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Searched defs:psObj (Results 1 – 25 of 100) sorted by relevance

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/dports/games/warzone2100/warzone2100/tools/map/
H A Dmapload.cpp221 LND_OBJECT *psObj = &map->mLndObjects[IMD_FEATURE][i]; in mapLoad() local
352 LND_OBJECT *psObj = &map->mLndObjects[IMD_STRUCTURE][i]; in mapLoad() local
476 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in mapLoad() local
512 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in mapLoad() local
H A Dmapconv.cpp216 LND_OBJECT *psObj = &map->mLndObjects[IMD_FEATURE][i]; in main() local
238 LND_OBJECT *psMod, *psObj = &map->mLndObjects[IMD_STRUCTURE][i]; in main() local
318 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in main() local
H A Dmap2lnd.cpp180 LND_OBJECT *psObj = &map->mLndObjects[x][i]; in main() local
/dports/games/warzone2100/warzone2100/src/
H A Dvisibility.cpp205 BASE_OBJECT *psObj = *gi; in updateSpotters() local
255 static void doWaveTerrain(BASE_OBJECT *psObj) in doWaveTerrain()
388 void visRemoveVisibility(BASE_OBJECT *psObj) in visRemoveVisibility()
422 void visRemoveVisibilityOffWorld(BASE_OBJECT *psObj) in visRemoveVisibilityOffWorld()
428 void visTilesUpdate(BASE_OBJECT *psObj) in visTilesUpdate()
676 static void processVisibilitySelf(BASE_OBJECT *psObj) in processVisibilitySelf()
728 BASE_OBJECT *psObj = *gi; in processVisibilityVision() local
746 static void processVisibilityLevel(BASE_OBJECT *psObj, bool& addedMessage) in processVisibilityLevel()
832 for (BASE_OBJECT *psObj = lists[list]; psObj != nullptr; psObj = psObj->psNext) in processVisibility() local
844 for (BASE_OBJECT *psObj = lists[list]; psObj != nullptr; psObj = psObj->psNext) in processVisibility() local
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H A Dvisibility.h79 static inline int objSensorRange(const BASE_OBJECT *psObj) in objSensorRange()
102 static inline int objJammerPower(const BASE_OBJECT *psObj) in objJammerPower()
H A Dgeometry.h39 BASE_OBJECT *psObj = mapTile(x, y)->psObject; in getTileStructure() local
49 BASE_OBJECT *psObj = mapTile(x, y)->psObject; in getTileFeature() local
H A Dqtscript.cpp354 void scriptRemoveObject(const BASE_OBJECT *psObj) in scriptRemoveObject()
1054 bool triggerEvent(SCRIPT_TRIGGER_TYPE trigger, BASE_OBJECT *psObj) in triggerEvent()
1438 bool triggerEventObjectTransfer(BASE_OBJECT *psObj, int from) in triggerEventObjectTransfer()
1825 const BASE_OBJECT *psObj = iter->first; in showLabel() local
1924 void scripting_engine::groupRemoveObject(const BASE_OBJECT *psObj) in groupRemoveObject()
1944 BASE_OBJECT *psObj = IdToPointer(objId, ANYPLAYER); in loadGroup() local
1957 const BASE_OBJECT *psObj = i->first; in saveGroups() local
2051 BASE_OBJECT *psObj = IdToPointer(id, p.player); in loadLabels() local
2466 BASE_OBJECT *psObj = nullptr; in getObjectFromLabel() local
2545 BASE_OBJECT *psObj = *gi; in _enumAreaWorldCoords() local
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H A Dprojectile.cpp119 static inline void setProjectileDestination(PROJECTILE *psProj, BASE_OBJECT *psObj) in setProjectileDestination()
136 bool gfxVisible(PROJECTILE *psObj) in gfxVisible()
286 static void proj_UpdateExperience(PROJECTILE *psObj, uint32_t experienceInc) in proj_UpdateExperience()
954 static void proj_ImpactFunc(PROJECTILE *psObj) in proj_ImpactFunc()
1270 static void proj_PostImpactFunc(PROJECTILE *psObj) in proj_PostImpactFunc()
1299 PROJECTILE *psObj = this; in update() local
1321 …psDamaged.erase(std::remove_if(psDamaged.begin(), psDamaged.end(), [](const BASE_OBJECT *psObj) { … in update()
1644 static bool justBeenHitByEW(BASE_OBJECT *psObj) in justBeenHitByEW()
1691 glm::mat4 objectShimmy(BASE_OBJECT *psObj) in objectShimmy()
H A Dmultistruct.cpp212 bool sendLasSat(UBYTE player, STRUCTURE *psStruct, BASE_OBJECT *psObj) in sendLasSat()
227 BASE_OBJECT *psObj; in recvLasSat() local
H A Dobjects.cpp71 const char *objInfo(const BASE_OBJECT *psObj) in objInfo()
H A Dai.cpp126 static bool aiObjHasRange(BASE_OBJECT *psObj, BASE_OBJECT *psTarget, int weapon_slot) in aiObjHasRange()
167 static BASE_OBJECT *aiSearchSensorTargets(BASE_OBJECT *psObj, int weapon_slot, WEAPON_STATS *psWSta… in aiSearchSensorTargets()
804 static bool aiObjIsWall(BASE_OBJECT *psObj) in aiObjIsWall()
822 bool aiChooseTarget(BASE_OBJECT *psObj, BASE_OBJECT **ppsTarget, int weapon_slot, bool bUpdateTarge… in aiChooseTarget()
973 bool aiChooseSensorTarget(BASE_OBJECT *psObj, BASE_OBJECT **ppsTarget) in aiChooseSensorTarget()
H A Dobjmem.cpp136 static bool objmemDestroy(BASE_OBJECT *psObj) in objmemDestroy()
762 BASE_OBJECT *psObj; in getBaseObjFromData() local
826 BASE_OBJECT *psObj; in getBaseObjFromId() local
912 STRUCTURE *psObj; in getRepairIdFromFlag() local
H A Daction.cpp75 BASE_OBJECT *psObj; member
157 bool actionInRange(const DROID *psDroid, const BASE_OBJECT *psObj, int weapon_slot, bool useLongWit… in actionInRange()
217 static bool actionInsideMinRange(DROID *psDroid, BASE_OBJECT *psObj, WEAPON_STATS *psStats) in actionInsideMinRange()
250 void actionAlignTurret(BASE_OBJECT *psObj, int weapon_slot) in actionAlignTurret()
504 static void actionCalcPullBackPoint(BASE_OBJECT *psObj, BASE_OBJECT *psTarget, int *px, int *py) in actionCalcPullBackPoint()
2428 void actionDroid(DROID *psDroid, DROID_ACTION action, BASE_OBJECT *psObj) in actionDroid()
2442 BASE_OBJECT *psObj, UDWORD x, UDWORD y) in actionDroid()
H A Dmechanics.cpp40 BASE_OBJECT *psObj, *psNext; in mechanicsShutdown() local
H A Doprint.cpp34 static void printBaseObjInfo(const BASE_OBJECT *psObj) in printBaseObjInfo()
H A Dbasedef.h150 static inline Spacetime getSpacetime(SIMPLE_OBJECT const *psObj) in getSpacetime()
154 static inline void setSpacetime(SIMPLE_OBJECT *psObj, Spacetime const &st) in setSpacetime()
161 static inline bool isDead(const BASE_OBJECT *psObj) in isDead()
H A Dstructure.h348 static inline int structSensorRange(const STRUCTURE *psObj) in structSensorRange()
353 static inline int structJammerPower(const STRUCTURE *psObj) in structJammerPower()
H A Dcombat.cpp373 int objArmour(const BASE_OBJECT *psObj, WEAPON_CLASS weaponClass) in objArmour()
402 int32_t objDamage(BASE_OBJECT *psObj, unsigned damage, unsigned originalhp, WEAPON_CLASS weaponClas… in objDamage()
H A Dadvvis.cpp75 UDWORD avGetObjLightLevel(BASE_OBJECT *psObj, UDWORD origLevel) in avGetObjLightLevel()
H A Dorder.cpp309 BASE_OBJECT *psObj = nullptr; in orderUpdateDroid() local
1161 static void orderPlayFireSupportAudio(BASE_OBJECT *psObj) in orderPlayFireSupportAudio()
1833 void orderDroidObj(DROID *psDroid, DROID_ORDER order, BASE_OBJECT *psObj, QUEUE_MODE mode) in orderDroidObj()
2409 DroidOrder chooseOrderObj(DROID *psDroid, BASE_OBJECT *psObj, bool altOrder) in chooseOrderObj()
2637 static void orderPlayOrderObjAudio(UDWORD player, BASE_OBJECT *psObj) in orderPlayOrderObjAudio()
2668 void orderSelectedObjAdd(UDWORD player, BASE_OBJECT *psObj, bool add) in orderSelectedObjAdd()
2716 void orderSelectedObj(UDWORD player, BASE_OBJECT *psObj) in orderSelectedObj()
3739 void orderStructureObj(UDWORD player, BASE_OBJECT *psObj) in orderStructureObj()
H A Dprojectile.h91 static inline void setProjectileSource(PROJECTILE *psProj, SIMPLE_OBJECT *psObj) in setProjectileSource()
H A Dgroup.cpp272 void DROID_GROUP::orderGroup(DROID_ORDER order, BASE_OBJECT *psObj) in orderGroup()
/dports/games/warzone2100/warzone2100/lib/sound/
H A Daudio.cpp691 static bool audio_Play3DTrack(SDWORD iX, SDWORD iY, SDWORD iZ, int iTrack, SIMPLE_OBJECT *psObj, AU… in audio_Play3DTrack()
793 bool audio_PlayObjStaticTrack(SIMPLE_OBJECT *psObj, int iTrack) in audio_PlayObjStaticTrack()
813 bool audio_PlayObjStaticTrackCallback(SIMPLE_OBJECT *psObj, int iTrack, AUDIO_CALLBACK pUserCallbac… in audio_PlayObjStaticTrackCallback()
833 bool audio_PlayObjDynamicTrack(SIMPLE_OBJECT *psObj, int iTrack, AUDIO_CALLBACK pUserCallback) in audio_PlayObjDynamicTrack()
902 void audio_StopObjTrack(SIMPLE_OBJECT *psObj, int iTrack) in audio_StopObjTrack()
1106 void audio_RemoveObj(SIMPLE_OBJECT const *psObj) in audio_RemoveObj()
/dports/x11-toolkits/tk86/tk8.6.12/generic/
H A DtkCanvPs.c183 Tcl_Obj *psObj; in TkCanvPostscriptCmd() local
668 Tcl_Obj *psObj = Tcl_GetObjResult(interp); in GetPostscriptBuffer() local
884 Tcl_Obj *psObj) /* Where to append the postscript. */ in PostscriptBitmap()
977 Tcl_Obj *psObj; in Tk_PostscriptStipple() local
1058 Tcl_Obj *psObj; in Tk_PostscriptPath() local
1264 Tcl_Obj *psObj; in TkPostscriptImage() local
1503 Tcl_Obj *psObj; in Tk_PostscriptPhoto() local
/dports/x11-toolkits/tk87/tk8.7a5/generic/
H A DtkCanvPs.c182 Tcl_Obj *psObj; in TkCanvPostscriptCmd() local
667 Tcl_Obj *psObj = Tcl_GetObjResult(interp); in GetPostscriptBuffer() local
883 Tcl_Obj *psObj) /* Where to append the postscript. */ in PostscriptBitmap()
976 Tcl_Obj *psObj; in Tk_PostscriptStipple() local
1057 Tcl_Obj *psObj; in Tk_PostscriptPath() local
1265 Tcl_Obj *psObj; in TkPostscriptImage() local
1505 Tcl_Obj *psObj; in Tk_PostscriptPhoto() local

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