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Searched defs:reloadable (Results 1 – 25 of 33) sorted by relevance

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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/compmod/system/componentmodel/design/serialization/
H A DRootDesignerSerializerAttribute.cs17 private bool reloadable; field in System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute
25 …ic RootDesignerSerializerAttribute(Type serializerType, Type baseSerializerType, bool reloadable) { in RootDesignerSerializerAttribute()
34 …tDesignerSerializerAttribute(string serializerTypeName, Type baseSerializerType, bool reloadable) { in RootDesignerSerializerAttribute()
43 …nerSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.TypeConverter/src/System/ComponentModel/Design/Serialization/
H A DRootDesignerSerializerAttribute.cs23 …blic RootDesignerSerializerAttribute(Type serializerType, Type baseSerializerType, bool reloadable) in RootDesignerSerializerAttribute()
33 …ootDesignerSerializerAttribute(string serializerTypeName, Type baseSerializerType, bool reloadable) in RootDesignerSerializerAttribute()
43 …ignerSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) in RootDesignerSerializerAttribute()
/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/resources/
H A DResourceManager.cpp148 void ResourceManager::addReloadable(std::weak_ptr<IReloadable> reloadable) in addReloadable()
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/
H A Dgdnative.h63 bool reloadable; variable
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/
H A Dgdnative.h63 bool reloadable; variable
/dports/java/springframework31/spring-framework-3.1.4.RELEASE/projects/org.springframework.context/src/test/java/org/springframework/context/support/
H A DResourceBundleMessageSourceTests.java85 boolean reloadable, boolean fallbackToSystemLocale, in doTestMessageAccess()
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DModel_local.h123 bool reloadable; // if not, reloadModels won't check timestamp variable
/dports/databases/pgbouncer/pgbouncer-1.16.0/src/
H A Dmain.c338 …oid (*param_cb)(void *arg, const char *name, const char *val, const char *defval, bool reloadable), in config_for_each()
343 bool reloadable; in config_for_each() local
H A Dadmin.c945 …d show_one_param(void *arg, const char *name, const char *val, const char *defval, bool reloadable) in show_one_param()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dactivity_actor.cpp2532 void reload_activity_actor::make_reload_sound( Character &who, item &reloadable ) in make_reload_sound()
2549 item &reloadable = *reload_targets[ 0 ]; in finish() local
H A Dnpcmove.cpp1540 item *reloadable = nullptr; in find_reloadable() local
1852 item &reloadable = find_reloadable(); in address_needs() local
H A Dcharacter.cpp3499 bool reloadable = false; in find_reloadables() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dactivity_actor.cpp2532 void reload_activity_actor::make_reload_sound( Character &who, item &reloadable ) in make_reload_sound()
2549 item &reloadable = *reload_targets[ 0 ]; in finish() local
H A Dnpcmove.cpp1540 item *reloadable = nullptr; in find_reloadable() local
1852 item &reloadable = find_reloadable(); in address_needs() local
H A Dcharacter.cpp3499 bool reloadable = false; in find_reloadables() local
/dports/dns/yadifa/yadifa-2.5.3-10333/sbin/yadifad/
H A Dconfs.h481 bool reloadable; member
/dports/net/bird2/bird-2.0.8/nest/
H A Dprotocol.h541 u8 reloadable; /* Hook reload_routes() is allowed on the channel */ member
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.TypeConverter/ref/
H A DSystem.ComponentModel.cs1474 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
1475 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
1476 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monotouch/
H A DSystem.cs3996 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
3997 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
3998 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monotouch/
H A DSystem.cs3999 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
4000 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
4001 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monodroid/
H A DSystem.cs3994 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
3995 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
3996 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monodroid/
H A DSystem.cs3995 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
3996 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
3997 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v2.0/
H A DSystem.cs5236 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
5237 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
5238 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.0/
H A DSystem.cs5513 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
5514 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
5515 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.2/
H A DSystem.cs5440 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute()
5441 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
5442 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()

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