/dports/games/py-fife/fifengine-0.4.2/tests/core_tests/ |
H A D | test_images.cpp | 73 void test_image(VFS* vfs, RenderBackend& renderbackend) { in test_image() 98 void test_subimage(VFS* vfs, RenderBackend& renderbackend) { in test_subimage() 141 RenderBackendSDL renderbackend; in TEST() local 173 RenderBackendSDL renderbackend; in TEST() local 180 RenderBackendOpenGL renderbackend; in TEST() local 187 RenderBackendSDL renderbackend; in TEST() local 195 RenderBackendOpenGL renderbackend; in TEST() local
|
H A D | test_gui.cpp | 67 void test_gui_image(RenderBackend& renderbackend, fcn::Graphics& graphics, ImagePool& pool) { in test_gui_image() 112 RenderBackendSDL renderbackend; in TEST() local 124 RenderBackendOpenGL renderbackend; in TEST() local
|
H A D | test_imagepool.cpp | 73 RenderBackendSDL renderbackend; in TEST_FIXTURE() local
|
/dports/games/py-fife/fifengine-0.4.2/engine/core/view/renderers/ |
H A D | offrenderer.cpp | 57 void OffRendererLineInfo::render(RenderBackend* renderbackend) { in render() 69 void OffRendererPointInfo::render(RenderBackend* renderbackend) { in render() 83 void OffRendererTriangleInfo::render(RenderBackend* renderbackend) { in render() 98 void OffRendererQuadInfo::render(RenderBackend* renderbackend) { in render() 111 void OffRendererVertexInfo::render(RenderBackend* renderbackend) { in render() 120 void OffRendererImageInfo::render(RenderBackend* renderbackend) { in render() 139 void OffRendererAnimationInfo::render(RenderBackend* renderbackend) { in render() 160 void OffRendererTextInfo::render(RenderBackend* renderbackend) { in render() 181 void OffRendererResizeInfo::render(RenderBackend* renderbackend) { in render() 193 OffRenderer::OffRenderer(RenderBackend* renderbackend): in OffRenderer()
|
H A D | genericrenderer.cpp | 63 …rLineInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 82 …PointInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 102 …angleInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 125 …rQuadInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 147 …ertexInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 163 …ImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 195 …ationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 227 …rTextInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 262 …esizeInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 289 GenericRenderer::GenericRenderer(RenderBackend* renderbackend, int32_t position): in GenericRenderer()
|
H A D | lightrenderer.cpp | 82 …ImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 111 …ationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 142 …esizeInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 176 …LightInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) { in render() 204 LightRenderer::LightRenderer(RenderBackend* renderbackend, int32_t position): in LightRenderer()
|
H A D | gridrenderer.cpp | 48 GridRenderer::GridRenderer(RenderBackend* renderbackend, int32_t position): in GridRenderer()
|
H A D | quadtreerenderer.cpp | 51 QuadTreeRenderer::QuadTreeRenderer(RenderBackend* renderbackend, int32_t position): in QuadTreeRenderer()
|
H A D | coordinaterenderer.cpp | 52 CoordinateRenderer::CoordinateRenderer(RenderBackend* renderbackend, int32_t position): in CoordinateRenderer()
|
H A D | cellselectionrenderer.cpp | 48 CellSelectionRenderer::CellSelectionRenderer(RenderBackend* renderbackend, int32_t position): in CellSelectionRenderer()
|
H A D | floatingtextrenderer.cpp | 50 FloatingTextRenderer::FloatingTextRenderer(RenderBackend* renderbackend, int32_t position): in FloatingTextRenderer()
|
H A D | blockinginforenderer.cpp | 50 BlockingInfoRenderer::BlockingInfoRenderer(RenderBackend* renderbackend, int32_t position): in BlockingInfoRenderer()
|
H A D | offrenderer.h | 41 virtual void render(RenderBackend* renderbackend) {}; in render()
|
H A D | genericrenderer.h | 43 …ual void render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend) {}; in render()
|
H A D | cellrenderer.cpp | 51 CellRenderer::CellRenderer(RenderBackend* renderbackend, int32_t position): in CellRenderer()
|
H A D | targetrenderer.cpp | 124 TargetRenderer::TargetRenderer(RenderBackend* renderbackend) : in TargetRenderer()
|
H A D | instancerenderer.cpp | 121 InstanceRenderer::InstanceRenderer(RenderBackend* renderbackend, int32_t position): in InstanceRenderer()
|
/dports/games/py-fife/fifengine-0.4.2/engine/core/view/ |
H A D | rendererbase.cpp | 41 RendererBase::RendererBase(RenderBackend* renderbackend, int32_t position): in RendererBase()
|
H A D | camera.cpp | 80 …Camera::Camera(const std::string& id, Map* map, const Rect& viewport, RenderBackend* renderbackend… in Camera()
|
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/ |
H A D | cursor.cpp | 47 Cursor::Cursor(RenderBackend* renderbackend): in Cursor()
|
/dports/games/py-fife/fifengine-0.4.2/engine/core/controller/ |
H A D | enginesettings.cpp | 139 void EngineSettings::setRenderBackend(const std::string& renderbackend) { in setRenderBackend()
|
/dports/games/py-fife/fifengine-0.4.2/engine/core/model/ |
H A D | model.cpp | 68 Model::Model(RenderBackend* renderbackend, const std::vector<RendererBase*>& renderers) in Model()
|