xref: /reactos/dll/3rdparty/libjpeg/example.c (revision c2c66aff)
1 /*
2  * example.c
3  *
4  * This file illustrates how to use the IJG code as a subroutine library
5  * to read or write JPEG image files.  You should look at this code in
6  * conjunction with the documentation file libjpeg.txt.
7  *
8  * This code will not do anything useful as-is, but it may be helpful as a
9  * skeleton for constructing routines that call the JPEG library.
10  *
11  * We present these routines in the same coding style used in the JPEG code
12  * (ANSI function definitions, etc); but you are of course free to code your
13  * routines in a different style if you prefer.
14  */
15 
16 #include <stdio.h>
17 
18 /*
19  * Include file for users of JPEG library.
20  * You will need to have included system headers that define at least
21  * the typedefs FILE and size_t before you can include jpeglib.h.
22  * (stdio.h is sufficient on ANSI-conforming systems.)
23  * You may also wish to include "jerror.h".
24  */
25 
26 #include "jpeglib.h"
27 
28 /*
29  * <setjmp.h> is used for the optional error recovery mechanism shown in
30  * the second part of the example.
31  */
32 
33 #include <setjmp.h>
34 
35 
36 
37 /******************** JPEG COMPRESSION SAMPLE INTERFACE *******************/
38 
39 /* This half of the example shows how to feed data into the JPEG compressor.
40  * We present a minimal version that does not worry about refinements such
41  * as error recovery (the JPEG code will just exit() if it gets an error).
42  */
43 
44 
45 /*
46  * IMAGE DATA FORMATS:
47  *
48  * The standard input image format is a rectangular array of pixels, with
49  * each pixel having the same number of "component" values (color channels).
50  * Each pixel row is an array of JSAMPLEs (which typically are unsigned chars).
51  * If you are working with color data, then the color values for each pixel
52  * must be adjacent in the row; for example, R,G,B,R,G,B,R,G,B,... for 24-bit
53  * RGB color.
54  *
55  * For this example, we'll assume that this data structure matches the way
56  * our application has stored the image in memory, so we can just pass a
57  * pointer to our image buffer.  In particular, let's say that the image is
58  * RGB color and is described by:
59  */
60 
61 extern JSAMPLE * image_buffer;	/* Points to large array of R,G,B-order data */
62 extern int image_height;	/* Number of rows in image */
63 extern int image_width;		/* Number of columns in image */
64 
65 
66 /*
67  * Sample routine for JPEG compression.  We assume that the target file name
68  * and a compression quality factor are passed in.
69  */
70 
71 GLOBAL(void)
write_JPEG_file(char * filename,int quality)72 write_JPEG_file (char * filename, int quality)
73 {
74   /* This struct contains the JPEG compression parameters and pointers to
75    * working space (which is allocated as needed by the JPEG library).
76    * It is possible to have several such structures, representing multiple
77    * compression/decompression processes, in existence at once.  We refer
78    * to any one struct (and its associated working data) as a "JPEG object".
79    */
80   struct jpeg_compress_struct cinfo;
81   /* This struct represents a JPEG error handler.  It is declared separately
82    * because applications often want to supply a specialized error handler
83    * (see the second half of this file for an example).  But here we just
84    * take the easy way out and use the standard error handler, which will
85    * print a message on stderr and call exit() if compression fails.
86    * Note that this struct must live as long as the main JPEG parameter
87    * struct, to avoid dangling-pointer problems.
88    */
89   struct jpeg_error_mgr jerr;
90   /* More stuff */
91   FILE * outfile;		/* target file */
92   JSAMPROW row_pointer[1];	/* pointer to JSAMPLE row[s] */
93   int row_stride;		/* physical row width in image buffer */
94 
95   /* Step 1: allocate and initialize JPEG compression object */
96 
97   /* We have to set up the error handler first, in case the initialization
98    * step fails.  (Unlikely, but it could happen if you are out of memory.)
99    * This routine fills in the contents of struct jerr, and returns jerr's
100    * address which we place into the link field in cinfo.
101    */
102   cinfo.err = jpeg_std_error(&jerr);
103   /* Now we can initialize the JPEG compression object. */
104   jpeg_create_compress(&cinfo);
105 
106   /* Step 2: specify data destination (eg, a file) */
107   /* Note: steps 2 and 3 can be done in either order. */
108 
109   /* Here we use the library-supplied code to send compressed data to a
110    * stdio stream.  You can also write your own code to do something else.
111    * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
112    * requires it in order to write binary files.
113    */
114   if ((outfile = fopen(filename, "wb")) == NULL) {
115     fprintf(stderr, "can't open %s\n", filename);
116     exit(1);
117   }
118   jpeg_stdio_dest(&cinfo, outfile);
119 
120   /* Step 3: set parameters for compression */
121 
122   /* First we supply a description of the input image.
123    * Four fields of the cinfo struct must be filled in:
124    */
125   cinfo.image_width = image_width; 	/* image width and height, in pixels */
126   cinfo.image_height = image_height;
127   cinfo.input_components = 3;		/* # of color components per pixel */
128   cinfo.in_color_space = JCS_RGB; 	/* colorspace of input image */
129   /* Now use the library's routine to set default compression parameters.
130    * (You must set at least cinfo.in_color_space before calling this,
131    * since the defaults depend on the source color space.)
132    */
133   jpeg_set_defaults(&cinfo);
134   /* Now you can set any non-default parameters you wish to.
135    * Here we just illustrate the use of quality (quantization table) scaling:
136    */
137   jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
138 
139   /* Step 4: Start compressor */
140 
141   /* TRUE ensures that we will write a complete interchange-JPEG file.
142    * Pass TRUE unless you are very sure of what you're doing.
143    */
144   jpeg_start_compress(&cinfo, TRUE);
145 
146   /* Step 5: while (scan lines remain to be written) */
147   /*           jpeg_write_scanlines(...); */
148 
149   /* Here we use the library's state variable cinfo.next_scanline as the
150    * loop counter, so that we don't have to keep track ourselves.
151    * To keep things simple, we pass one scanline per call; you can pass
152    * more if you wish, though.
153    */
154   row_stride = image_width * 3;	/* JSAMPLEs per row in image_buffer */
155 
156   while (cinfo.next_scanline < cinfo.image_height) {
157     /* jpeg_write_scanlines expects an array of pointers to scanlines.
158      * Here the array is only one element long, but you could pass
159      * more than one scanline at a time if that's more convenient.
160      */
161     row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
162     (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
163   }
164 
165   /* Step 6: Finish compression */
166 
167   jpeg_finish_compress(&cinfo);
168   /* After finish_compress, we can close the output file. */
169   fclose(outfile);
170 
171   /* Step 7: release JPEG compression object */
172 
173   /* This is an important step since it will release a good deal of memory. */
174   jpeg_destroy_compress(&cinfo);
175 
176   /* And we're done! */
177 }
178 
179 
180 /*
181  * SOME FINE POINTS:
182  *
183  * In the above loop, we ignored the return value of jpeg_write_scanlines,
184  * which is the number of scanlines actually written.  We could get away
185  * with this because we were only relying on the value of cinfo.next_scanline,
186  * which will be incremented correctly.  If you maintain additional loop
187  * variables then you should be careful to increment them properly.
188  * Actually, for output to a stdio stream you needn't worry, because
189  * then jpeg_write_scanlines will write all the lines passed (or else exit
190  * with a fatal error).  Partial writes can only occur if you use a data
191  * destination module that can demand suspension of the compressor.
192  * (If you don't know what that's for, you don't need it.)
193  *
194  * If the compressor requires full-image buffers (for entropy-coding
195  * optimization or a multi-scan JPEG file), it will create temporary
196  * files for anything that doesn't fit within the maximum-memory setting.
197  * (Note that temp files are NOT needed if you use the default parameters.)
198  * On some systems you may need to set up a signal handler to ensure that
199  * temporary files are deleted if the program is interrupted.  See libjpeg.txt.
200  *
201  * Scanlines MUST be supplied in top-to-bottom order if you want your JPEG
202  * files to be compatible with everyone else's.  If you cannot readily read
203  * your data in that order, you'll need an intermediate array to hold the
204  * image.  See rdtarga.c or rdbmp.c for examples of handling bottom-to-top
205  * source data using the JPEG code's internal virtual-array mechanisms.
206  */
207 
208 
209 
210 /******************** JPEG DECOMPRESSION SAMPLE INTERFACE *******************/
211 
212 /* This half of the example shows how to read data from the JPEG decompressor.
213  * It's a bit more refined than the above, in that we show:
214  *   (a) how to modify the JPEG library's standard error-reporting behavior;
215  *   (b) how to allocate workspace using the library's memory manager.
216  *
217  * Just to make this example a little different from the first one, we'll
218  * assume that we do not intend to put the whole image into an in-memory
219  * buffer, but to send it line-by-line someplace else.  We need a one-
220  * scanline-high JSAMPLE array as a work buffer, and we will let the JPEG
221  * memory manager allocate it for us.  This approach is actually quite useful
222  * because we don't need to remember to deallocate the buffer separately: it
223  * will go away automatically when the JPEG object is cleaned up.
224  */
225 
226 
227 /*
228  * ERROR HANDLING:
229  *
230  * The JPEG library's standard error handler (jerror.c) is divided into
231  * several "methods" which you can override individually.  This lets you
232  * adjust the behavior without duplicating a lot of code, which you might
233  * have to update with each future release.
234  *
235  * Our example here shows how to override the "error_exit" method so that
236  * control is returned to the library's caller when a fatal error occurs,
237  * rather than calling exit() as the standard error_exit method does.
238  *
239  * We use C's setjmp/longjmp facility to return control.  This means that the
240  * routine which calls the JPEG library must first execute a setjmp() call to
241  * establish the return point.  We want the replacement error_exit to do a
242  * longjmp().  But we need to make the setjmp buffer accessible to the
243  * error_exit routine.  To do this, we make a private extension of the
244  * standard JPEG error handler object.  (If we were using C++, we'd say we
245  * were making a subclass of the regular error handler.)
246  *
247  * Here's the extended error handler struct:
248  */
249 
250 struct my_error_mgr {
251   struct jpeg_error_mgr pub;	/* "public" fields */
252 
253   jmp_buf setjmp_buffer;	/* for return to caller */
254 };
255 
256 typedef struct my_error_mgr * my_error_ptr;
257 
258 /*
259  * Here's the routine that will replace the standard error_exit method:
260  */
261 
262 METHODDEF(void)
my_error_exit(j_common_ptr cinfo)263 my_error_exit (j_common_ptr cinfo)
264 {
265   /* cinfo->err really points to a my_error_mgr struct, so coerce pointer */
266   my_error_ptr myerr = (my_error_ptr) cinfo->err;
267 
268   /* Always display the message. */
269   /* We could postpone this until after returning, if we chose. */
270   (*cinfo->err->output_message) (cinfo);
271 
272   /* Return control to the setjmp point */
273   longjmp(myerr->setjmp_buffer, 1);
274 }
275 
276 
277 /*
278  * Sample routine for JPEG decompression.  We assume that the source file name
279  * is passed in.  We want to return 1 on success, 0 on error.
280  */
281 
282 
283 GLOBAL(int)
read_JPEG_file(char * filename)284 read_JPEG_file (char * filename)
285 {
286   /* This struct contains the JPEG decompression parameters and pointers to
287    * working space (which is allocated as needed by the JPEG library).
288    */
289   struct jpeg_decompress_struct cinfo;
290   /* We use our private extension JPEG error handler.
291    * Note that this struct must live as long as the main JPEG parameter
292    * struct, to avoid dangling-pointer problems.
293    */
294   struct my_error_mgr jerr;
295   /* More stuff */
296   FILE * infile;		/* source file */
297   JSAMPARRAY buffer;		/* Output row buffer */
298   int row_stride;		/* physical row width in output buffer */
299 
300   /* In this example we want to open the input file before doing anything else,
301    * so that the setjmp() error recovery below can assume the file is open.
302    * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
303    * requires it in order to read binary files.
304    */
305 
306   if ((infile = fopen(filename, "rb")) == NULL) {
307     fprintf(stderr, "can't open %s\n", filename);
308     return 0;
309   }
310 
311   /* Step 1: allocate and initialize JPEG decompression object */
312 
313   /* We set up the normal JPEG error routines, then override error_exit. */
314   cinfo.err = jpeg_std_error(&jerr.pub);
315   jerr.pub.error_exit = my_error_exit;
316   /* Establish the setjmp return context for my_error_exit to use. */
317   if (setjmp(jerr.setjmp_buffer)) {
318     /* If we get here, the JPEG code has signaled an error.
319      * We need to clean up the JPEG object, close the input file, and return.
320      */
321     jpeg_destroy_decompress(&cinfo);
322     fclose(infile);
323     return 0;
324   }
325   /* Now we can initialize the JPEG decompression object. */
326   jpeg_create_decompress(&cinfo);
327 
328   /* Step 2: specify data source (eg, a file) */
329 
330   jpeg_stdio_src(&cinfo, infile);
331 
332   /* Step 3: read file parameters with jpeg_read_header() */
333 
334   (void) jpeg_read_header(&cinfo, TRUE);
335   /* We can ignore the return value from jpeg_read_header since
336    *   (a) suspension is not possible with the stdio data source, and
337    *   (b) we passed TRUE to reject a tables-only JPEG file as an error.
338    * See libjpeg.txt for more info.
339    */
340 
341   /* Step 4: set parameters for decompression */
342 
343   /* In this example, we don't need to change any of the defaults set by
344    * jpeg_read_header(), so we do nothing here.
345    */
346 
347   /* Step 5: Start decompressor */
348 
349   (void) jpeg_start_decompress(&cinfo);
350   /* We can ignore the return value since suspension is not possible
351    * with the stdio data source.
352    */
353 
354   /* We may need to do some setup of our own at this point before reading
355    * the data.  After jpeg_start_decompress() we have the correct scaled
356    * output image dimensions available, as well as the output colormap
357    * if we asked for color quantization.
358    * In this example, we need to make an output work buffer of the right size.
359    */
360   /* JSAMPLEs per row in output buffer */
361   row_stride = cinfo.output_width * cinfo.output_components;
362   /* Make a one-row-high sample array that will go away when done with image */
363   buffer = (*cinfo.mem->alloc_sarray)
364 		((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
365 
366   /* Step 6: while (scan lines remain to be read) */
367   /*           jpeg_read_scanlines(...); */
368 
369   /* Here we use the library's state variable cinfo.output_scanline as the
370    * loop counter, so that we don't have to keep track ourselves.
371    */
372   while (cinfo.output_scanline < cinfo.output_height) {
373     /* jpeg_read_scanlines expects an array of pointers to scanlines.
374      * Here the array is only one element long, but you could ask for
375      * more than one scanline at a time if that's more convenient.
376      */
377     (void) jpeg_read_scanlines(&cinfo, buffer, 1);
378     /* Assume put_scanline_someplace wants a pointer and sample count. */
379     put_scanline_someplace(buffer[0], row_stride);
380   }
381 
382   /* Step 7: Finish decompression */
383 
384   (void) jpeg_finish_decompress(&cinfo);
385   /* We can ignore the return value since suspension is not possible
386    * with the stdio data source.
387    */
388 
389   /* Step 8: Release JPEG decompression object */
390 
391   /* This is an important step since it will release a good deal of memory. */
392   jpeg_destroy_decompress(&cinfo);
393 
394   /* After finish_decompress, we can close the input file.
395    * Here we postpone it until after no more JPEG errors are possible,
396    * so as to simplify the setjmp error logic above.  (Actually, I don't
397    * think that jpeg_destroy can do an error exit, but why assume anything...)
398    */
399   fclose(infile);
400 
401   /* At this point you may want to check to see whether any corrupt-data
402    * warnings occurred (test whether jerr.pub.num_warnings is nonzero).
403    */
404 
405   /* And we're done! */
406   return 1;
407 }
408 
409 
410 /*
411  * SOME FINE POINTS:
412  *
413  * In the above code, we ignored the return value of jpeg_read_scanlines,
414  * which is the number of scanlines actually read.  We could get away with
415  * this because we asked for only one line at a time and we weren't using
416  * a suspending data source.  See libjpeg.txt for more info.
417  *
418  * We cheated a bit by calling alloc_sarray() after jpeg_start_decompress();
419  * we should have done it beforehand to ensure that the space would be
420  * counted against the JPEG max_memory setting.  In some systems the above
421  * code would risk an out-of-memory error.  However, in general we don't
422  * know the output image dimensions before jpeg_start_decompress(), unless we
423  * call jpeg_calc_output_dimensions().  See libjpeg.txt for more about this.
424  *
425  * Scanlines are returned in the same order as they appear in the JPEG file,
426  * which is standardly top-to-bottom.  If you must emit data bottom-to-top,
427  * you can use one of the virtual arrays provided by the JPEG memory manager
428  * to invert the data.  See wrbmp.c for an example.
429  *
430  * As with compression, some operating modes may require temporary files.
431  * On some systems you may need to set up a signal handler to ensure that
432  * temporary files are deleted if the program is interrupted.  See libjpeg.txt.
433  */
434