/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_inter.c | 869 static dd_bool pickupMesh(player_t *plr) in pickupMesh() 949 static dd_bool pickupWings(player_t *plr) in pickupWings() 979 static dd_bool pickupTorch(player_t *plr) in pickupTorch() 1019 static dd_bool pickupSkull(player_t *plr) in pickupSkull() 1054 static dd_bool pickupBook1(player_t *plr) in pickupBook1() 1059 static dd_bool pickupBook2(player_t *plr) in pickupBook2() 1084 static dd_bool pickupGear1(player_t *plr) in pickupGear1() 1089 static dd_bool pickupGear2(player_t *plr) in pickupGear2() 1094 static dd_bool pickupGear3(player_t *plr) in pickupGear3() 1099 static dd_bool pickupGear4(player_t *plr) in pickupGear4() [all …]
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H A D | m_cheat.cpp | 102 player_t *plr = &players[player]; in CHEAT_FUNC() local 120 player_t *plr = &players[player]; in CHEAT_FUNC() local 163 player_t *plr = &players[player]; in CHEAT_FUNC() local 210 player_t *plr = &players[player]; in CHEAT_FUNC() local 270 player_t *plr = &players[player]; in D_CMD() local 309 player_t *plr = &players[player]; in D_CMD() local 350 player_t *plr; in D_CMD() local 464 player_t *plr = &players[player]; in D_CMD() local 663 player_t *plr = &players[CONSOLEPLAYER]; in D_CMD() local 717 player_t *plr = &players[player]; in D_CMD() local [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/System.ocg/ |
H A D | GetXVal.c | 74 global func GetPlrClientNr(int plr) { return GetPlayerVal("AtClient", nil, plr); } in GetPlrClientNr() 75 global func GetPlrClientName(int plr) { return GetPlayerVal("AtClientName", nil, plr); } in GetPlrClientName() 77 global func GetPlrViewX(int plr) { return GetPlayerVal("ViewX", nil, plr); } //(!) in GetPlrViewX() 78 global func GetPlrViewY(int plr) { return GetPlayerVal("ViewY", nil, plr); } //(!) in GetPlrViewY() 79 global func GetPlrFogOfWar(int plr) { return GetPlayerVal("FogOfWar", nil, plr); } //(!) in GetPlrFogOfWar() 80 global func GetPlrWealth(int plr) { return GetPlayerVal("Wealth", nil, plr); } in GetPlrWealth() 81 global func GetPlrPoints(int plr) { return GetPlayerVal("Points", nil, plr); } in GetPlrPoints() 82 global func GetPlrValue(int plr) { return GetPlayerVal("Value", nil, plr); } in GetPlrValue() 83 global func GetPlrInitialValue(int plr) { return GetPlayerVal("InitialValue", nil, plr); } in GetPlrInitialValue() 84 global func GetPlrValueGain(int plr) { return GetPlayerVal("ValueGain", nil, plr); } in GetPlrValueGain() [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | player.cpp | 53 player_h* plr; variable 66 player_h* plr; variable 84 player_h* plr; variable 102 player_h* plr; variable 118 player_h* plr; variable 138 player_h* plr; variable 160 player_h* plr; variable 177 player_h* plr; variable 189 player_h* plr; variable 201 player_h* plr; variable [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Arena.ocf/IAmRich.ocs/System.ocg/ |
H A D | Knowledge.c | 10 global func GivePlayerAllKnowledge(int plr) in GivePlayerAllKnowledge() 23 global func GivePlayerSpecificKnowledge(int plr, array knowledge) in GivePlayerSpecificKnowledge() 31 global func RemovePlayerSpecificKnowledge(int plr, array knowledge) in RemovePlayerSpecificKnowledge() 39 global func GivePlayerBasicKnowledge(int plr) in GivePlayerBasicKnowledge() 58 global func GivePlayerPumpingKnowledge(int plr) in GivePlayerPumpingKnowledge() 69 global func GivePlayerFarmingKnowledge(int plr) in GivePlayerFarmingKnowledge() 84 global func GivePlayerWeaponryKnowledge(int plr) in GivePlayerWeaponryKnowledge() 99 global func GivePlayerArtilleryKnowledge(int plr) in GivePlayerArtilleryKnowledge() 110 global func GivePlayerAdvancedKnowledge(int plr) in GivePlayerAdvancedKnowledge() 125 global func GivePlayerAirKnowledge(int plr) in GivePlayerAirKnowledge()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Functions.ocd/System.ocg/ |
H A D | Knowledge.c | 10 global func GivePlayerAllKnowledge(int plr) in GivePlayerAllKnowledge() 23 global func GivePlayerSpecificKnowledge(int plr, array knowledge) in GivePlayerSpecificKnowledge() 31 global func RemovePlayerSpecificKnowledge(int plr, array knowledge) in RemovePlayerSpecificKnowledge() 39 global func GivePlayerBasicKnowledge(int plr) in GivePlayerBasicKnowledge() 58 global func GivePlayerPumpingKnowledge(int plr) in GivePlayerPumpingKnowledge() 69 global func GivePlayerFarmingKnowledge(int plr) in GivePlayerFarmingKnowledge() 84 global func GivePlayerWeaponryKnowledge(int plr) in GivePlayerWeaponryKnowledge() 99 global func GivePlayerArtilleryKnowledge(int plr) in GivePlayerArtilleryKnowledge() 110 global func GivePlayerAdvancedKnowledge(int plr) in GivePlayerAdvancedKnowledge() 125 global func GivePlayerAirKnowledge(int plr) in GivePlayerAirKnowledge()
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | aniplayer.c | 16 void aniplayer_create(AniPlayer *plr, Animation *ani, const char *startsequence) { in aniplayer_create() 23 Sprite *aniplayer_get_frame(AniPlayer *plr) { in aniplayer_get_frame() 28 void aniplayer_free(AniPlayer *plr) { in aniplayer_free() 34 static void aniplayer_reset(AniPlayer *plr, bool hard) { in aniplayer_reset() 48 AniQueueEntry *aniplayer_queue(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_queue() 62 AniQueueEntry *aniplayer_queue_frames(AniPlayer *plr, const char *seqname, int frames) { in aniplayer_queue_frames() 68 AniQueueEntry *aniplayer_soft_switch(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_soft_switch() 73 AniQueueEntry *aniplayer_hard_switch(AniPlayer *plr, const char *seqname, int loops) { in aniplayer_hard_switch() 78 void aniplayer_update(AniPlayer *plr) { in aniplayer_update()
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H A D | player.c | 21 void player_init(Player *plr) { in player_init() 33 void player_stage_pre_init(Player *plr) { in player_stage_pre_init() 51 void player_stage_post_init(Player *plr) { in player_stage_post_init() 83 void player_free(Player *plr) { in player_free() 142 void player_draw_overlay(Player *plr) { in player_draw_overlay() 224 Player *plr = ENT_CAST(ent, Player); in ent_draw_player() local 475 Player *plr = &global.plr; in powersurge_charge_particle() local 550 void player_logic(Player* plr) { in player_logic() 687 bool player_is_alive(Player *plr) { in player_is_alive() 823 void player_realdeath(Player *plr) { in player_realdeath() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | player.cpp | 520 void playerdead(Player* plr) in playerdead() 707 void spikeheart(Player* plr) in spikeheart() 737 Player* plr = &player[pyrn]; in updateloadedplayer() local 780 Player* plr = &player[pyrn]; in initplayersprite() local 1202 void swingdaweapon(Player* plr) in swingdaweapon() 1278 void plrfireweapon(Player* plr) in plrfireweapon() 1493 void activatedaorb(Player* plr) in activatedaorb() 1538 void plruse(Player* plr) in plruse() 1763 void drawweapons(Player* plr) in drawweapons() 2572 void castaorb(Player* plr) in castaorb() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/FloodedVeins.ocs/System.ocg/ |
H A D | SeqIntro.c | 10 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer() 20 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local 31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local 43 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local 54 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_4() local 66 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_5() local
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/dports/math/plplot-ada/plplot-5.15.0/bindings/tk/ |
H A D | plr.c | 95 plr_start( PLRDev *plr ) in plr_start() 115 plr_process( PLRDev *plr ) in plr_process() 141 plr_process1( PLRDev *plr, int c ) in plr_process1() 187 plr_init( PLRDev *plr ) in plr_init() 267 plr_line( PLRDev *plr, int c ) in plr_line() 391 plr_bop( PLRDev *plr ) in plr_bop() 412 plr_state( PLRDev *plr ) in plr_state() 529 plr_esc( PLRDev *plr ) in plr_esc() 556 plresc_fill( PLRDev *plr ) in plresc_fill() 592 plr_get( PLRDev *plr ) in plr_get() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Kill.ocd/ |
H A D | Script.c | 29 protected func InitializePlayer(int plr) in InitializePlayer() 40 var plr = clonk->GetOwner(); in OnClonkDeath() local 54 protected func RemovePlayer(int plr) in RemovePlayer() 61 public func SetKillCount(int plr, int value) in SetKillCount() 69 public func GetKillCount(int plr) in GetKillCount() 75 public func DoKillCount(int plr, int value) in DoKillCount()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/KillStreak.ocd/ |
H A D | Script.c | 29 protected func InitializePlayer(int plr) in InitializePlayer() 40 var plr = clonk->GetOwner(); in OnClonkDeath() local 58 protected func RemovePlayer(int plr) in RemovePlayer() 65 public func SetKillStreakCount(int plr, int value) in SetKillStreakCount() 73 public func GetKillStreakCount(int plr) in GetKillStreakCount() 79 public func DoKillStreakCount(int plr, int value) in DoKillStreakCount()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/HorridHighway.ocs/System.ocg/ |
H A D | SeqIntro.c | 27 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer() 40 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local 57 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local 68 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_4() local 80 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_5() local 90 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_6() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/Controller.ocd/ControllerWealth.ocd/ |
H A D | Script.c | 31 var plr; in ShowWealth() local 34 var plr = GetPlayerByIndex(i, C4PT_User); in ShowWealth() local 52 var plr; in HideWealth() local 55 var plr = GetPlayerByIndex(i, C4PT_User); in HideWealth() local 75 var plr = GetOwner(); in Construction() local 110 public func OnWealthChanged(int plr) in OnWealthChanged()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Death.ocd/ |
H A D | Script.c | 39 protected func InitializePlayer(int plr) in InitializePlayer() 50 var plr = clonk->GetOwner(); in OnClonkDeath() local 58 protected func RemovePlayer(int plr) in RemovePlayer() 65 public func SetDeathCount(int plr) in SetDeathCount() 73 public func GetDeathCount(int plr) in GetDeathCount()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Environment.ocd/ItemSpawn.ocd/ |
H A D | Script.c | 44 public func Reset(plr) in Reset() argument 47 for (var p in plr) in Reset() local 86 private func UpdateVisibility(int plr) in UpdateVisibility() 107 var plr = crew->GetOwner(); in FxSpawnTimer() local 128 public func InitializePlayer(int plr) in InitializePlayer() 135 public func OnTeamSwitch(int plr, int new_team, int old_team) in OnTeamSwitch() 148 var plr = clonk->GetOwner(); in OnClonkDeath() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Scoreboard.ocd/Relaunch.ocd/ |
H A D | Script.c | 26 protected func InitializePlayer(int plr) in InitializePlayer() 37 var plr = clonk->GetOwner(); in OnClonkDeath() local 44 protected func OnPlayerRelaunchCountChanged(int plr) in OnPlayerRelaunchCountChanged() 52 protected func RemovePlayer(int plr) in RemovePlayer()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Clonkomotive.ocs/System.ocg/ |
H A D | SeqIntro.c | 14 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer() 31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local 47 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local 55 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local 65 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/GoldRush.ocs/System.ocg/ |
H A D | SeqIntro.c | 10 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer() 20 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local 30 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local 40 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/Chine.ocs/System.ocg/ |
H A D | SeqIntro.c | 11 public func Intro_JoinPlayer(int plr) in Intro_JoinPlayer() 21 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_1() local 31 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_2() local 41 var plr = GetPlayerByIndex(i, C4PT_User); in Intro_3() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/DeathMatch.ocd/ |
H A D | Script.c | 30 var plr = clonk->GetOwner(); in OnClonkDeath() local 52 var plr = GetPlayerByIndex(i); in IsFulfilled() local 62 public func GetDescription(int plr) in GetDescription() 104 var plr = GetPlayerByIndex(i); in GetRelativeScore() local 133 var plr = GetPlayerByIndex(i); in GetTeamScore() local 141 public func GetShortDescription(int plr) in GetShortDescription()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/Parkour.ocd/ |
H A D | Script.c | 227 var plr = GetPlayerByIndex(i); in EliminatePlayers() local 243 public func GetDescription(int plr) in GetDescription() 270 public func Activate(int plr) in Activate() 349 var plr = GetPlayerByIndex(i); in GetTeamPosition() local 383 private func IsWinner(int plr) in IsWinner() 434 var plr = clonk->GetOwner(); in OnClonkDeath() local 462 protected func JoinPlayer(int plr) in JoinPlayer() 474 private func FindRespawnCP(int plr) in FindRespawnCP() 564 var plr = target->GetOwner(); in FxIntDirNextCPTimer() local 621 private func DoBestTime(int plr) in DoBestTime() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | m_cheat.cpp | 108 player_t *plr = &players[player]; in CHEAT_FUNC() local 139 player_t *plr = &players[player]; in CHEAT_FUNC() local 166 player_t *plr = &players[player]; in CHEAT_FUNC() local 185 player_t *plr = &players[player]; in CHEAT_FUNC() local 239 player_t *plr; in D_CMD() local 280 player_t *plr; in D_CMD() local 327 player_t *plr; in D_CMD() local 419 player_t *plr; in D_CMD() local 472 player_t *plr; in D_CMD() local 751 player_t *plr = &players[CONSOLEPLAYER]; in D_CMD() local [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial.ocd/System.ocg/ |
H A D | DisableControls.c | 5 global func DisablePlrControls(int plr, bool disable_crew) in DisablePlrControls() 23 global func EnablePlrControls(int plr, bool enable_crew) in EnablePlrControls() 40 global func ObjectControl(int plr) in ObjectControl()
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