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Searched defs:ppSRView (Results 1 – 19 of 19) sorted by relevance

/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/VideoShaders/
H A DWinVideoFilter.cpp713 ID3D11ShaderResourceView* ppSRView[3] = {}; in SetShaderParameters() local
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10_1.h1530 #define ID3D10Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
1599 #define ID3D10Device1_CreateShaderResourceView1(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_4.h714 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
1548 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_2.h2518 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_1.h4829 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d10.h6206 #define ID3D10Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_3.h6444 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11.h13673 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_4.h728 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
1577 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_2.h2547 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_1.h4944 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_3.h6615 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11.h14262 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_4.h728 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
1577 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_2.h2547 #define ID3D11Device2_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_1.h4944 #define ID3D11Device1_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11_3.h6615 #define ID3D11Device3_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
H A Dd3d11.h14262 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h14246 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ argument