/dports/devel/bullet/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle()
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/ConvexDecomposition/ |
H A D | raytri.cpp | 99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle()
|
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle()
|
/dports/devel/py-bullet3/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle()
|
/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/ |
H A D | vtkVolumeRayCastMapper.cxx | 597 float *rayStart = dynamicInfo->TransformedStart; in VolumeRayCastMapper_CastRays() local 1738 float *rayStart, *rayEnd; in ClipRayAgainstClippingPlanes() local 1815 float *rayStart, *rayEnd, *rayDirection; in ClipRayAgainstVolume() local
|
H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1747 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local
|
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Source/ |
H A D | main.cpp | 152 float rayStart[3]; in main() local
|
/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_uiapi.cpp | 325 vec3_t rayStart, in CL_G2API_CollisionDetect() 359 vec3_t rayStart, in CL_G2API_CollisionDetectCache()
|
H A D | cl_cgameapi.cpp | 521 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in CL_G2API_CollisionDetect() 526 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in CL_G2API_CollisionDetectCache()
|
/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 373 …ec3_t angles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec… in trap_G2API_CollisionDetect() 376 …ec3_t angles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec… in trap_G2API_CollisionDetectCache() 458 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in UISyscall_G2API_CollisionDetect()
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_misc.cpp | 186 vec3_t rayStart; member in CTraceSurface 1491 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels()
|
H A D | G2_API.cpp | 2241 …int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, IHeapAllocator *G2VertS… in G2API_CollisionDetectCache() 2332 …int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, IHeapAllocator *G2VertS… in G2API_CollisionDetect()
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_misc.cpp | 186 vec3_t rayStart; member in CTraceSurface 1490 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *collR… in G2_TraceModels()
|
H A D | G2_API.cpp | 1994 …int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, IHeapAllocator *G2VertS… in G2API_CollisionDetectCache() 2085 …int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, IHeapAllocator *G2VertS… in G2API_CollisionDetect()
|
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_misc.cpp | 211 vec3_t rayStart; member in CTraceSurface 1558 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CCollisionRecord *collRe… in G2_TraceModels()
|
H A D | G2_API.cpp | 1900 int AframeNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, CMiniHeap *, in G2API_CollisionDetect()
|
/dports/games/warzone2100/warzone2100/src/ |
H A D | visibility.cpp | 87 bool rayStart; // Whether this is the first point on the ray member
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 548 …ec3_t angles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec… in trap_G2API_CollisionDetect() 551 …vec3_t angles, const vec3_t position,int frameNumber, int entNum, const vec3_t rayStart, const vec… in trap_G2API_CollisionDetectCache() 707 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in CGSyscall_G2API_CollisionDetect()
|
/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1617 double rayStart[4], rayEnd[4]; in ComputeRayInfo() local
|
/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | sv_game.cpp | 461 int AframeNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, CMiniHeap *miniHeap, in SV_G2API_CollisionDetect()
|
/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1716 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local
|
/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 1509 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in SV_G2API_CollisionDetect() 1514 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in SV_G2API_CollisionDetectCache()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_syscalls.c | 909 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in trap_G2API_CollisionDetect() 912 …t vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEn… in trap_G2API_CollisionDetectCache()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodyInternals.h | 540 static inline bool lineIntersectsTriangle(const btVector3& rayStart, const btVector3& rayEnd, const… in lineIntersectsTriangle()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodyInternals.h | 540 static inline bool lineIntersectsTriangle(const btVector3& rayStart, const btVector3& rayEnd, const… in lineIntersectsTriangle()
|