Searched defs:player_save (Results 1 – 9 of 9) sorted by relevance
264 player_save(struct player *the_player) in player_save() function
764 const std::string player_save = PATH_INFO::player_base_save_path() + ".sav"; in save() local
70 void (*player_save)(struct player *pplayer, struct section_file *file, member
3827 bool player_save(int power) in player_save() function
1713 void player_save(save_t *save, void *val) in player_save() function
1552 stead.player_save = function(self, name, h) function
2864 int player_save( xmlTextWriterPtr writer ) in player_save() function