Home
last modified time | relevance | path

Searched defs:sceneElement (Results 1 – 20 of 20) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/
H A DCOLLADAMayaLODExporter.cpp56 SceneElement* sceneElement = (*exportNodesTree)[i]; in exportLODs() local
67 void LODExporter::exportLOD(VisualSceneExporter* mVisualSceneExporter, SceneElement* sceneElement) in exportLOD()
H A DCOLLADAMayaVisualSceneExporter.cpp104 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportVisualScenes() local
125 bool VisualSceneExporter::exportVisualSceneNodes ( SceneElement* sceneElement ) in exportVisualSceneNodes()
378 SceneElement* sceneElement ) in exportJointVisualSceneNode()
409 SceneElement* sceneElement ) in exportNodeVisualSceneNode()
421 SceneElement* sceneElement ) in exportVisualSceneNode()
637 static float GetThresholdPlugValue(const SceneElement* sceneElement, int indexLOD) in GetThresholdPlugValue()
783 bool VisualSceneExporter::initializeTransform ( SceneElement* sceneElement ) in initializeTransform()
1219 void VisualSceneExporter::exportExtraAttributes(const SceneElement* sceneElement) in exportExtraAttributes()
1339 SceneElement* sceneElement, in exportInstanceController()
1516 void VisualSceneExporter::exportInstanceNode ( SceneElement* sceneElement ) in exportInstanceNode()
[all …]
H A DCOLLADAMayaPhysicsExporter.cpp73 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportAllPhysics() local
84 void PhysicsExporter::exportAllPhysics(SceneElement* sceneElement, bool isVisible) in exportAllPhysics()
149 SceneElement* sceneElement ) in exportPhysics()
160 bool PhysicsExporter::exportPhysicsElement(SceneElement* sceneElement) in exportPhysicsElement()
485 …static void searchAndUpdate(SceneElement* sceneElement, MDagPath& ChildPath, bool result, bool nee… in searchAndUpdate()
519 SceneElement* sceneElement = (*it); in UpdateSceneElement() local
526 SceneElement* sceneElement) in exportPhysicsModel()
H A DCOLLADAMayaSceneGraph.cpp60 SceneElement* sceneElement = *it; in ~SceneGraph() local
211 SceneElement* sceneElement = createSceneElement ( dagPath ); in create() local
252 SceneElement* sceneElement = new SceneElement ( dagPath ); in createSceneElement() local
306 bool SceneGraph::createChildSceneElements ( SceneElement* sceneElement ) in createChildSceneElements()
546 SceneElement* sceneElement = *it; in findElement() local
563 SceneElement* sceneElement ) in findElement()
H A DCOLLADAMayaControllerExporter.cpp80 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportControllers() local
88 void ControllerExporter::exportControllers( SceneElement* sceneElement ) in exportControllers()
152 bool ControllerExporter::exportController( SceneElement* sceneElement ) in exportController()
190 SceneElement *sceneElement, in exportControllerStack()
230 SceneElement* sceneElement, in exportMorphController()
422 static SceneElement* searchJointRootElement(SceneElement* sceneElement) in searchJointRootElement()
452 SceneElement* sceneElement, in exportSkinController()
743 static SceneElement* searchRootElement(SceneElement* sceneElement) in searchRootElement()
757 static void AddElementToInfluences(MDagPathArray& influences, SceneElement* sceneElement) in AddElementToInfluences()
800 SceneElement* sceneElement = mDocumentExporter->getSceneGraph()->findElement(influences[0]); in gatherBindMatrices() local
[all …]
H A DCOLLADAMayaLightExporter.cpp56 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportLights() local
64 void LightExporter::exportLights ( SceneElement* sceneElement ) in exportLights()
261 SceneElement* sceneElement = NULL; in exportLight() local
273 …void LightExporter::exportExtraAttributes(const SceneElement* sceneElement, COLLADASW::Light* ligh… in exportExtraAttributes()
H A DCOLLADAMayaLightProbeExporter.cpp109 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportLightProbes() local
117 void LightProbeExporter::exportLightProbes ( SceneElement* sceneElement ) in exportLightProbes()
H A DCOLLADAMayaCameraExporter.cpp62 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportCameras() local
70 void CameraExporter::exportCameras ( SceneElement* sceneElement ) in exportCameras()
H A DCOLLADAMayaSceneElement.cpp68 SceneElement* sceneElement = *it; in ~SceneElement() local
H A DCOLLADAMayaGeometryExporter.cpp82 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportGeometries() local
90 void GeometryExporter::exportGeometries ( SceneElement* sceneElement, bool isVisible ) in exportGeometries()
177 SceneElement* sceneElement ) in exportControllerOrGeometry()
205 bool GeometryExporter::exportGeometry ( SceneElement* sceneElement ) in exportGeometry()
1350 SceneElement* sceneElement ) in handleControllers()
H A DCOLLADAMayaMaterialExporter.cpp144 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportMaterialsBySceneGraph() local
159 void MaterialExporter::exportConnectedMaterials ( SceneElement* sceneElement ) in exportConnectedMaterials()
H A DCOLLADAMayaEffectExporter.cpp104 SceneElement* sceneElement = ( *rootExportNodes ) [i]; in exportEffectsBySceneGraph() local
111 void EffectExporter::exportMeshEffects ( SceneElement* sceneElement ) in exportMeshEffects()
H A DCOLLADAMayaAnimationExporter.cpp315 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in lookForSamples() local
324 void AnimationExporter::lookForSamples ( SceneElement* sceneElement ) in lookForSamples()
H A DCOLLADAMayaPhysXExporter.cpp5210 SceneElement& sceneElement = *exportNodesTree[i]; in sceneHas() local
/dports/comms/openzwave-devel/open-zwave-14f2ba74/cpp/src/
H A DScene.cpp107 TiXmlElement* sceneElement = new TiXmlElement("Scene"); in WriteXML() local
191 TiXmlElement const* sceneElement = scenesElement->FirstChildElement(); in ReadScenes() local
/dports/comms/openzwave/open-zwave-f339aa6/cpp/src/
H A DScene.cpp112 TiXmlElement* sceneElement = new TiXmlElement( "Scene" ); in WriteXML() local
198 TiXmlElement const* sceneElement = scenesElement->FirstChildElement(); in ReadScenes() local
/dports/editors/calligra/calligra-3.2.1/plugins/staging/threedshape/
H A DSceneObject.cpp139 bool SceneObject::loadOdf(const KoXmlElement &sceneElement, KoShapeLoadingContext &context) in loadOdf()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/
H A DCOLLADAMayaPhysXExporter.h102 SceneElement& sceneElement = *exportNodesTree[i]; in parseSceneElements() local
/dports/editors/calligra/calligra-3.2.1/libs/odf/
H A DKo3dScene.cpp180 bool Ko3dScene::loadOdf(const KoXmlElement &sceneElement) in loadOdf()
/dports/editors/calligraplan/calligraplan-3.3.0/src/libs/odf/
H A DKo3dScene.cpp181 bool Ko3dScene::loadOdf(const KoXmlElement &sceneElement) in loadOdf()