/dports/graphics/lensfun/lensfun-0.3.95/tools/testimage/ |
H A D | testimage.py | 100 width, aspect_ratio, portrait = args.width, args.aspect_ratio, args.portrait variable
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/dports/misc/gedkeeper/GEDKeeper-2.19.1/projects/GKv2/GEDKeeper2/GKUI/Forms/ |
H A D | PersonEditDlg.cs | 357 public void SetPortrait(IImage portrait) in SetPortrait()
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/dports/misc/gedkeeper/GEDKeeper-2.19.1/projects/GKv3/GEDKeeper3/GKUI/Forms/ |
H A D | PersonEditDlg.cs | 348 public void SetPortrait(IImage portrait) in SetPortrait()
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/dports/x11/plasma5-kscreen/kscreen-5.23.5/kded/ |
H A D | output.cpp | 235 const bool portrait = isPortrait(outputInfo[QStringLiteral("rotation")]); in adjustPositions() local
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/dports/net/calendarsupport/calendarsupport-21.12.3/src/printing/ |
H A D | calprintdefaultplugins.cpp | 957 const bool portrait = (box.height() > box.width()); in drawDays() local 1182 const bool portrait = (box.height() > box.width()); in drawWeek() local
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | SaveGameIterator.cpp | 460 Holder<Sprite2D> portrait = actor->CopyPortrait(true); in DoSaveGame() local
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/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/ |
H A D | menu_views.cpp | 458 StillImage portrait; in StatusWindow() local
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/dports/biology/emboss/EMBOSS-6.6.0/emboss/ |
H A D | prettyplot.c | 131 AjBool portrait; in main() local
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | object.h | 515 struct sprite *portrait; variable
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Helpers.ocd/Dialogue.ocd/ |
H A D | Script.c | 365 var portrait; in MessageBox() local
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/ |
H A D | heroes.h | 439 int portrait; /* hero id */ variable
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/dports/devel/py-pymisp/pymisp-2.4.128/pymisp/data/misp-objects/objects/person/ |
H A D | definition.json | 141 "portrait": { object
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/ |
H A D | scalpel.cpp | 105 const char *portrait; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/tattoo/ |
H A D | tattoo_people.cpp | 1359 const char *portrait = _characters[speaker]._portrait; in findSpeaker() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | conversations.cpp | 437 MSprite *portrait = sprites.getFrame(_speakerFrame[_personSpeaking]); in generateMessage() local
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | game.h | 106 Portrait *portrait; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/tattoo/ |
H A D | tattoo_people.cpp | 1368 const char *portrait = _characters[speaker]._portrait; in findSpeaker() local
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/ |
H A D | scalpel.cpp | 105 const char *portrait; member
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | conversations.cpp | 437 MSprite *portrait = sprites.getFrame(_speakerFrame[_personSpeaking]); in generateMessage() local
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | hud.cpp | 508 bool portrait = vid.xres < vid.yres; in drawStats() local
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/SDL/ |
H A D | SDLMain.cpp | 519 bool portrait = false; in main() local
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/dports/emulators/ppsspp/ppsspp-1.12.3/SDL/ |
H A D | SDLMain.cpp | 519 bool portrait = false; in main() local
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/SDL/ |
H A D | SDLMain.cpp | 519 bool portrait = false; in main() local
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/Controller.ocd/ControllerCrewBar.ocd/ |
H A D | Script.c | 1174 var portrait = crew->~GetPortrait(); in OpenCrewInfo() local
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/dports/devel/RStudio/rstudio-2021.09.1-372/src/cpp/session/resources/schema/ |
H A D | user-state-schema.json | 116 "portrait": { object
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