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Searched defs:portal_s (Results 1 – 16 of 16) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_portal.h23 typedef struct portal_s struct
25 struct portal_s *next; argument
28 fixed_t viewx;
29 fixed_t viewy;
30 fixed_t viewz;
31 angle_t viewangle;
33 UINT8 pass; /**< Keeps track of the portal's recursion depth. */
34 INT32 clipline; /**< Optional clipline for line-based portals. */
38 INT32 end; /**< Last horizontal pixel coordinate to draw at. */
39 INT16 *ceilingclip; /**< Temporary screen top clipping array. */
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/include/
H A Dportals.h38 typedef struct portal_s { struct
41 struct portal_s *next[2]; ///< [0] = front side of plane argument
42 struct winding_s *winding; ///< this portal's polygon
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/
H A Dfrustum.h13 typedef struct portal_s struct
15 uint16_t vertex_count;
16 uint16_t unused;
17 …at *vertex; // portal polygon vertices
18 float norm[4]; // portal plane
19 …loat centre[3]; // portal polygon center
20 …ct room_s *dest_room; // where to lead the portal
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/
H A Dmap.h110 typedef struct portal_s { struct
114 struct portal_s* next[2]; argument
115 winding_t *winding;
117 bool sidefound; /**< false if ->side hasn't been checked */
118 struct side_s* side; /**< nullptr = non-visible */
119 face_t* face[2]; /**< output face in bsp file */
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderWorld_local.h41 typedef struct portal_s { struct
45 struct portal_s * next; // next portal of the area argument
51 struct portal_s * portals[2]; argument
/dports/games/zhlt/zhlt-3.4/hlbsp/
H A Dbsp5.h174 typedef struct portal_s struct
179 struct portal_s* next[2]; argument
180 Winding* winding;
/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/
H A Dqbsp.h145 typedef struct portal_s struct
150 struct portal_s *next[2]; argument
151 winding_t *winding;
153 qboolean sidefound; // false if ->side hasn't been checked
154 side_t *side; // NULL = non-visible
155 face_t *face[2]; // output face in bsp file
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/
H A Dqbsp.h145 typedef struct portal_s struct
150 struct portal_s *next[2]; argument
151 winding_t *winding;
153 qboolean sidefound; // false if ->side hasn't been checked
154 side_t *side; // NULL = non-visible
155 face_t *face[2]; // output face in bsp file
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/
H A Dqbsp.h172 typedef struct portal_s struct
177 struct portal_s *next[2]; argument
178 winding_t *winding;
180 qboolean sidefound; // false if ->side hasn't been checked
181 side_t *side; // NULL = non-visible
182 face_t *face[2]; // output face in bsp file
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/
H A Dqbsp.h172 typedef struct portal_s struct
177 struct portal_s *next[2]; argument
178 winding_t *winding;
180 qboolean sidefound; // false if ->side hasn't been checked
181 side_t *side; // NULL = non-visible
182 face_t *face[2]; // output face in bsp file
/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/
H A Dbsp5.h208 typedef struct portal_s struct
212 struct portal_s *next[2]; argument
213 winding_t *winding;
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmodel_brush.c2941 typedef struct portal_s struct
2945 struct portal_s *next[2]; argument
2948 struct portal_s *chain; // all portals are linked into a list argument
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dq3map2.h1105 typedef struct portal_s struct
1110 struct portal_s *next[ 2 ]; argument
1111 winding_t *winding;
1113 qboolean sidefound; /* false if ->side hasn't been checked */
1114 int compileFlags; /* from original face that caused the split */
1115 side_t *side; /* NULL = non-visible */
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dq3map2.h1170 typedef struct portal_s struct
1175 struct portal_s *next[ 2 ]; argument
1176 winding_t *winding;
1178 qboolean sidefound; /* false if ->side hasn't been checked */
1179 int compileFlags; /* from original face that caused the split */
1180 side_t *side; /* NULL = non-visible */
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmodel_brush.c3288 typedef struct portal_s struct
3292 struct portal_s *next[2]; argument
3295 struct portal_s *chain; // all portals are linked into a list argument
/dports/games/darkplaces/darkplaces/
H A Dmodel_brush.c3364 typedef struct portal_s struct
3368 struct portal_s *next[2]; argument
3371 struct portal_s *chain; // all portals are linked into a list argument