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Searched defs:rotation (Results 1 – 9 of 9) sorted by relevance

/reactos/dll/directx/wine/d3d9/
H A Dswapchain.c288 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) in d3d9_swapchain_GetDisplayModeEx()
H A Ddirectx.c470 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) in d3d9_GetAdapterDisplayModeEx()
H A Ddevice.c3850 UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) in d3d9_device_GetDisplayModeEx()
/reactos/dll/directx/wine/d3dx9_36/
H A Danimation.c125 …const char *name, D3DXMATRIX *matrix, D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *t… in d3dx9_animation_controller_RegisterAnimationOutput()
589 UINT animation, D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) in d3dx9_keyframed_animation_GetSRT()
H A Dmath.c95 const D3DXQUATERNION *rotation, const D3DXVECTOR3 *translation) in D3DXMatrixAffineTransformation()
154 const D3DXVECTOR2 *rotationcenter, FLOAT rotation, const D3DXVECTOR2 *translation) in D3DXMatrixAffineTransformation2D()
753 const D3DXVECTOR3 *rotation_center, const D3DXQUATERNION *rotation, in D3DXMatrixTransformation()
829 float rotation, const D3DXVECTOR2 *translation) in D3DXMatrixTransformation2D()
/reactos/dll/directx/wine/wined3d/
H A Dswapchain.c249 struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation) in wined3d_swapchain_get_display_mode()
H A Ddirectx.c4502 enum wined3d_display_rotation rotation; in wined3d_get_output_desc() local
4768 struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation) in wined3d_get_adapter_display_mode()
H A Ddevice.c3542 struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation) in wined3d_device_get_display_mode()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h2104 enum wined3d_display_rotation rotation; member