Searched defs:resNum (Results 76 – 88 of 88) sorted by relevance
1234
1154 void Scene125::setDetails(int resNum, int lineNum) { in setDetails()4689 void Scene325::setMessage(int resNum, int lineNum) { in setMessage()
4729 void Scene2900::Map::load(int resNum) { in load()
1154 void Scene125::setDetails(int resNum, int lineNum) { in setDetails()4697 void Scene325::setMessage(int resNum, int lineNum) { in setMessage()
73 uint16 resNum, uint16 numImages, in GfxCompImage()
247 int resNum = IDBM_WORD; in CreateButton() local
792 int resNum = atoi(argv[2]); in cmdHexDump() local1067 int resNum = atoi(argv[2]); in cmdResourceInfo() local
804 int resNum = atoi(argv[2]); in cmdHexDump() local1079 int resNum = atoi(argv[2]); in cmdResourceInfo() local
350 uint16 resNum = bank + 326; in gameToMirror() local
353 uint16 resNum = bank + 326; in gameToMirror() local
999 int resNum = 0 ; in sendInstNew() local
3146 mfxU32 resNum = 0; in SetFrameVMEData() local