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Searched defs:scSetProperty (Results 1 – 25 of 69) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ext/
H A Dwme_commandlinehelper.cpp90 bool SXCommandLineHelper::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXCommandLineHelper
H A Dwme_3fstatistics.cpp155 bool SX3fStatistics::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SX3fStatistics
H A Dwme_galaxy.cpp123 bool SXWMEGalaxyAPI::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXWMEGalaxyAPI
H A Dwme_steam.cpp234 bool SXSteamAPI::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXSteamAPI
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/scriptables/
H A Dscript_ext_date.cpp222 bool SXDate::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXDate
H A Dscript_ext_array.cpp177 bool SXArray::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXArray
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/scriptables/
H A Dscript_ext_date.cpp233 bool SXDate::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXDate
H A Dscript_ext_array.cpp205 bool SXArray::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::SXArray
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/
H A Dad_waypoint_group.cpp233 bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdWaypointGroup
H A Dad_region.cpp316 bool AdRegion::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdRegion
H A Dad_talk_holder.cpp353 bool AdTalkHolder::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdTalkHolder
H A Dad_item.cpp701 bool AdItem::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdItem
H A Dad_layer.cpp443 bool AdLayer::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdLayer
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/
H A Dad_waypoint_group.cpp236 bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdWaypointGroup
H A Dad_region.cpp319 bool AdRegion::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdRegion
H A Dad_attach_3dx.cpp219 bool AdAttach3DX::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdAttach3DX
H A Dad_item.cpp738 bool AdItem::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdItem
H A Dad_talk_holder.cpp319 bool AdTalkHolder::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::AdTalkHolder
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ui/
H A Dui_entity.cpp336 bool UIEntity::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::UIEntity
H A Dui_text.cpp466 bool UIText::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::UIText
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ui/
H A Dui_entity.cpp339 bool UIEntity::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::UIEntity
H A Dui_text.cpp469 bool UIText::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::UIText
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/
H A Dbase_scriptable.cpp92 bool BaseScriptable::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::BaseScriptable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/
H A Dbase_scriptable.cpp92 bool BaseScriptable::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::BaseScriptable
H A Dbase_keyboard_state.cpp436 bool BaseKeyboardState::scSetProperty(const char *name, ScValue *value) { in scSetProperty() function in Wintermute::BaseKeyboardState

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