/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | tsage.cpp | 168 Common::Error TSageEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in TsAGE::TSageEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | tsage.cpp | 172 Common::Error TSageEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in TsAGE::TSageEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | mads.cpp | 201 Common::Error MADSEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in MADS::MADSEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | mads.cpp | 218 Common::Error MADSEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in MADS::MADSEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/ |
H A D | saveload.cpp | 52 Common::Error PinkEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Pink::PinkEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/pink/ |
H A D | saveload.cpp | 52 Common::Error PinkEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Pink::PinkEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/ |
H A D | frotz.cpp | 132 Common::Error Frotz::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Glk::Frotz::Frotz
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | sherlock.cpp | 281 Common::Error SherlockEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Sherlock::SherlockEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/ |
H A D | groovie.cpp | 397 Common::Error GroovieEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Groovie::GroovieEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/ |
H A D | zcode.cpp | 132 Common::Error ZCode::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Glk::ZCode::ZCode
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | sherlock.cpp | 277 Common::Error SherlockEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Sherlock::SherlockEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/ |
H A D | ultima4.cpp | 214 Common::Error Ultima4Engine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Ultima::Ultima4::Ultima4Engine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/ |
H A D | cruise.cpp | 209 Common::Error CruiseEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Cruise::CruiseEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | saveload.cpp | 150 Common::Error DragonsEngine::saveGameState(int slot, const Common::String &description, bool isAuto… in saveGameState() function in Dragons::DragonsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/lab/ |
H A D | lab.cpp | 212 Common::Error LabEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Lab::LabEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/ |
H A D | lab.cpp | 221 Common::Error LabEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Lab::LabEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/cruise/ |
H A D | cruise.cpp | 208 Common::Error CruiseEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Cruise::CruiseEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | saveload.cpp | 208 Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Toltecs::ToltecsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/groovie/ |
H A D | groovie.cpp | 392 Common::Error GroovieEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Groovie::GroovieEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/petka/ |
H A D | saveload.cpp | 63 Common::Error PetkaEngine::saveGameState(int slot, const Common::String &desci, bool isAutosave) { in saveGameState() function in Petka::PetkaEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | saveload.cpp | 208 Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description, bool isAuto… in saveGameState() function in Toltecs::ToltecsEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | saveload.cpp | 139 Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Neverhood::NeverhoodEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/ |
H A D | lure.h | 125 virtual Common::Error saveGameState(int slot, const Common::String &desc) { in saveGameState() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | saveload.cpp | 137 Common::Error IllusionsEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Illusions::IllusionsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | titanic.cpp | 227 Common::Error TitanicEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Titanic::TitanicEngine
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