/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | btKartRaycast.cpp | 60 ClosestWithNormal rayCallback(from,to); in castRay() local
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/ |
H A D | ChCollisionSystemBullet.cpp | 296 btCollisionWorld::ClosestRayResultCallback rayCallback(btfrom, btto); in RayHit() local 336 btCollisionWorld::AllHitsRayResultCallback rayCallback(btfrom, btto); in RayHit() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/ |
H A D | PhysicsWorld.cpp | 363 … rayCallback(ToBtVector3(ray.origin_), ToBtVector3(ray.origin_ + maxDistance * ray.direction_)); in Raycast() local 391 … rayCallback(ToBtVector3(ray.origin_), ToBtVector3(ray.origin_ + maxDistance * ray.direction_)); in RaycastSingle() local 433 btCollisionWorld::ClosestRayResultCallback rayCallback(start, end); in RaycastSingleSegmented() local
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 157 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 148 …rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 157 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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H A D | btMultiSapBroadphase.cpp | 159 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 157 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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H A D | btMultiSapBroadphase.cpp | 159 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 157 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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H A D | btMultiSapBroadphase.cpp | 159 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btSimpleBroadphase.cpp | 157 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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H A D | btMultiSapBroadphase.cpp | 159 …:rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, co… in rayTest()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/ |
H A D | btGpu3DGridBroadphase.cpp | 396 …ase::rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback) in rayTest()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/ |
H A D | btGpu3DGridBroadphase.cpp | 396 …ase::rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback) in rayTest()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.cpp | 691 btCollisionWorld::ClosestRayResultCallback rayCallback(from, to); in castRay() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.cpp | 691 btCollisionWorld::ClosestRayResultCallback rayCallback(from, to); in castRay() local
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.cpp | 742 btCollisionWorld::ClosestRayResultCallback rayCallback(from,to); in castRay() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.cpp | 739 btCollisionWorld::ClosestRayResultCallback rayCallback(from,to); in castRay() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.cpp | 691 btCollisionWorld::ClosestRayResultCallback rayCallback(from, to); in castRay() local
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