/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_portal.h | 23 typedef struct portal_s struct 25 struct portal_s *next; argument 28 fixed_t viewx; 29 fixed_t viewy; 30 fixed_t viewz; 31 angle_t viewangle; 33 UINT8 pass; /**< Keeps track of the portal's recursion depth. */ 34 INT32 clipline; /**< Optional clipline for line-based portals. */ 38 INT32 end; /**< Last horizontal pixel coordinate to draw at. */ 39 INT16 *ceilingclip; /**< Temporary screen top clipping array. */ [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/include/ |
H A D | portals.h | 38 typedef struct portal_s { struct 41 struct portal_s *next[2]; ///< [0] = front side of plane argument 42 struct winding_s *winding; ///< this portal's polygon
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/ |
H A D | frustum.h | 13 typedef struct portal_s struct 15 uint16_t vertex_count; 16 uint16_t unused; 17 …at *vertex; // portal polygon vertices 18 float norm[4]; // portal plane 19 …loat centre[3]; // portal polygon center 20 …ct room_s *dest_room; // where to lead the portal
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/ |
H A D | map.h | 110 typedef struct portal_s { struct 114 struct portal_s* next[2]; argument 115 winding_t *winding; 117 bool sidefound; /**< false if ->side hasn't been checked */ 118 struct side_s* side; /**< nullptr = non-visible */ 119 face_t* face[2]; /**< output face in bsp file */
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderWorld_local.h | 41 typedef struct portal_s { struct 45 struct portal_s * next; // next portal of the area argument 51 struct portal_s * portals[2]; argument
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/dports/games/zhlt/zhlt-3.4/hlbsp/ |
H A D | bsp5.h | 174 typedef struct portal_s struct 179 struct portal_s* next[2]; argument 180 Winding* winding;
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | qbsp.h | 145 typedef struct portal_s struct 150 struct portal_s *next[2]; argument 151 winding_t *winding; 153 qboolean sidefound; // false if ->side hasn't been checked 154 side_t *side; // NULL = non-visible 155 face_t *face[2]; // output face in bsp file
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | qbsp.h | 145 typedef struct portal_s struct 150 struct portal_s *next[2]; argument 151 winding_t *winding; 153 qboolean sidefound; // false if ->side hasn't been checked 154 side_t *side; // NULL = non-visible 155 face_t *face[2]; // output face in bsp file
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | qbsp.h | 172 typedef struct portal_s struct 177 struct portal_s *next[2]; argument 178 winding_t *winding; 180 qboolean sidefound; // false if ->side hasn't been checked 181 side_t *side; // NULL = non-visible 182 face_t *face[2]; // output face in bsp file
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | qbsp.h | 172 typedef struct portal_s struct 177 struct portal_s *next[2]; argument 178 winding_t *winding; 180 qboolean sidefound; // false if ->side hasn't been checked 181 side_t *side; // NULL = non-visible 182 face_t *face[2]; // output face in bsp file
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/ |
H A D | bsp5.h | 208 typedef struct portal_s struct 212 struct portal_s *next[2]; argument 213 winding_t *winding;
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | model_brush.c | 2941 typedef struct portal_s struct 2945 struct portal_s *next[2]; argument 2948 struct portal_s *chain; // all portals are linked into a list argument
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | q3map2.h | 1105 typedef struct portal_s struct 1110 struct portal_s *next[ 2 ]; argument 1111 winding_t *winding; 1113 qboolean sidefound; /* false if ->side hasn't been checked */ 1114 int compileFlags; /* from original face that caused the split */ 1115 side_t *side; /* NULL = non-visible */
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | q3map2.h | 1170 typedef struct portal_s struct 1175 struct portal_s *next[ 2 ]; argument 1176 winding_t *winding; 1178 qboolean sidefound; /* false if ->side hasn't been checked */ 1179 int compileFlags; /* from original face that caused the split */ 1180 side_t *side; /* NULL = non-visible */
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | model_brush.c | 3288 typedef struct portal_s struct 3292 struct portal_s *next[2]; argument 3295 struct portal_s *chain; // all portals are linked into a list argument
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/dports/games/darkplaces/darkplaces/ |
H A D | model_brush.c | 3364 typedef struct portal_s struct 3368 struct portal_s *next[2]; argument 3371 struct portal_s *chain; // all portals are linked into a list argument
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