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Searched defs:rayTarget (Results 1 – 25 of 28) sorted by relevance

12

/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
164 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
164 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
162 …ast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
162 …ast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
159 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
162 …ast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
164 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
162 …ast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
162 …ast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
159 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtBvhTriangleMeshShape.cpp90 …erformRaycast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast()
159 …cast(btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const b… in performConvexcast()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.cpp424 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
514 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
730 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.cpp424 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
514 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
730 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.cpp424 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
514 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
730 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.cpp424 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
514 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
730 …NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp442 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
530 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
742 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp442 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
530 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
742 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp449 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
541 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
762 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp449 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
541 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
762 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp446 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
536 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
752 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp469 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
561 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
782 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp442 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
530 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
742 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp467 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
559 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
780 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp449 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
541 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
762 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.cpp446 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessTreeAgainstRay() argument
536 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in walkStacklessQuantizedTreeAgainstRay() argument
752 …NodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const b… in reportBoxCastOverlappingNodex() argument

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