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Searched defs:sceneAnim (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Dscript_func.cpp495 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animID); in sys_Cmd_Set_Anim_Scale_Size() local
722 SceneAnimation *sceneAnim = _vm->getSceneAnimation(stackPos(0)); in sys_Cmd_Set_Anim_Priority() local
733 SceneAnimation *sceneAnim = _vm->getSceneAnimation(sceneId); in sys_Cmd_Place_Scene_Anim() local
850 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Draw_Scene_Anim_WSA_Frame_To_Back() local
928 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Init_Scene_Anim() local
991 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Set_Scene_Animation_Active_Flag() local
1011 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Draw_Scene_Anim_WSA_Frame() local
1050 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Move_Scene_Anim() local
1182 SceneAnimation *sceneAnim = _vm->getSceneAnimation(sceneId); in sys_Cmd_Remove_Scene_Anim() local
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Dscript_func.cpp495 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animID); in sys_Cmd_Set_Anim_Scale_Size() local
726 SceneAnimation *sceneAnim = _vm->getSceneAnimation(stackPos(0)); in sys_Cmd_Set_Anim_Priority() local
737 SceneAnimation *sceneAnim = _vm->getSceneAnimation(sceneId); in sys_Cmd_Place_Scene_Anim() local
854 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Draw_Scene_Anim_WSA_Frame_To_Back() local
932 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Init_Scene_Anim() local
995 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Set_Scene_Animation_Active_Flag() local
1015 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Draw_Scene_Anim_WSA_Frame() local
1054 SceneAnimation *sceneAnim = _vm->getSceneAnimation(animId); in sys_Cmd_Move_Scene_Anim() local
1186 SceneAnimation *sceneAnim = _vm->getSceneAnimation(sceneId); in sys_Cmd_Remove_Scene_Anim() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dkyra_mr.h405 int8 sceneAnim; member
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dkyra_mr.h408 int8 sceneAnim; member