Searched defs:save_custom (Results 1 – 9 of 9) sorted by relevance
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | color.cpp | 1032 bool color_manager::save_custom() in save_custom() function in color_manager
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | color.cpp | 1032 bool color_manager::save_custom() in save_custom() function in color_manager
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/dports/devel/godot/godot-3.2.3-stable/core/ |
H A D | project_settings.cpp | 806 Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<St… in save_custom() function in ProjectSettings
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/dports/devel/godot-tools/godot-3.2.3-stable/core/ |
H A D | project_settings.cpp | 806 Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<St… in save_custom() function in ProjectSettings
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/ |
H A D | globals.cpp | 1150 Error Globals::save_custom(const String &p_path, const CustomMap &p_custom, const Set<String> &p_ig… in save_custom() function in Globals
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/dports/devel/godot2/godot-2.1.6-stable/core/ |
H A D | globals.cpp | 1150 Error Globals::save_custom(const String &p_path, const CustomMap &p_custom, const Set<String> &p_ig… in save_custom() function in Globals
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | custom.c | 4183 uae_u8 *save_custom (int *len, uae_u8 *dstptr, int full) in save_custom() function
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | custom.c | 7733 uae_u8 *save_custom (int *len, uae_u8 *dstptr, int full) in save_custom() function
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | custom.cpp | 9442 uae_u8 *save_custom (int *len, uae_u8 *dstptr, int full) function
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