dest, int playerClass, cvector &s){ in getKSymPayoffVector() 134 double getKSymRegret(int playerClass,cvector &s){ in getKSymRegret()
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H A D | aggame.h | 104 void getKSymPayoffVector(cvector &dest, int playerClass, cvector &s){ in getKSymPayoffVector()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/menu/widgets/ |
H A D | mobjpreviewwidget.cpp | 35 int playerClass = 0; in DENG2_PIMPL_NOREF() local
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/dports/math/gambit/gambit-16.0.1/library/src/agg/ |
H A D | agg.cc | 899 AggNumber AGG::getKSymMixedPayoff( int playerClass,vector<StrategyProfile> &s){ in getKSymMixedPayoff() 908 AggNumber AGG::getKSymMixedPayoff( int playerClass,StrategyProfile &s){ in getKSymMixedPayoff() 917 void AGG::getKSymPayoffVector(AggNumberVector& dest,int playerClass, StrategyProfile &s){ in getKSymPayoffVector() 922 AggNumber AGG::getKSymMixedPayoff(int playerClass, int act, vector<StrategyProfile> &s){ in getKSymMixedPayoff()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_game.h | 24 const class ClassDef *playerClass; member
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H A D | wl_main.cpp | 140 void NewGame (int difficulty, const FString &map, bool displayBriefing, const ClassDef *playerClass) in NewGame()
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H A D | wl_menu.cpp | 39 const ClassDef *playerClass = NULL; variable
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | x_config.h | 81 playerclass_t playerClass[MAXPLAYERS]; member
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | h_api.cpp | 186 auto &playerClass = scr.builtInClass("App", "Player"); in DP_Load() local
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | GameInitSettings.h | 50 std::string playerClass; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | sbar.c | 458 int playerClass; in DrawLowerBar() local 620 int playerClass; in CalcAC() local
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saga.h | 96 short playerClass; // SPC_INFANTRY . .. member
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | h_config.h | 99 playerclass_t playerClass[MAXPLAYERS]; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | sbar.c | 562 int playerClass; in DrawLowerBar() local 721 int playerClass; in CalcAC() local
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/ |
H A D | charactercreation.cpp | 278 … const ESM::Class *playerClass = world->getStore().get<ESM::Class>().find(playerNpc->mClass); in spawnDialog() local
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H A D | statswindow.cpp | 558 const ESM::Class *playerClass = in updateSkillArea() local
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H A D | tooltips.cpp | 912 void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass) in createClassToolTip()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | common.cpp | 499 auto &playerClass = scr.builtInClass("App", "Player"); in Common_Load() local
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_players.c | 1376 const char *playerClass; in UI_RegisterClientModelname() local
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_players.c | 1345 const char *playerClass; in UI_RegisterClientModelname() local
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/ |
H A D | CustomGamePlayers.cpp | 732 std::string playerClass; in addPlayerToHouseInfo() local
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_cmds.c | 63 int playerClass; in DeathmatchScoreboardMessage() local
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_draw.c | 2250 const char *s, *playerClass; in CG_DrawCrosshairNames() local
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