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Searched defs:pspan (Results 1 – 25 of 34) sorted by relevance

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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_scan.c124 void Turbulent8 (espan_t *pspan) in Turbulent8()
259 void NonTurbulent8 (espan_t *pspan) in NonTurbulent8()
399 void D_DrawSpans16 (espan_t *pspan) in D_DrawSpans16()
537 void D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
H A Dr_poly.c587 void R_PolygonDrawSpans(espan_t *pspan, int iswater ) in R_PolygonDrawSpans()
759 espan_t *pspan; in R_PolygonScanLeftEdge() local
822 espan_t *pspan; in R_PolygonScanRightEdge() local
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_scan.c124 void Turbulent8 (espan_t *pspan) in Turbulent8()
259 void NonTurbulent8 (espan_t *pspan) in NonTurbulent8()
399 void D_DrawSpans16 (espan_t *pspan) in D_DrawSpans16()
537 void D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
H A Dr_poly.c587 void R_PolygonDrawSpans(espan_t *pspan, int iswater ) in R_PolygonDrawSpans()
759 espan_t *pspan; in R_PolygonScanLeftEdge() local
822 espan_t *pspan; in R_PolygonScanRightEdge() local
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_scan.c124 void Turbulent8 (espan_t *pspan) in Turbulent8()
259 void NonTurbulent8 (espan_t *pspan) in NonTurbulent8()
399 void D_DrawSpans16 (espan_t *pspan) in D_DrawSpans16()
533 void D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
H A Dsw_poly.c691 void R_PolygonDrawSpans(espan_t *pspan, int iswater ) in R_PolygonDrawSpans()
863 espan_t *pspan; in R_PolygonScanLeftEdge() local
926 espan_t *pspan; in R_PolygonScanRightEdge() local
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dd_scan.c174 espan_t *pspan; in Turbulent8() local
328 void D_DrawSpans8 (espan_t *pspan) in D_DrawSpans8()
455 void D_DrawSpans8T (espan_t *pspan) in D_DrawSpans8T()
603 void D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
662 void D_DrawSingleZSpans (espan_t *pspan) in D_DrawSingleZSpans()
H A Dd_sprite.c39 static void D_SpriteDrawSpans (sspan_t *pspan) in D_SpriteDrawSpans()
200 static void D_SpriteDrawTransSpans (sspan_t *pspan) in D_SpriteDrawTransSpans()
365 sspan_t *pspan; in D_SpriteScanLeftEdge() local
427 sspan_t *pspan; in D_SpriteScanRightEdge() local
H A Dd_sky.c76 void D_DrawSkyScans8 (espan_t *pspan) in D_DrawSkyScans8()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dd_scan.c124 Turbulent8(espan_t *pspan) in Turbulent8()
298 void D_DrawSpans16Qb(espan_t *pspan) //qb: up it from 8 to 16. This + unroll = big speed gain! in D_DrawSpans16Qb()
435 void D_DrawSpans16QbDither (espan_t *pspan) //qbism up it from 8 to 16. This + unroll = big speed g… in D_DrawSpans16QbDither()
619 D_DrawSpans8(espan_t *pspan) in D_DrawSpans8()
746 void D_DrawSpans16 (espan_t *pspan) //qbism up it from 8 to 16. This + unroll = big speed gain! in D_DrawSpans16()
875 D_DrawZSpans(espan_t *pspan) in D_DrawZSpans()
H A Dd_sprite.c39 D_SpriteDrawSpans(sspan_t * pspan) in D_SpriteDrawSpans()
195 sspan_t *pspan = sprite_spans; in D_SpriteScanLeftEdge() local
254 sspan_t *pspan = sprite_spans; in D_SpriteScanRightEdge() local
H A Dd_sky.c71 void D_DrawSkyScans8 (espan_t *pspan) in D_DrawSkyScans8()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dd_scan.c120 Turbulent (espan_t *pspan) in Turbulent()
246 D_DrawSpans8 (espan_t *pspan) in D_DrawSpans8()
373 D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
H A Dd_sprite.c48 D_SpriteDrawSpans (sspan_t *pspan) in D_SpriteDrawSpans()
202 sspan_t *pspan; in D_SpriteScanLeftEdge() local
256 sspan_t *pspan; in D_SpriteScanRightEdge() local
H A Dd_sky.c66 D_DrawSkyScans (espan_t *pspan) in D_DrawSkyScans()
/dports/games/tenebrae/tenebrae_0/
H A Dd_scan.c122 void Turbulent8 (espan_t *pspan) in Turbulent8()
257 void D_DrawSpans8 (espan_t *pspan) in D_DrawSpans8()
395 void D_DrawZSpans (espan_t *pspan) in D_DrawZSpans()
H A Dd_sprite.c37 void D_SpriteDrawSpans (sspan_t *pspan) in D_SpriteDrawSpans()
203 sspan_t *pspan; in D_SpriteScanLeftEdge() local
265 sspan_t *pspan; in D_SpriteScanRightEdge() local
H A Dd_sky.c65 void D_DrawSkyScans8 (espan_t *pspan) in D_DrawSkyScans8()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dd_sprite.c49 sw32_D_SpriteDrawSpans (sspan_t *pspan) in sw32_D_SpriteDrawSpans()
516 sspan_t *pspan; in D_SpriteScanLeftEdge() local
570 sspan_t *pspan; in D_SpriteScanRightEdge() local
H A Dd_scan.c260 sw32_Turbulent (espan_t *pspan) in sw32_Turbulent()
385 sw32_D_DrawSpans (espan_t *pspan) in sw32_D_DrawSpans()
822 sw32_D_DrawZSpans (espan_t *pspan) in sw32_D_DrawZSpans()
H A Dd_sky.c70 sw32_D_DrawSkyScans (espan_t *pspan) in sw32_D_DrawSkyScans()
/dports/games/scummvm/scummvm-2.5.1/engines/icb/gfx/
H A Dgfxstub_dutch.cpp185 span_t *pspan; in DrawGouraudTexturedPolygon() local
462 span_t *pspan; in DrawFlatUnTexturedPolygon() local
605 span_t *pspan; in DrawGouraudUnTexturedPolygon() local
794 span_t *pspan; in DrawFlatTexturedPolygon() local
/dports/print/ghostscript9-agpl-base/ghostscript-9.52/base/
H A Dgxicolor.c448 byte **psrc_cm_start, byte **bufend, int *pspan, bool planar_out) in image_color_icc_prep()
/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/base/
H A Dgxicolor.c448 byte **psrc_cm_start, byte **bufend, int *pspan, bool planar_out) in image_color_icc_prep()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_particle.c219 vec3_t pspan, prev_pspan; in PART_DrawParticles() local

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