Home
last modified time | relevance | path

Searched defs:player_t (Results 1 – 25 of 115) sorted by relevance

12345

/dports/games/volleyball/volleyball-0.8.6/src/
H A Dplayer.h44 typedef struct player_t struct
46 struct ball * ball;
47 Player_control * control; /*!< maneja los movimientos */
50 char nick [256]; /*!< nombre corto */
52 char author [256]; /*!< nombre del autor */
53 char email [256]; /*!< correo electr�nico */
54 char web [256]; /*!< url de la web del autor */
56 SDL_Surface * image; /*!< grilla de cuadros */
57 SDL_Surface * preview; /*!< rostro del personaje */
59 int debug;
[all …]
/dports/games/opensonic/opensnc-src-0.1.4/src/entities/
H A Dplayer.h58 struct player_t { struct
60 char *name;
62 actor_t *actor;
64 int in_locked_area;
65 int at_some_border;
68 int spin, spin_dash, braking, flying, climbing, landing, spring;
71 int lock_accel;
72 float flight_timer;
77 int blinking, dying, dead;
79 float death_timer;
[all …]
/dports/games/simutrans/simutrans-121.0/
H A Dsimtool-dialogs.h53 class player_t; variable
63 bool init(player_t*) OVERRIDE{ in init() argument
78 bool init(player_t*) OVERRIDE{ in init() argument
93 bool init(player_t*) OVERRIDE{ in init() argument
126 bool init(player_t*) OVERRIDE{ in init() argument
156 bool init(player_t*) OVERRIDE{ in init() argument
171 bool init(player_t*) OVERRIDE{ in init() argument
186 bool init(player_t*) OVERRIDE{ in init() argument
201 bool init(player_t*) OVERRIDE{ in init() argument
231 bool init(player_t*) OVERRIDE{ in init() argument
[all …]
H A Dsimtool.h651 bool init( player_t * ) OVERRIDE { in init() argument
669 bool init( player_t * ) OVERRIDE { in init() argument
716 bool init( player_t * ) OVERRIDE { in init() argument
730 bool init( player_t * ) OVERRIDE { in init() argument
776 bool init( player_t * ) OVERRIDE { in init() argument
794 bool init( player_t * ) OVERRIDE { in init() argument
824 bool init( player_t * ) OVERRIDE { in init() argument
853 bool init( player_t * ) OVERRIDE { in init() argument
905 bool init(player_t * ) OVERRIDE { in init() argument
927 bool init( player_t * ) OVERRIDE { in init() argument
[all …]
H A Dsimmenu.h27 class player_t; variable
256 virtual image_id get_icon(player_t *) const { return icon; } in get_icon() argument
272 virtual bool is_move_network_save(player_t *) const { return true; } in is_move_network_save() argument
278 virtual bool is_work_here_network_save(player_t *, koord3d) { return false; } in is_work_here_network_save() argument
283 virtual const char *get_tooltip(const player_t *) const { return NULL; } in get_tooltip()
294 virtual bool init( player_t * ) { return true; } in init() argument
300 virtual bool exit( player_t * ) { return true; } in exit() argument
310 virtual const char *work( player_t *, koord3d ) { return NULL; } in work() argument
311 virtual const char *move( player_t *, uint16 /* buttonstate */, koord3d ) { return ""; } in move() argument
H A Dsimlinemgmt.h16 class player_t; variable
H A Dsimtool.cc1487 bool tool_transformer_t::init( player_t *) in init() argument
4377 bool tool_build_station_t::init( player_t * ) in init() argument
5303 bool tool_build_house_t::init( player_t * ) in init() argument
5498 bool tool_city_chain_t::init( player_t * ) in init() argument
5569 bool tool_build_factory_t::init( player_t * ) in init() argument
6419 bool tool_show_trees_t::init( player_t * ) in init() argument
6640 bool tool_rotate90_t::init( player_t * ) in init() argument
6650 bool tool_quit_t::init( player_t * ) in init() argument
6658 bool tool_screenshot_t::init( player_t * ) in init() argument
6694 bool tool_zoom_in_t::init( player_t * ) in init() argument
[all …]
H A Dsimmenu.cc71 bool init(player_t*) OVERRIDE { return false; } in init() argument
768 const char *tool_t::check_pos(player_t *, koord3d pos ) in check_pos() argument
794 const char *kartenboden_tool_t::check_pos(player_t *, koord3d pos ) in check_pos() argument
947 bool toolbar_t::exit(player_t *) in exit() argument
1023 bool two_click_tool_t::init(player_t *) in init() argument
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_netinf.h61 class player_t; variable
H A Dm_cheat.h31 class player_t; variable
H A Dhu_stuff.h27 class player_t; variable
/dports/games/simutrans/simutrans-121.0/gui/
H A Dline_management_gui.h11 class player_t; variable
H A Dai_option_t.h18 class player_t; variable
H A Dheadquarter_info.h13 class player_t; variable
H A Dsignal_spacing.h16 class player_t; variable
/dports/games/simutrans/simutrans-121.0/bauer/
H A Dtunnelbauer.h16 class player_t; // Hajo: 22-Nov-01: Added forward declaration variable
H A Dvehikelbauer.h18 class player_t; variable
H A Dbrueckenbauer.h16 class player_t; // Hajo: 22-Nov-01: Added forward declaration variable
H A Dfabrikbauer.h18 class player_t; variable
/dports/games/simutrans/simutrans-121.0/script/
H A Ddynamic_string.h9 class player_t; variable
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/world/
H A Dp_players.h47 typedef AppPlayer player_t; // to aid legacy code typedef
/dports/games/simutrans/simutrans-121.0/obj/
H A Dfield.cc44 const char *field_t::is_deletable(const player_t *) in is_deletable()
H A Dwayobj.h18 class player_t; variable
/dports/games/simutrans/simutrans-121.0/dataobj/
H A Drecords.h13 class player_t; variable
/dports/games/simutrans/simutrans-121.0/vehicle/
H A Dsimroadtraffic.h71 const char *is_deletable(const player_t *) OVERRIDE { return NULL; } in is_deletable()

12345