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Searched defs:playerx (Results 1 – 13 of 13) sorted by relevance

/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/
H A Dcolission.cpp196 Sint32 playerx = (Sint32)spritex; in getPlayerMonsterColission() local
238 Sint32 playerx = (Sint32)spritex; in handlePixelCollission() local
H A Dfgobjects.cpp685 void doFGPlayerAction(const Uint32 playerx, const Uint32 playery) { in doFGPlayerAction()
716 Sint32 playerx = (Sint32)spritex; in handlePlayerFGTrueCollission() local
775 Sint32 playerx = (Sint32)spritex; in getPlayerFGKillColission() local
794 Sint32 playerx = (Sint32)spritex; in handlePlayerFGPixelCollission() local
815 Sint32 playerx = (Sint32)spritex; in handlePlayerFGObjCallbacks() local
H A Dtriggers.cpp103 Sint32 playerx = (Sint32)spritex; in handleTriggers() local
H A Dmonstersprites.cpp214 void monsterPhysics(const Uint32 playerx, const Uint32 playery) {; in monsterPhysics()
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dant.cpp113 playerx=b->x+b->xvel()*8,playery=b->y-15+b->yvel()*2; in fire_at_player() local
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dgame.h84 int playerx, playery; member
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dgame.h80 int playerx, playery; member
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/AstroForce/src/
H A Dvars.h29 unsigned char playerx; // Posicion X del jugador variable
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dam_map.cpp324 const fixed playerx = players[0].mo->x; in Draw() local
/dports/games/barony/Barony-3.3.7/src/
H A Dentity.cpp1300 int playerx = std::min(std::max<unsigned int>(1, this->x / 16), map.width - 2); in effectTimes() local
15804 int playerx = static_cast<int>(players[player]->entity->x); in createPathBoundariesNPC() local
15849 int playerx = static_cast<int>(players[player]->entity->x); in createPathBoundariesNPC() local
15894 int playerx = static_cast<int>(players[player]->entity->x); in createPathBoundariesNPC() local
15939 int playerx = static_cast<int>(players[player]->entity->x); in createPathBoundariesNPC() local
/dports/games/kevedit/kevedit-0.5.1/src/libzzt2/
H A Dboard.c146 ZZTparam *_zzt_param_encode(int *paramsize, int playerx, int playery, ZZTblock *block) in _zzt_param_encode()
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/BalubaBalok/src/
H A Dgame.c18 unsigned char playerx,playery; variable
/dports/games/gemdropx/gemdropx-0.9/
H A Dgemdropx.c231 whichexplosion, lines, firstround, linesneeded, happy, score, playerx, variable