1 #ifndef BSTONE_REF_VALUES_INCLUDED 2 #define BSTONE_REF_VALUES_INCLUDED 3 4 5 const int vga_ref_width = 320; 6 const int vga_ref_height = 200; 7 const int vga_ref_height_4x3 = (::vga_ref_height * 12) / 10; 8 9 const int ref_top_bar_height = 16; 10 const int ref_bottom_bar_height = 48; 11 const int ref_3d_margin = 3; 12 13 const int ref_center_x = (::vga_ref_width / 2) - 1; 14 15 const int ref_view_top = ::ref_top_bar_height; 16 const int ref_view_bottom = ::vga_ref_height - ref_bottom_bar_height; 17 18 const int ref_view_height = 19 ::vga_ref_height - 20 ::ref_top_bar_height - 21 ::ref_bottom_bar_height; 22 23 const int ref_3d_view_height = 24 ::ref_view_height - 25 (2 * ::ref_3d_margin); 26 27 const int ref_3d_view_top = ::ref_top_bar_height + ::ref_3d_margin; 28 const int ref_3d_view_bottom = ::ref_3d_view_top + ::ref_3d_view_height; 29 30 31 #endif // BSTONE_REF_VALUES_INCLUDED 32