Searched defs:sceneColor (Results 1 – 5 of 5) sorted by relevance
198 … int& ecmState, const float& timestate, const glm::mat4 & matrix, glm::vec4 &sceneColor, glm::vec4… in draw3dShapeTemplated()299 …glm::vec4 sceneColor(lighting0[LIGHT_EMISSIVE][0], lighting0[LIGHT_EMISSIVE][1], lighting0[LIGHT_E… in pie_Draw3DShape2() local
483 float sceneColor[4]; // XXX: should be separated? in BindUniformBlocks() member
620 float sceneColor = SettingGetGlobal_f(G, cSetting_openvr_gui_scene_color); in OpenVRMenuSettingsChanged() local
698 InterpolatedVector sceneColor, sceneColor2, sceneColor3; variable
144 vec4 sceneColor; member