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Searched defs:plr (Results 1 – 25 of 1157) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_inter.c869 static dd_bool pickupMesh(player_t *plr) in pickupMesh()
949 static dd_bool pickupWings(player_t *plr) in pickupWings()
979 static dd_bool pickupTorch(player_t *plr) in pickupTorch()
1019 static dd_bool pickupSkull(player_t *plr) in pickupSkull()
1054 static dd_bool pickupBook1(player_t *plr) in pickupBook1()
1059 static dd_bool pickupBook2(player_t *plr) in pickupBook2()
1084 static dd_bool pickupGear1(player_t *plr) in pickupGear1()
1089 static dd_bool pickupGear2(player_t *plr) in pickupGear2()
1094 static dd_bool pickupGear3(player_t *plr) in pickupGear3()
1099 static dd_bool pickupGear4(player_t *plr) in pickupGear4()
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H A Dm_cheat.cpp102 player_t *plr = &players[player]; in CHEAT_FUNC() local
120 player_t *plr = &players[player]; in CHEAT_FUNC() local
163 player_t *plr = &players[player]; in CHEAT_FUNC() local
210 player_t *plr = &players[player]; in CHEAT_FUNC() local
270 player_t *plr = &players[player]; in D_CMD() local
309 player_t *plr = &players[player]; in D_CMD() local
350 player_t *plr; in D_CMD() local
464 player_t *plr = &players[player]; in D_CMD() local
663 player_t *plr = &players[CONSOLEPLAYER]; in D_CMD() local
717 player_t *plr = &players[player]; in D_CMD() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/System.ocg/
H A DGetXVal.c74 global func GetPlrClientNr(int plr) { return GetPlayerVal("AtClient", nil, plr); } in GetPlrClientNr()
75 global func GetPlrClientName(int plr) { return GetPlayerVal("AtClientName", nil, plr); } in GetPlrClientName()
77 global func GetPlrViewX(int plr) { return GetPlayerVal("ViewX", nil, plr); } //(!) in GetPlrViewX()
78 global func GetPlrViewY(int plr) { return GetPlayerVal("ViewY", nil, plr); } //(!) in GetPlrViewY()
79 global func GetPlrFogOfWar(int plr) { return GetPlayerVal("FogOfWar", nil, plr); } //(!) in GetPlrFogOfWar()
80 global func GetPlrWealth(int plr) { return GetPlayerVal("Wealth", nil, plr); } in GetPlrWealth()
81 global func GetPlrPoints(int plr) { return GetPlayerVal("Points", nil, plr); } in GetPlrPoints()
82 global func GetPlrValue(int plr) { return GetPlayerVal("Value", nil, plr); } in GetPlrValue()
83 global func GetPlrInitialValue(int plr) { return GetPlayerVal("InitialValue", nil, plr); } in GetPlrInitialValue()
84 global func GetPlrValueGain(int plr) { return GetPlayerVal("ValueGain", nil, plr); } in GetPlrValueGain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dplayer.cpp53 player_h* plr; variable
66 player_h* plr; variable
84 player_h* plr; variable
102 player_h* plr; variable
118 player_h* plr; variable
138 player_h* plr; variable
160 player_h* plr; variable
177 player_h* plr; variable
189 player_h* plr; variable
201 player_h* plr; variable
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Arena.ocf/IAmRich.ocs/System.ocg/
H A DKnowledge.c10 global func GivePlayerAllKnowledge(int plr) in GivePlayerAllKnowledge()
23 global func GivePlayerSpecificKnowledge(int plr, array knowledge) in GivePlayerSpecificKnowledge()
31 global func RemovePlayerSpecificKnowledge(int plr, array knowledge) in RemovePlayerSpecificKnowledge()
39 global func GivePlayerBasicKnowledge(int plr) in GivePlayerBasicKnowledge()
58 global func GivePlayerPumpingKnowledge(int plr) in GivePlayerPumpingKnowledge()
69 global func GivePlayerFarmingKnowledge(int plr) in GivePlayerFarmingKnowledge()
84 global func GivePlayerWeaponryKnowledge(int plr) in GivePlayerWeaponryKnowledge()
99 global func GivePlayerArtilleryKnowledge(int plr) in GivePlayerArtilleryKnowledge()
110 global func GivePlayerAdvancedKnowledge(int plr) in GivePlayerAdvancedKnowledge()
125 global func GivePlayerAirKnowledge(int plr) in GivePlayerAirKnowledge()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Functions.ocd/System.ocg/
H A DKnowledge.c10 global func GivePlayerAllKnowledge(int plr) in GivePlayerAllKnowledge()
23 global func GivePlayerSpecificKnowledge(int plr, array knowledge) in GivePlayerSpecificKnowledge()
31 global func RemovePlayerSpecificKnowledge(int plr, array knowledge) in RemovePlayerSpecificKnowledge()
39 global func GivePlayerBasicKnowledge(int plr) in GivePlayerBasicKnowledge()
58 global func GivePlayerPumpingKnowledge(int plr) in GivePlayerPumpingKnowledge()
69 global func GivePlayerFarmingKnowledge(int plr) in GivePlayerFarmingKnowledge()
84 global func GivePlayerWeaponryKnowledge(int plr) in GivePlayerWeaponryKnowledge()
99 global func GivePlayerArtilleryKnowledge(int plr) in GivePlayerArtilleryKnowledge()
110 global func GivePlayerAdvancedKnowledge(int plr) in GivePlayerAdvancedKnowledge()
125 global func GivePlayerAirKnowledge(int plr) in GivePlayerAirKnowledge()
/dports/games/taisei/taisei-1.3.2/src/
H A Daniplayer.c16 void aniplayer_create(AniPlayer *plr, Animation *ani, const char *startsequence) { in aniplayer_create()
23 Sprite *aniplayer_get_frame(AniPlayer *plr) { in aniplayer_get_frame()
28 void aniplayer_free(AniPlayer *plr) { in aniplayer_free()
34 static void aniplayer_reset(AniPlayer *plr, bool hard) { in aniplayer_reset()
48 AniQueueEntry *aniplayer_queue(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_queue()
62 AniQueueEntry *aniplayer_queue_frames(AniPlayer *plr, const char *seqname, int frames) { in aniplayer_queue_frames()
68 AniQueueEntry *aniplayer_soft_switch(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_soft_switch()
73 AniQueueEntry *aniplayer_hard_switch(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_hard_switch()
78 void aniplayer_update(AniPlayer *plr) { in aniplayer_update()
H A Dplayer.c21 void player_init(Player *plr) { in player_init()
33 void player_stage_pre_init(Player *plr) { in player_stage_pre_init()
51 void player_stage_post_init(Player *plr) { in player_stage_post_init()
83 void player_free(Player *plr) { in player_free()
142 void player_draw_overlay(Player *plr) { in player_draw_overlay()
224 Player *plr = ENT_CAST(ent, Player); in ent_draw_player() local
475 Player *plr = &global.plr; in powersurge_charge_particle() local
550 void player_logic(Player* plr) { in player_logic()
687 bool player_is_alive(Player *plr) { in player_is_alive()
823 void player_realdeath(Player *plr) { in player_realdeath()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dplayer.cpp520 void playerdead(Player* plr) in playerdead()
707 void spikeheart(Player* plr) in spikeheart()
737 Player* plr = &player[pyrn]; in updateloadedplayer() local
780 Player* plr = &player[pyrn]; in initplayersprite() local
1202 void swingdaweapon(Player* plr) in swingdaweapon()
1278 void plrfireweapon(Player* plr) in plrfireweapon()
1493 void activatedaorb(Player* plr) in activatedaorb()
1538 void plruse(Player* plr) in plruse()
1763 void drawweapons(Player* plr) in drawweapons()
2572 void castaorb(Player* plr) in castaorb()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/FloodedVeins.ocs/System.ocg/
H A DSeqIntro.c10 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer()
20 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local
31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local
43 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
54 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_4() local
66 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_5() local
/dports/math/plplot-ada/plplot-5.15.0/bindings/tk/
H A Dplr.c95 plr_start( PLRDev *plr ) in plr_start()
115 plr_process( PLRDev *plr ) in plr_process()
141 plr_process1( PLRDev *plr, int c ) in plr_process1()
187 plr_init( PLRDev *plr ) in plr_init()
267 plr_line( PLRDev *plr, int c ) in plr_line()
391 plr_bop( PLRDev *plr ) in plr_bop()
412 plr_state( PLRDev *plr ) in plr_state()
529 plr_esc( PLRDev *plr ) in plr_esc()
556 plresc_fill( PLRDev *plr ) in plresc_fill()
592 plr_get( PLRDev *plr ) in plr_get()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Kill.ocd/
H A DScript.c29 protected func InitializePlayer(int plr) in InitializePlayer()
40 var plr = clonk->GetOwner(); in OnClonkDeath() local
54 protected func RemovePlayer(int plr) in RemovePlayer()
61 public func SetKillCount(int plr, int value) in SetKillCount()
69 public func GetKillCount(int plr) in GetKillCount()
75 public func DoKillCount(int plr, int value) in DoKillCount()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/KillStreak.ocd/
H A DScript.c29 protected func InitializePlayer(int plr) in InitializePlayer()
40 var plr = clonk->GetOwner(); in OnClonkDeath() local
58 protected func RemovePlayer(int plr) in RemovePlayer()
65 public func SetKillStreakCount(int plr, int value) in SetKillStreakCount()
73 public func GetKillStreakCount(int plr) in GetKillStreakCount()
79 public func DoKillStreakCount(int plr, int value) in DoKillStreakCount()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/HorridHighway.ocs/System.ocg/
H A DSeqIntro.c27 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer()
40 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local
57 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
68 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_4() local
80 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_5() local
90 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_6() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/Controller.ocd/ControllerWealth.ocd/
H A DScript.c31 var plr; in ShowWealth() local
34 var plr = GetPlayerByIndex(i, C4PT_User); in ShowWealth() local
52 var plr; in HideWealth() local
55 var plr = GetPlayerByIndex(i, C4PT_User); in HideWealth() local
75 var plr = GetOwner(); in Construction() local
110 public func OnWealthChanged(int plr) in OnWealthChanged()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Death.ocd/
H A DScript.c39 protected func InitializePlayer(int plr) in InitializePlayer()
50 var plr = clonk->GetOwner(); in OnClonkDeath() local
58 protected func RemovePlayer(int plr) in RemovePlayer()
65 public func SetDeathCount(int plr) in SetDeathCount()
73 public func GetDeathCount(int plr) in GetDeathCount()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Environment.ocd/ItemSpawn.ocd/
H A DScript.c44 public func Reset(plr) in Reset() argument
47 for (var p in plr) in Reset() local
86 private func UpdateVisibility(int plr) in UpdateVisibility()
107 var plr = crew->GetOwner(); in FxSpawnTimer() local
128 public func InitializePlayer(int plr) in InitializePlayer()
135 public func OnTeamSwitch(int plr, int new_team, int old_team) in OnTeamSwitch()
148 var plr = clonk->GetOwner(); in OnClonkDeath() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Relaunch.ocd/
H A DScript.c26 protected func InitializePlayer(int plr) in InitializePlayer()
37 var plr = clonk->GetOwner(); in OnClonkDeath() local
44 protected func OnPlayerRelaunchCountChanged(int plr) in OnPlayerRelaunchCountChanged()
52 protected func RemovePlayer(int plr) in RemovePlayer()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Clonkomotive.ocs/System.ocg/
H A DSeqIntro.c14 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer()
31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local
47 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local
55 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local
65 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/GoldRush.ocs/System.ocg/
H A DSeqIntro.c10 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer()
20 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local
30 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local
40 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Chine.ocs/System.ocg/
H A DSeqIntro.c11 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer()
21 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local
31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local
41 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/DeathMatch.ocd/
H A DScript.c30 var plr = clonk->GetOwner(); in OnClonkDeath() local
52 var plr = GetPlayerByIndex(i); in IsFulfilled() local
62 public func GetDescription(int plr) in GetDescription()
104 var plr = GetPlayerByIndex(i); in GetRelativeScore() local
133 var plr = GetPlayerByIndex(i); in GetTeamScore() local
141 public func GetShortDescription(int plr) in GetShortDescription()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/Parkour.ocd/
H A DScript.c227 var plr = GetPlayerByIndex(i); in EliminatePlayers() local
243 public func GetDescription(int plr) in GetDescription()
270 public func Activate(int plr) in Activate()
349 var plr = GetPlayerByIndex(i); in GetTeamPosition() local
383 private func IsWinner(int plr) in IsWinner()
434 var plr = clonk->GetOwner(); in OnClonkDeath() local
462 protected func JoinPlayer(int plr) in JoinPlayer()
474 private func FindRespawnCP(int plr) in FindRespawnCP()
564 var plr = target->GetOwner(); in FxIntDirNextCPTimer() local
621 private func DoBestTime(int plr) in DoBestTime()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dm_cheat.cpp108 player_t *plr = &players[player]; in CHEAT_FUNC() local
139 player_t *plr = &players[player]; in CHEAT_FUNC() local
166 player_t *plr = &players[player]; in CHEAT_FUNC() local
185 player_t *plr = &players[player]; in CHEAT_FUNC() local
239 player_t *plr; in D_CMD() local
280 player_t *plr; in D_CMD() local
327 player_t *plr; in D_CMD() local
419 player_t *plr; in D_CMD() local
472 player_t *plr; in D_CMD() local
751 player_t *plr = &players[CONSOLEPLAYER]; in D_CMD() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial.ocd/System.ocg/
H A DDisableControls.c5 global func DisablePlrControls(int plr, bool disable_crew) in DisablePlrControls()
23 global func EnablePlrControls(int plr, bool enable_crew) in EnablePlrControls()
40 global func ObjectControl(int plr) in ObjectControl()

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