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Searched defs:prepareDraw (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjazz/openjazz-20190106/src/jj2level/jj2event/
H A Djj2eventframe.cpp338 bool JJ2Event::prepareDraw (unsigned int ticks, int change) { in prepareDraw() function in JJ2Event
/dports/astro/stellarium/stellarium-0.21.3/src/core/
H A DStelToast.cpp109 void ToastTile::prepareDraw(Vec3f color) in prepareDraw() function in ToastTile
/dports/devel/love10/love-0.10.2/src/modules/graphics/opengl/
H A DOpenGL.cpp346 void OpenGL::prepareDraw() in prepareDraw() function in love::graphics::opengl::OpenGL
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dcharset.cpp907 bool CharsetRendererClassic::prepareDraw(uint16 chr) { in prepareDraw() function in Scumm::CharsetRendererClassic
1500 bool CharsetRendererTownsClassic::prepareDraw(uint16 chr) { in prepareDraw() function in Scumm::CharsetRendererTownsClassic
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dcharset.cpp1175 bool CharsetRendererClassic::prepareDraw(uint16 chr) { in prepareDraw() function in Scumm::CharsetRendererClassic
2303 bool CharsetRendererTownsClassic::prepareDraw(uint16 chr) { in prepareDraw() function in Scumm::CharsetRendererTownsClassic
/dports/devel/love/love-11.3/src/modules/graphics/opengl/
H A DOpenGL.cpp556 void OpenGL::prepareDraw() in prepareDraw() function in love::graphics::opengl::OpenGL