1moddatadir = $(gamedatadir)/modules 2 3pyc_files = dialogue.pyc adonthell.pyc 4py_files = dialogue.py adonthell.py 5 6if COMPILE_SCRIPTS 7nodist_moddata_DATA = $(pyc_files) 8all: $(py_files) 9 @if test x$(top_srcdir) != x$(top_builddir) ; then \ 10 for i in $(py_files); do \ 11 cp $(srcdir)/$$i $(builddir)/$$i; \ 12 done \ 13 fi ; 14 15 PYTHONHOME=@PY_PREFIX@ $(top_builddir)/src/adonthell-0.3 -c 16else 17nodist_moddata_DATA = $(py_files) 18endif 19 20EXTRA_DIST = $(py_files) 21 22$(pyc_files) : $(py_files) 23 24CLEANFILES = $(pyc_files) 25