/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/compmod/system/componentmodel/design/serialization/ |
H A D | RootDesignerSerializerAttribute.cs | 17 private bool reloadable; field in System.ComponentModel.Design.Serialization.RootDesignerSerializerAttribute 25 …ic RootDesignerSerializerAttribute(Type serializerType, Type baseSerializerType, bool reloadable) { in RootDesignerSerializerAttribute() 34 …tDesignerSerializerAttribute(string serializerTypeName, Type baseSerializerType, bool reloadable) { in RootDesignerSerializerAttribute() 43 …nerSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.TypeConverter/src/System/ComponentModel/Design/Serialization/ |
H A D | RootDesignerSerializerAttribute.cs | 23 …blic RootDesignerSerializerAttribute(Type serializerType, Type baseSerializerType, bool reloadable) in RootDesignerSerializerAttribute() 33 …ootDesignerSerializerAttribute(string serializerTypeName, Type baseSerializerType, bool reloadable) in RootDesignerSerializerAttribute() 43 …ignerSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) in RootDesignerSerializerAttribute()
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/resources/ |
H A D | ResourceManager.cpp | 148 void ResourceManager::addReloadable(std::weak_ptr<IReloadable> reloadable) in addReloadable()
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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/ |
H A D | gdnative.h | 63 bool reloadable; variable
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/ |
H A D | gdnative.h | 63 bool reloadable; variable
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/dports/java/springframework31/spring-framework-3.1.4.RELEASE/projects/org.springframework.context/src/test/java/org/springframework/context/support/ |
H A D | ResourceBundleMessageSourceTests.java | 85 boolean reloadable, boolean fallbackToSystemLocale, in doTestMessageAccess()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Model_local.h | 123 bool reloadable; // if not, reloadModels won't check timestamp variable
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/dports/databases/pgbouncer/pgbouncer-1.16.0/src/ |
H A D | main.c | 338 …oid (*param_cb)(void *arg, const char *name, const char *val, const char *defval, bool reloadable), in config_for_each() 343 bool reloadable; in config_for_each() local
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H A D | admin.c | 945 …d show_one_param(void *arg, const char *name, const char *val, const char *defval, bool reloadable) in show_one_param()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | activity_actor.cpp | 2532 void reload_activity_actor::make_reload_sound( Character &who, item &reloadable ) in make_reload_sound() 2549 item &reloadable = *reload_targets[ 0 ]; in finish() local
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H A D | npcmove.cpp | 1540 item *reloadable = nullptr; in find_reloadable() local 1852 item &reloadable = find_reloadable(); in address_needs() local
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H A D | character.cpp | 3499 bool reloadable = false; in find_reloadables() local
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | activity_actor.cpp | 2532 void reload_activity_actor::make_reload_sound( Character &who, item &reloadable ) in make_reload_sound() 2549 item &reloadable = *reload_targets[ 0 ]; in finish() local
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H A D | npcmove.cpp | 1540 item *reloadable = nullptr; in find_reloadable() local 1852 item &reloadable = find_reloadable(); in address_needs() local
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H A D | character.cpp | 3499 bool reloadable = false; in find_reloadables() local
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/dports/dns/yadifa/yadifa-2.5.3-10333/sbin/yadifad/ |
H A D | confs.h | 481 bool reloadable; member
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/dports/net/bird2/bird-2.0.8/nest/ |
H A D | protocol.h | 541 u8 reloadable; /* Hook reload_routes() is allowed on the channel */ member
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.TypeConverter/ref/ |
H A D | System.ComponentModel.cs | 1474 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 1475 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 1476 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monotouch/ |
H A D | System.cs | 3996 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 3997 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 3998 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monotouch/ |
H A D | System.cs | 3999 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 4000 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 4001 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monodroid/ |
H A D | System.cs | 3994 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 3995 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 3996 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monodroid/ |
H A D | System.cs | 3995 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 3996 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 3997 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v2.0/ |
H A D | System.cs | 5236 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 5237 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 5238 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.0/ |
H A D | System.cs | 5513 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 5514 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 5515 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.5.2/ |
H A D | System.cs | 5440 …rSerializerAttribute(string serializerTypeName, string baseSerializerTypeName, bool reloadable) { } in RootDesignerSerializerAttribute() 5441 …SerializerAttribute(string serializerTypeName, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute() 5442 …erializerAttribute(System.Type serializerType, System.Type baseSerializerType, bool reloadable) { } in RootDesignerSerializerAttribute()
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