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Searched defs:renderbackend (Results 1 – 22 of 22) sorted by relevance

/dports/games/py-fife/fifengine-0.4.2/tests/core_tests/
H A Dtest_images.cpp73 void test_image(VFS* vfs, RenderBackend& renderbackend) { in test_image()
98 void test_subimage(VFS* vfs, RenderBackend& renderbackend) { in test_subimage()
141 RenderBackendSDL renderbackend; in TEST() local
173 RenderBackendSDL renderbackend; in TEST() local
180 RenderBackendOpenGL renderbackend; in TEST() local
187 RenderBackendSDL renderbackend; in TEST() local
195 RenderBackendOpenGL renderbackend; in TEST() local
H A Dtest_gui.cpp67 void test_gui_image(RenderBackend& renderbackend, fcn::Graphics& graphics, ImagePool& pool) { in test_gui_image()
112 RenderBackendSDL renderbackend; in TEST() local
124 RenderBackendOpenGL renderbackend; in TEST() local
H A Dtest_imagepool.cpp73 RenderBackendSDL renderbackend; in TEST_FIXTURE() local
/dports/games/py-fife/fifengine-0.4.2/engine/core/view/renderers/
H A Doffrenderer.cpp57 void OffRendererLineInfo::render(RenderBackend* renderbackend) { in render()
69 void OffRendererPointInfo::render(RenderBackend* renderbackend) { in render()
83 void OffRendererTriangleInfo::render(RenderBackend* renderbackend) { in render()
98 void OffRendererQuadInfo::render(RenderBackend* renderbackend) { in render()
111 void OffRendererVertexInfo::render(RenderBackend* renderbackend) { in render()
120 void OffRendererImageInfo::render(RenderBackend* renderbackend) { in render()
139 void OffRendererAnimationInfo::render(RenderBackend* renderbackend) { in render()
160 void OffRendererTextInfo::render(RenderBackend* renderbackend) { in render()
181 void OffRendererResizeInfo::render(RenderBackend* renderbackend) { in render()
193 OffRenderer::OffRenderer(RenderBackend* renderbackend): in OffRenderer()
H A Dgenericrenderer.cpp63 …rLineInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
82 …PointInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
102 …angleInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
125 …rQuadInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
147 …ertexInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
163 …ImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
195 …ationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
227 …rTextInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
262 …esizeInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
289 GenericRenderer::GenericRenderer(RenderBackend* renderbackend, int32_t position): in GenericRenderer()
H A Dlightrenderer.cpp82 …ImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
111 …ationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
142 …esizeInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
176 …LightInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render()
204 LightRenderer::LightRenderer(RenderBackend* renderbackend, int32_t position): in LightRenderer()
H A Dgridrenderer.cpp48 GridRenderer::GridRenderer(RenderBackend* renderbackend, int32_t position): in GridRenderer()
H A Dquadtreerenderer.cpp51 QuadTreeRenderer::QuadTreeRenderer(RenderBackend* renderbackend, int32_t position): in QuadTreeRenderer()
H A Dcoordinaterenderer.cpp52 CoordinateRenderer::CoordinateRenderer(RenderBackend* renderbackend, int32_t position): in CoordinateRenderer()
H A Dcellselectionrenderer.cpp48 CellSelectionRenderer::CellSelectionRenderer(RenderBackend* renderbackend, int32_t position): in CellSelectionRenderer()
H A Dfloatingtextrenderer.cpp50 FloatingTextRenderer::FloatingTextRenderer(RenderBackend* renderbackend, int32_t position): in FloatingTextRenderer()
H A Dblockinginforenderer.cpp50 BlockingInfoRenderer::BlockingInfoRenderer(RenderBackend* renderbackend, int32_t position): in BlockingInfoRenderer()
H A Doffrenderer.h41 virtual void render(RenderBackend* renderbackend) {}; in render()
H A Dgenericrenderer.h43 …ual void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) {}; in render()
H A Dcellrenderer.cpp51 CellRenderer::CellRenderer(RenderBackend* renderbackend, int32_t position): in CellRenderer()
H A Dtargetrenderer.cpp124 TargetRenderer::TargetRenderer(RenderBackend* renderbackend) : in TargetRenderer()
H A Dinstancerenderer.cpp121 InstanceRenderer::InstanceRenderer(RenderBackend* renderbackend, int32_t position): in InstanceRenderer()
/dports/games/py-fife/fifengine-0.4.2/engine/core/view/
H A Drendererbase.cpp41 RendererBase::RendererBase(RenderBackend* renderbackend, int32_t position): in RendererBase()
H A Dcamera.cpp80 …Camera::Camera(const std::string& id, Map* map, const Rect& viewport, RenderBackend* renderbackend in Camera()
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/
H A Dcursor.cpp47 Cursor::Cursor(RenderBackend* renderbackend): in Cursor()
/dports/games/py-fife/fifengine-0.4.2/engine/core/controller/
H A Denginesettings.cpp139 void EngineSettings::setRenderBackend(const std::string& renderbackend) { in setRenderBackend()
/dports/games/py-fife/fifengine-0.4.2/engine/core/model/
H A Dmodel.cpp68 Model::Model(RenderBackend* renderbackend, const std::vector<RendererBase*>& renderers) in Model()