/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwphysics/ |
H A D | closestnotmerayresultcallback.cpp | 20 …tScalar ClosestNotMeRayResultCallback::addSingleResult(btCollisionWorld::LocalRayResult& rayResult… in addSingleResult()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | btKartRaycast.cpp | 40 virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult, in castRay()
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H A D | triangle_mesh.cpp | 363 virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult, in castRay()
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/TerrainTessellation/include/ |
H A D | TerrainTessellation.h | 101 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 278 btCollisionWorld::LocalRayResult rayResult in rayTestSingle() local
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/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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H A D | btSoftMultiBodyDynamicsWorld.cpp | 305 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btSoftMultiBodyDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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H A D | btSoftRigidDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftMultiBodyDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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H A D | btSoftRigidDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftMultiBodyDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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H A D | btSoftRigidDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 316 btCollisionWorld::LocalRayResult rayResult in rayTestSingle() local
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H A D | btSoftMultiBodyDynamicsWorld.cpp | 316 btCollisionWorld::LocalRayResult rayResult in rayTestSingle() local
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 300 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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H A D | btSoftMultiBodyDynamicsWorld.cpp | 305 btCollisionWorld::LocalRayResult rayResult(collisionObject, in rayTestSingle() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 316 btCollisionWorld::LocalRayResult rayResult in rayTestSingle() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletSoftBody/ |
H A D | btSoftRigidDynamicsWorld.cpp | 309 btCollisionWorld::LocalRayResult rayResult in rayTestSingle() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Terrain/include/ |
H A D | Terrain.h | 193 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local 223 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Terrain/include/ |
H A D | Terrain.h | 194 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local 224 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/EndlessWorld/include/ |
H A D | EndlessWorld.h | 105 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/EndlessWorld/include/ |
H A D | EndlessWorld.h | 97 TerrainGroup::RayResult rayResult = mTerrainGroup->rayIntersects(ray); in frameRenderingQueued() local
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 53 …virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult,bool normalInWorldSpa… in addSingleResult()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Character/ |
H A D | btKinematicCharacterController.cpp | 53 …virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult,bool normalInWorldSpa… in addSingleResult()
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