Home
last modified time | relevance | path

Searched defs:rotvel (Results 1 – 21 of 21) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dphysics_info.h24 vms_vector rotvel; // rotational velecity (angles) member
37 vms_vector rotvel; // rotational velecity (angles) member
H A Dobject.h206 vms_vector rotvel; member
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dcntrlcen.cpp189 auto &rotvel = ConsoleObject->mtype.phys_info.rotvel; in do_countdown_frame() local
H A Dweapon.cpp1250 auto &rotvel = ConsoleObject->mtype.phys_info.rotvel; in apply_seismic_effect() local
1260 auto &rotvel = objp.mtype.phys_info.rotvel; in apply_seismic_effect() local
H A Dgame.cpp2064 auto &rotvel = console->mtype.phys_info.rotvel; in GameProcessFrame() local
H A Dai.cpp2354 auto &rotvel = objp->mtype.phys_info.rotvel; in do_boss_dying_frame() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/debris/
H A Ddebris.cpp655 vec3d rotvel, radial_vel, to_center; in debris_create() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/physics/
H A Dphysics.h78 vec3d rotvel; // The current rotational velecity (angles) member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/debris/
H A Ddebris.cpp584 vec3d rotvel, radial_vel, to_center; in MONITOR() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/physics/
H A Dphysics.h83 vec3d rotvel; // The current rotational velecity (angles) member
/dports/games/xasteroids/xasteroids-5.0_2/
H A Dxast.c105 double mass, x, y, xvel, yvel, rot, rotvel;} Objtype; member
/dports/games/d2x/d2x-0.2.5/main/
H A Dobject.h149 vms_vector rotvel; //rotational velecity (angles) member
/dports/multimedia/lives/lives-3.2.0/lives-plugins/weed-plugins/gdk/
H A Dpuretext.c97 double rotvel; member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dshipfx.cpp109 vec3d model_axis, world_axis, rotvel, world_axis_pt; in shipfx_subsystem_maybe_create_live_debris() local
1512 vec3d rotvel; in split_ship_init() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dshipfx.cpp103 vec3d model_axis, world_axis, rotvel, world_axis_pt; in shipfx_subsystem_maybe_create_live_debris() local
1763 vec3d rotvel; in split_ship_init() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/asteroid/
H A Dasteroid.cpp356 vec3d rotvel; in asteroid_create() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/asteroid/
H A Dasteroid.cpp346 vec3d rotvel; in asteroid_create() local
/dports/graphics/blender/blender-2.91.0/source/blender/simulation/intern/
H A Dimplicit_eigen.cpp739 float euler[3], coriolis[3], centrifugal[3], rotvel[3]; in SIM_mass_spring_force_reference_frame() local
H A Dimplicit_blender.c1381 float euler[3], coriolis[3], centrifugal[3], rotvel[3]; in SIM_mass_spring_force_reference_frame() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodel.h1197 vec3d rotvel; member
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/
H A Dmodel.h1184 const vec3d *rotvel; member