Searched defs:process_gui_input (Results 1 – 2 of 2) sorted by relevance
671 void Game::update_once(bool process_gui_input) { in update_once()675 void Game::update_once(bool process_gui_input, bool run_converse) { in update_once()
1861 void AsyncEffect::run(bool process_gui_input) { in run()