1moddatadir = $(gamedatadir)/modules
2
3pyc_files = dialogue.pyc adonthell.pyc
4py_files = dialogue.py adonthell.py
5
6if COMPILE_SCRIPTS
7nodist_moddata_DATA = $(pyc_files)
8all: $(py_files)
9	@if test x$(top_srcdir) != x$(top_builddir) ; then \
10	    for i in $(py_files); do \
11	        cp $(srcdir)/$$i $(builddir)/$$i; \
12	    done \
13	fi ;
14
15	PYTHONHOME=@PY_PREFIX@ $(top_builddir)/src/adonthell-0.3 -c
16else
17nodist_moddata_DATA = $(py_files)
18endif
19
20EXTRA_DIST = $(py_files)
21
22$(pyc_files) : $(py_files)
23
24CLEANFILES = $(pyc_files)
25