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Searched defs:required_shift (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/yuzu/yuzu-0b47f7a46/externals/dynarmic/src/common/fp/
H A Dfused.cpp83 const int required_shift = normalized_point_position - Common::HighestSetBit(result.upper); in FusedMulAdd() local
/dports/emulators/citra-qt5/citra-ac98458e0/externals/dynarmic/src/common/fp/
H A Dfused.cpp82 const int required_shift = normalized_point_position - Common::HighestSetBit(result.upper); in FusedMulAdd() local
/dports/emulators/citra/citra-ac98458e0/externals/dynarmic/src/common/fp/
H A Dfused.cpp82 const int required_shift = normalized_point_position - Common::HighestSetBit(result.upper); in FusedMulAdd() local
/dports/graphics/tesseract/tesseract-5.0.0/src/textord/
H A Dtabvector.cpp743 int required_shift; in Evaluate() local
H A Dtabfind.cpp157 int max_gutter_width, int *required_shift) { in GutterWidth()