/dports/games/warzone2100/warzone2100/tools/map/ |
H A D | mapload.cpp | 221 LND_OBJECT *psObj = &map->mLndObjects[IMD_FEATURE][i]; in mapLoad() local 352 LND_OBJECT *psObj = &map->mLndObjects[IMD_STRUCTURE][i]; in mapLoad() local 476 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in mapLoad() local 512 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in mapLoad() local
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H A D | mapconv.cpp | 216 LND_OBJECT *psObj = &map->mLndObjects[IMD_FEATURE][i]; in main() local 238 LND_OBJECT *psMod, *psObj = &map->mLndObjects[IMD_STRUCTURE][i]; in main() local 318 LND_OBJECT *psObj = &map->mLndObjects[IMD_DROID][i]; in main() local
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H A D | map2lnd.cpp | 180 LND_OBJECT *psObj = &map->mLndObjects[x][i]; in main() local
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/dports/games/warzone2100/warzone2100/src/ |
H A D | visibility.cpp | 205 BASE_OBJECT *psObj = *gi; in updateSpotters() local 255 static void doWaveTerrain(BASE_OBJECT *psObj) in doWaveTerrain() 388 void visRemoveVisibility(BASE_OBJECT *psObj) in visRemoveVisibility() 422 void visRemoveVisibilityOffWorld(BASE_OBJECT *psObj) in visRemoveVisibilityOffWorld() 428 void visTilesUpdate(BASE_OBJECT *psObj) in visTilesUpdate() 676 static void processVisibilitySelf(BASE_OBJECT *psObj) in processVisibilitySelf() 728 BASE_OBJECT *psObj = *gi; in processVisibilityVision() local 746 static void processVisibilityLevel(BASE_OBJECT *psObj, bool& addedMessage) in processVisibilityLevel() 832 for (BASE_OBJECT *psObj = lists[list]; psObj != nullptr; psObj = psObj->psNext) in processVisibility() local 844 for (BASE_OBJECT *psObj = lists[list]; psObj != nullptr; psObj = psObj->psNext) in processVisibility() local [all …]
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H A D | visibility.h | 79 static inline int objSensorRange(const BASE_OBJECT *psObj) in objSensorRange() 102 static inline int objJammerPower(const BASE_OBJECT *psObj) in objJammerPower()
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H A D | geometry.h | 39 BASE_OBJECT *psObj = mapTile(x, y)->psObject; in getTileStructure() local 49 BASE_OBJECT *psObj = mapTile(x, y)->psObject; in getTileFeature() local
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H A D | qtscript.cpp | 354 void scriptRemoveObject(const BASE_OBJECT *psObj) in scriptRemoveObject() 1054 bool triggerEvent(SCRIPT_TRIGGER_TYPE trigger, BASE_OBJECT *psObj) in triggerEvent() 1438 bool triggerEventObjectTransfer(BASE_OBJECT *psObj, int from) in triggerEventObjectTransfer() 1825 const BASE_OBJECT *psObj = iter->first; in showLabel() local 1924 void scripting_engine::groupRemoveObject(const BASE_OBJECT *psObj) in groupRemoveObject() 1944 BASE_OBJECT *psObj = IdToPointer(objId, ANYPLAYER); in loadGroup() local 1957 const BASE_OBJECT *psObj = i->first; in saveGroups() local 2051 BASE_OBJECT *psObj = IdToPointer(id, p.player); in loadLabels() local 2466 BASE_OBJECT *psObj = nullptr; in getObjectFromLabel() local 2545 BASE_OBJECT *psObj = *gi; in _enumAreaWorldCoords() local [all …]
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H A D | projectile.cpp | 119 static inline void setProjectileDestination(PROJECTILE *psProj, BASE_OBJECT *psObj) in setProjectileDestination() 136 bool gfxVisible(PROJECTILE *psObj) in gfxVisible() 286 static void proj_UpdateExperience(PROJECTILE *psObj, uint32_t experienceInc) in proj_UpdateExperience() 954 static void proj_ImpactFunc(PROJECTILE *psObj) in proj_ImpactFunc() 1270 static void proj_PostImpactFunc(PROJECTILE *psObj) in proj_PostImpactFunc() 1299 PROJECTILE *psObj = this; in update() local 1321 …psDamaged.erase(std::remove_if(psDamaged.begin(), psDamaged.end(), [](const BASE_OBJECT *psObj) { … in update() 1644 static bool justBeenHitByEW(BASE_OBJECT *psObj) in justBeenHitByEW() 1691 glm::mat4 objectShimmy(BASE_OBJECT *psObj) in objectShimmy()
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H A D | multistruct.cpp | 212 bool sendLasSat(UBYTE player, STRUCTURE *psStruct, BASE_OBJECT *psObj) in sendLasSat() 227 BASE_OBJECT *psObj; in recvLasSat() local
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H A D | objects.cpp | 71 const char *objInfo(const BASE_OBJECT *psObj) in objInfo()
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H A D | ai.cpp | 126 static bool aiObjHasRange(BASE_OBJECT *psObj, BASE_OBJECT *psTarget, int weapon_slot) in aiObjHasRange() 167 static BASE_OBJECT *aiSearchSensorTargets(BASE_OBJECT *psObj, int weapon_slot, WEAPON_STATS *psWSta… in aiSearchSensorTargets() 804 static bool aiObjIsWall(BASE_OBJECT *psObj) in aiObjIsWall() 822 bool aiChooseTarget(BASE_OBJECT *psObj, BASE_OBJECT **ppsTarget, int weapon_slot, bool bUpdateTarge… in aiChooseTarget() 973 bool aiChooseSensorTarget(BASE_OBJECT *psObj, BASE_OBJECT **ppsTarget) in aiChooseSensorTarget()
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H A D | objmem.cpp | 136 static bool objmemDestroy(BASE_OBJECT *psObj) in objmemDestroy() 762 BASE_OBJECT *psObj; in getBaseObjFromData() local 826 BASE_OBJECT *psObj; in getBaseObjFromId() local 912 STRUCTURE *psObj; in getRepairIdFromFlag() local
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H A D | action.cpp | 75 BASE_OBJECT *psObj; member 157 bool actionInRange(const DROID *psDroid, const BASE_OBJECT *psObj, int weapon_slot, bool useLongWit… in actionInRange() 217 static bool actionInsideMinRange(DROID *psDroid, BASE_OBJECT *psObj, WEAPON_STATS *psStats) in actionInsideMinRange() 250 void actionAlignTurret(BASE_OBJECT *psObj, int weapon_slot) in actionAlignTurret() 504 static void actionCalcPullBackPoint(BASE_OBJECT *psObj, BASE_OBJECT *psTarget, int *px, int *py) in actionCalcPullBackPoint() 2428 void actionDroid(DROID *psDroid, DROID_ACTION action, BASE_OBJECT *psObj) in actionDroid() 2442 BASE_OBJECT *psObj, UDWORD x, UDWORD y) in actionDroid()
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H A D | mechanics.cpp | 40 BASE_OBJECT *psObj, *psNext; in mechanicsShutdown() local
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H A D | oprint.cpp | 34 static void printBaseObjInfo(const BASE_OBJECT *psObj) in printBaseObjInfo()
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H A D | basedef.h | 150 static inline Spacetime getSpacetime(SIMPLE_OBJECT const *psObj) in getSpacetime() 154 static inline void setSpacetime(SIMPLE_OBJECT *psObj, Spacetime const &st) in setSpacetime() 161 static inline bool isDead(const BASE_OBJECT *psObj) in isDead()
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H A D | structure.h | 348 static inline int structSensorRange(const STRUCTURE *psObj) in structSensorRange() 353 static inline int structJammerPower(const STRUCTURE *psObj) in structJammerPower()
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H A D | combat.cpp | 373 int objArmour(const BASE_OBJECT *psObj, WEAPON_CLASS weaponClass) in objArmour() 402 int32_t objDamage(BASE_OBJECT *psObj, unsigned damage, unsigned originalhp, WEAPON_CLASS weaponClas… in objDamage()
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H A D | advvis.cpp | 75 UDWORD avGetObjLightLevel(BASE_OBJECT *psObj, UDWORD origLevel) in avGetObjLightLevel()
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H A D | order.cpp | 309 BASE_OBJECT *psObj = nullptr; in orderUpdateDroid() local 1161 static void orderPlayFireSupportAudio(BASE_OBJECT *psObj) in orderPlayFireSupportAudio() 1833 void orderDroidObj(DROID *psDroid, DROID_ORDER order, BASE_OBJECT *psObj, QUEUE_MODE mode) in orderDroidObj() 2409 DroidOrder chooseOrderObj(DROID *psDroid, BASE_OBJECT *psObj, bool altOrder) in chooseOrderObj() 2637 static void orderPlayOrderObjAudio(UDWORD player, BASE_OBJECT *psObj) in orderPlayOrderObjAudio() 2668 void orderSelectedObjAdd(UDWORD player, BASE_OBJECT *psObj, bool add) in orderSelectedObjAdd() 2716 void orderSelectedObj(UDWORD player, BASE_OBJECT *psObj) in orderSelectedObj() 3739 void orderStructureObj(UDWORD player, BASE_OBJECT *psObj) in orderStructureObj()
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H A D | projectile.h | 91 static inline void setProjectileSource(PROJECTILE *psProj, SIMPLE_OBJECT *psObj) in setProjectileSource()
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H A D | group.cpp | 272 void DROID_GROUP::orderGroup(DROID_ORDER order, BASE_OBJECT *psObj) in orderGroup()
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/dports/games/warzone2100/warzone2100/lib/sound/ |
H A D | audio.cpp | 691 static bool audio_Play3DTrack(SDWORD iX, SDWORD iY, SDWORD iZ, int iTrack, SIMPLE_OBJECT *psObj, AU… in audio_Play3DTrack() 793 bool audio_PlayObjStaticTrack(SIMPLE_OBJECT *psObj, int iTrack) in audio_PlayObjStaticTrack() 813 bool audio_PlayObjStaticTrackCallback(SIMPLE_OBJECT *psObj, int iTrack, AUDIO_CALLBACK pUserCallbac… in audio_PlayObjStaticTrackCallback() 833 bool audio_PlayObjDynamicTrack(SIMPLE_OBJECT *psObj, int iTrack, AUDIO_CALLBACK pUserCallback) in audio_PlayObjDynamicTrack() 902 void audio_StopObjTrack(SIMPLE_OBJECT *psObj, int iTrack) in audio_StopObjTrack() 1106 void audio_RemoveObj(SIMPLE_OBJECT const *psObj) in audio_RemoveObj()
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/dports/x11-toolkits/tk86/tk8.6.12/generic/ |
H A D | tkCanvPs.c | 183 Tcl_Obj *psObj; in TkCanvPostscriptCmd() local 668 Tcl_Obj *psObj = Tcl_GetObjResult(interp); in GetPostscriptBuffer() local 884 Tcl_Obj *psObj) /* Where to append the postscript. */ in PostscriptBitmap() 977 Tcl_Obj *psObj; in Tk_PostscriptStipple() local 1058 Tcl_Obj *psObj; in Tk_PostscriptPath() local 1264 Tcl_Obj *psObj; in TkPostscriptImage() local 1503 Tcl_Obj *psObj; in Tk_PostscriptPhoto() local
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/dports/x11-toolkits/tk87/tk8.7a5/generic/ |
H A D | tkCanvPs.c | 182 Tcl_Obj *psObj; in TkCanvPostscriptCmd() local 667 Tcl_Obj *psObj = Tcl_GetObjResult(interp); in GetPostscriptBuffer() local 883 Tcl_Obj *psObj) /* Where to append the postscript. */ in PostscriptBitmap() 976 Tcl_Obj *psObj; in Tk_PostscriptStipple() local 1057 Tcl_Obj *psObj; in Tk_PostscriptPath() local 1265 Tcl_Obj *psObj; in TkPostscriptImage() local 1505 Tcl_Obj *psObj; in Tk_PostscriptPhoto() local
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