/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/ |
H A D | Camera.cpp | 103 MatrixFP rotX,rotY,rotZ,tm; in getMatrix() local 170 MatrixFP rotX,rotY,rotZ,tm; in getMatrixInverse() local
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/meshes3d/ |
H A D | curveToMesh.m | 99 rotZ = createRotationOz(phi); variable
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H A D | ellipsoidMesh.m | 106 rotZ = createRotationOz(ellPhi); variable
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/geom3d/ |
H A D | drawCuboid.m | 102 rotZ = createRotationOz(phi); variable
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H A D | drawEllipsoid.m | 149 rotZ = createRotationOz(ellPhi); variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/3ds/ |
H A D | camera3d.cpp | 93 Math::Matrix4 rotZ; in getViewMatrix() local
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/math/test/ |
H A D | AffineMatrix.cpp | 151 AffineMatrix rotZ = AffineMatrix::rotateZ(0.5_f); variable
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/dports/graphics/povray37/povray-3.7.0.10/source/backend/pattern/ |
H A D | pattern.cpp | 2628 DBL rotZ = z*COS36 - x*SIN36; in tiling_penrose_halfdart() local 2712 DBL rotZ = z*COS36 - x*SIN36; in tiling_penrose() local 2784 DBL rotZ = z; in tiling_penrose1_pentagon1() local 2790 DBL rotZ = z*COS36 - x*SIN36; in tiling_penrose1_pentagon1() local 2813 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2819 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2832 DBL rotZ = z; in tiling_penrose1_pentagon2() local 2860 DBL rotZ = z; in tiling_penrose1_pentagon3() local 2903 DBL rotZ = z; in tiling_penrose1_star() local 2924 DBL rotZ = z; in tiling_penrose1_boat() local [all …]
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/dports/games/residualvm/residualvm-0.3.1/math/ |
H A D | rotation3d.h | 210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ()
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/dports/games/scummvm/scummvm-2.5.1/math/ |
H A D | rotation3d.h | 210 void Rotation3D<T>::buildAroundZ(const Angle &rotZ) { in buildAroundZ()
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/material/ |
H A D | pattern.cpp | 3082 DBL rotZ = z*rotCos - x*rotSin; in tiling_penrose() local 3104 DBL rotZ = z*COS36 - x*SIN36; in tiling_penrose() local 3147 DBL rotZ = z*rotCos - x*rotSin; in tiling_penrose1_pentagon_symmetry() local 3176 DBL rotZ = z; in tiling_penrose1_pentagon1() local 3205 DBL rotZ = z; in tiling_penrose1_pentagon2() local 3211 DBL rotZ = z; in tiling_penrose1_pentagon2() local 3224 DBL rotZ = z; in tiling_penrose1_pentagon2() local 3252 DBL rotZ = z; in tiling_penrose1_pentagon3() local 3294 DBL rotZ = z; in tiling_penrose1_star() local 3315 DBL rotZ = z; in tiling_penrose1_boat() local [all …]
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/dports/cad/gmsh/gmsh-4.9.2-source/Geo/ |
H A D | affineTransformation.cpp | 41 double rotZ[9] = {ca, -sa, 0., sa, ca, 0., 0, 0, 1.}; in computeAffineTransformation() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/Testing/Cxx/ |
H A D | TestGPURayCastMultiVolumeOverlapping.cxx | 129 const double rotZ = timesAngle[2] * DeltaAngle; in Execute() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/Testing/Cxx/ |
H A D | TestGPURayCastMultiVolumeOverlapping.cxx | 130 const double rotZ = timesAngle[2] * DeltaAngle; in Execute() local
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/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/math/geometry/ |
H A D | Transform3D.h | 203 double rotZ[4][4] = { { 0, 0, 0, 0 }, in rotate() local
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/base/ |
H A D | WebKitCSSMatrix.cpp | 126 double rotZ; in Rotate() local
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/base/ |
H A D | WebKitCSSMatrix.cpp | 188 double rotZ; in Rotate() local
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/shared/ |
H A D | matrix.cpp | 154 void CMatrix::rotZ ( float hoek) in rotZ() function in CMatrix
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/dports/math/vtk9/VTK-9.1.0/Common/Transforms/Testing/Cxx/ |
H A D | TestThinPlateSplineTransform.cxx | 57 double rotZ, double scaleX, double scaleY, double scaleZ, double transX, double transY, in SetTransform()
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/aruco/test/ |
H A D | test_boarddetection.cpp | 56 Mat rotZ(3, 1, CV_64FC1); in getSyntheticRT() local
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/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/script/dom/ |
H A D | dommatrixreadonly.rs | 252 let rotZ = rotZ.unwrap_or(0.0); in rotate_self() localVariable 283 let rotZ = Angle::radians(f64::atan2(y, x)); in rotate_from_vector_self() localVariable
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/dports/misc/usd/USD-21.11/pxr/usd/usdPhysics/ |
H A D | tokens.h | 316 const TfToken rotZ; member
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | EntityRenderer.cpp | 250 const Vec3f rotZ = rotation * Vec3f::PosZ; in renderAngles() local
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/dports/games/spring/spring_98.0/rts/System/ |
H A D | Matrix44f.cpp | 32 CMatrix44f::CMatrix44f(const float rotX, const float rotY, const float rotZ) in CMatrix44f()
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/dports/games/sdb/sdb-1.0.2/src/ |
H A D | md2.h | 110 … void setTransforms(float sc, float rotX, float rotY, float rotZ, float trX, float trY, float trZ) in setTransforms()
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