/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/ |
H A D | WinVideoFilter.cpp | 713 ID3D11ShaderResourceView* ppSRView[3] = {}; in SetShaderParameters() local
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d10_1.h | 1530 #define ID3D10Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument 1599 #define ID3D10Device1_CreateShaderResourceView1(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_4.h | 714 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument 1548 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_2.h | 2518 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_1.h | 4829 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d10.h | 6206 #define ID3D10Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_3.h | 6444 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11.h | 13673 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 728 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument 1577 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_2.h | 2547 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_1.h | 4944 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_3.h | 6615 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11.h | 14262 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 728 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument 1577 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_2.h | 2547 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_1.h | 4944 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11_3.h | 6615 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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H A D | d3d11.h | 14262 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/ |
H A D | d3d11.h | 14246 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
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