Searched defs:retiredByActorId (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | ai_script.cpp | 271 void AIScripts::retired(int actor, int retiredByActorId) { in retired()
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H A D | script.cpp | 1575 …tBase::Actor_Retired_Here(int actorId, int width, int height, bool retired, int retiredByActorId) { in Actor_Retired_Here()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | ai_script.cpp | 271 void AIScripts::retired(int actor, int retiredByActorId) { in retired()
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H A D | script.cpp | 1606 …tBase::Actor_Retired_Here(int actorId, int width, int height, bool retired, int retiredByActorId) { in Actor_Retired_Here()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor.cpp | 1068 void Actor::retire(bool retired, int width, int height, int retiredByActorId) { in retire()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor.cpp | 1215 void Actor::retire(bool retired, int width, int height, int retiredByActorId) { in retire()
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