1 #ifndef BSTONE_REF_VALUES_INCLUDED
2 #define BSTONE_REF_VALUES_INCLUDED
3 
4 
5 const int vga_ref_width = 320;
6 const int vga_ref_height = 200;
7 const int vga_ref_height_4x3 = (::vga_ref_height * 12) / 10;
8 
9 const int ref_top_bar_height = 16;
10 const int ref_bottom_bar_height = 48;
11 const int ref_3d_margin = 3;
12 
13 const int ref_center_x = (::vga_ref_width / 2) - 1;
14 
15 const int ref_view_top = ::ref_top_bar_height;
16 const int ref_view_bottom = ::vga_ref_height - ref_bottom_bar_height;
17 
18 const int ref_view_height =
19     ::vga_ref_height -
20     ::ref_top_bar_height -
21     ::ref_bottom_bar_height;
22 
23 const int ref_3d_view_height =
24     ::ref_view_height -
25     (2 * ::ref_3d_margin);
26 
27 const int ref_3d_view_top = ::ref_top_bar_height + ::ref_3d_margin;
28 const int ref_3d_view_bottom = ::ref_3d_view_top + ::ref_3d_view_height;
29 
30 
31 #endif // BSTONE_REF_VALUES_INCLUDED
32