Home
last modified time | relevance | path

Searched defs:readInputDevice (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/wdune/wdune-1.926/src/
H A DInputDevice.cpp1199 bool linux_joystick::readInputDevice(void) in readInputDevice() function in linux_joystick
1469 bool windows_joystick::readInputDevice(void) in readInputDevice() function in windows_joystick
1634 bool windows_joystick::readInputDevice(void) in readInputDevice() function in windows_joystick
1751 bool SDL_joystick::readInputDevice(void) in readInputDevice() function in SDL_joystick
1872 bool xinput::readInputDevice(void) in readInputDevice() function in xinput
1983 bool spaceball::readInputDevice(void) in readInputDevice() function in spaceball
2115 bool nxtDials::readInputDevice(void) { in readInputDevice() function in nxtDials
2260 bool windowsp5::readInputDevice(void) in readInputDevice() function in windowsp5
2356 bool windowsspaceball::readInputDevice(void) in readInputDevice() function in windowsspaceball
2704 bool aflock::readInputDevice(void) in readInputDevice() function in aflock
H A DInputDevice.h736 bool readInputDevice(void) { return false; } in readInputDevice() function
H A DScene3DView.cpp1418 Scene3DView::readInputDevice(void) in readInputDevice() function in Scene3DView
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/
H A Dinput.cpp346 void InputHandler::readInputDevice(Input &input) { in readInputDevice() function in Pegasus::InputHandler
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/
H A Dinput.cpp265 void InputHandler::readInputDevice(Input &input) { in readInputDevice() function in Pegasus::InputHandler