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Searched defs:saveGameState (Results 1 – 25 of 134) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dtsage.cpp168 Common::Error TSageEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in TsAGE::TSageEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dtsage.cpp172 Common::Error TSageEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in TsAGE::TSageEngine
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dmads.cpp201 Common::Error MADSEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in MADS::MADSEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dmads.cpp218 Common::Error MADSEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in MADS::MADSEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/
H A Dsaveload.cpp52 Common::Error PinkEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Pink::PinkEngine
/dports/games/scummvm/scummvm-2.5.1/engines/pink/
H A Dsaveload.cpp52 Common::Error PinkEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Pink::PinkEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dfrotz.cpp132 Common::Error Frotz::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Glk::Frotz::Frotz
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dsherlock.cpp281 Common::Error SherlockEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Sherlock::SherlockEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/
H A Dgroovie.cpp397 Common::Error GroovieEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Groovie::GroovieEngine
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dzcode.cpp132 Common::Error ZCode::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Glk::ZCode::ZCode
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dsherlock.cpp277 Common::Error SherlockEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Sherlock::SherlockEngine
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/
H A Dultima4.cpp214 Common::Error Ultima4Engine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Ultima::Ultima4::Ultima4Engine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dcruise.cpp209 Common::Error CruiseEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Cruise::CruiseEngine
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dsaveload.cpp150 Common::Error DragonsEngine::saveGameState(int slot, const Common::String &description, bool isAuto… in saveGameState() function in Dragons::DragonsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/lab/
H A Dlab.cpp212 Common::Error LabEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Lab::LabEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/
H A Dlab.cpp221 Common::Error LabEngine::saveGameState(int slot, const Common::String &desc) { in saveGameState() function in Lab::LabEngine
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dcruise.cpp208 Common::Error CruiseEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Cruise::CruiseEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dsaveload.cpp208 Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Toltecs::ToltecsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/groovie/
H A Dgroovie.cpp392 Common::Error GroovieEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Groovie::GroovieEngine
/dports/games/scummvm/scummvm-2.5.1/engines/petka/
H A Dsaveload.cpp63 Common::Error PetkaEngine::saveGameState(int slot, const Common::String &desci, bool isAutosave) { in saveGameState() function in Petka::PetkaEngine
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dsaveload.cpp208 Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description, bool isAuto… in saveGameState() function in Toltecs::ToltecsEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dsaveload.cpp139 Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Neverhood::NeverhoodEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Dlure.h125 virtual Common::Error saveGameState(int slot, const Common::String &desc) { in saveGameState() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dsaveload.cpp137 Common::Error IllusionsEngine::saveGameState(int slot, const Common::String &description) { in saveGameState() function in Illusions::IllusionsEngine
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/
H A Dtitanic.cpp227 Common::Error TitanicEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) { in saveGameState() function in Titanic::TitanicEngine

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