/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/ |
H A D | COLLADAMayaLODExporter.cpp | 56 SceneElement* sceneElement = (*exportNodesTree)[i]; in exportLODs() local 67 void LODExporter::exportLOD(VisualSceneExporter* mVisualSceneExporter, SceneElement* sceneElement) in exportLOD()
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H A D | COLLADAMayaVisualSceneExporter.cpp | 104 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportVisualScenes() local 125 bool VisualSceneExporter::exportVisualSceneNodes ( SceneElement* sceneElement ) in exportVisualSceneNodes() 378 SceneElement* sceneElement ) in exportJointVisualSceneNode() 409 SceneElement* sceneElement ) in exportNodeVisualSceneNode() 421 SceneElement* sceneElement ) in exportVisualSceneNode() 637 static float GetThresholdPlugValue(const SceneElement* sceneElement, int indexLOD) in GetThresholdPlugValue() 783 bool VisualSceneExporter::initializeTransform ( SceneElement* sceneElement ) in initializeTransform() 1219 void VisualSceneExporter::exportExtraAttributes(const SceneElement* sceneElement) in exportExtraAttributes() 1339 SceneElement* sceneElement, in exportInstanceController() 1516 void VisualSceneExporter::exportInstanceNode ( SceneElement* sceneElement ) in exportInstanceNode() [all …]
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H A D | COLLADAMayaPhysicsExporter.cpp | 73 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportAllPhysics() local 84 void PhysicsExporter::exportAllPhysics(SceneElement* sceneElement, bool isVisible) in exportAllPhysics() 149 SceneElement* sceneElement ) in exportPhysics() 160 bool PhysicsExporter::exportPhysicsElement(SceneElement* sceneElement) in exportPhysicsElement() 485 …static void searchAndUpdate(SceneElement* sceneElement, MDagPath& ChildPath, bool result, bool nee… in searchAndUpdate() 519 SceneElement* sceneElement = (*it); in UpdateSceneElement() local 526 SceneElement* sceneElement) in exportPhysicsModel()
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H A D | COLLADAMayaSceneGraph.cpp | 60 SceneElement* sceneElement = *it; in ~SceneGraph() local 211 SceneElement* sceneElement = createSceneElement ( dagPath ); in create() local 252 SceneElement* sceneElement = new SceneElement ( dagPath ); in createSceneElement() local 306 bool SceneGraph::createChildSceneElements ( SceneElement* sceneElement ) in createChildSceneElements() 546 SceneElement* sceneElement = *it; in findElement() local 563 SceneElement* sceneElement ) in findElement()
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H A D | COLLADAMayaControllerExporter.cpp | 80 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportControllers() local 88 void ControllerExporter::exportControllers( SceneElement* sceneElement ) in exportControllers() 152 bool ControllerExporter::exportController( SceneElement* sceneElement ) in exportController() 190 SceneElement *sceneElement, in exportControllerStack() 230 SceneElement* sceneElement, in exportMorphController() 422 static SceneElement* searchJointRootElement(SceneElement* sceneElement) in searchJointRootElement() 452 SceneElement* sceneElement, in exportSkinController() 743 static SceneElement* searchRootElement(SceneElement* sceneElement) in searchRootElement() 757 static void AddElementToInfluences(MDagPathArray& influences, SceneElement* sceneElement) in AddElementToInfluences() 800 SceneElement* sceneElement = mDocumentExporter->getSceneGraph()->findElement(influences[0]); in gatherBindMatrices() local [all …]
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H A D | COLLADAMayaLightExporter.cpp | 56 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportLights() local 64 void LightExporter::exportLights ( SceneElement* sceneElement ) in exportLights() 261 SceneElement* sceneElement = NULL; in exportLight() local 273 …void LightExporter::exportExtraAttributes(const SceneElement* sceneElement, COLLADASW::Light* ligh… in exportExtraAttributes()
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H A D | COLLADAMayaLightProbeExporter.cpp | 109 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportLightProbes() local 117 void LightProbeExporter::exportLightProbes ( SceneElement* sceneElement ) in exportLightProbes()
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H A D | COLLADAMayaCameraExporter.cpp | 62 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportCameras() local 70 void CameraExporter::exportCameras ( SceneElement* sceneElement ) in exportCameras()
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H A D | COLLADAMayaSceneElement.cpp | 68 SceneElement* sceneElement = *it; in ~SceneElement() local
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H A D | COLLADAMayaGeometryExporter.cpp | 82 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportGeometries() local 90 void GeometryExporter::exportGeometries ( SceneElement* sceneElement, bool isVisible ) in exportGeometries() 177 SceneElement* sceneElement ) in exportControllerOrGeometry() 205 bool GeometryExporter::exportGeometry ( SceneElement* sceneElement ) in exportGeometry() 1350 SceneElement* sceneElement ) in handleControllers()
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H A D | COLLADAMayaMaterialExporter.cpp | 144 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in exportMaterialsBySceneGraph() local 159 void MaterialExporter::exportConnectedMaterials ( SceneElement* sceneElement ) in exportConnectedMaterials()
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H A D | COLLADAMayaEffectExporter.cpp | 104 SceneElement* sceneElement = ( *rootExportNodes ) [i]; in exportEffectsBySceneGraph() local 111 void EffectExporter::exportMeshEffects ( SceneElement* sceneElement ) in exportMeshEffects()
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H A D | COLLADAMayaAnimationExporter.cpp | 315 SceneElement* sceneElement = ( *exportNodesTree ) [i]; in lookForSamples() local 324 void AnimationExporter::lookForSamples ( SceneElement* sceneElement ) in lookForSamples()
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H A D | COLLADAMayaPhysXExporter.cpp | 5210 SceneElement& sceneElement = *exportNodesTree[i]; in sceneHas() local
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/dports/comms/openzwave-devel/open-zwave-14f2ba74/cpp/src/ |
H A D | Scene.cpp | 107 TiXmlElement* sceneElement = new TiXmlElement("Scene"); in WriteXML() local 191 TiXmlElement const* sceneElement = scenesElement->FirstChildElement(); in ReadScenes() local
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/dports/comms/openzwave/open-zwave-f339aa6/cpp/src/ |
H A D | Scene.cpp | 112 TiXmlElement* sceneElement = new TiXmlElement( "Scene" ); in WriteXML() local 198 TiXmlElement const* sceneElement = scenesElement->FirstChildElement(); in ReadScenes() local
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/dports/editors/calligra/calligra-3.2.1/plugins/staging/threedshape/ |
H A D | SceneObject.cpp | 139 bool SceneObject::loadOdf(const KoXmlElement &sceneElement, KoShapeLoadingContext &context) in loadOdf()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/ |
H A D | COLLADAMayaPhysXExporter.h | 102 SceneElement& sceneElement = *exportNodesTree[i]; in parseSceneElements() local
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/dports/editors/calligra/calligra-3.2.1/libs/odf/ |
H A D | Ko3dScene.cpp | 180 bool Ko3dScene::loadOdf(const KoXmlElement &sceneElement) in loadOdf()
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/dports/editors/calligraplan/calligraplan-3.3.0/src/libs/odf/ |
H A D | Ko3dScene.cpp | 181 bool Ko3dScene::loadOdf(const KoXmlElement &sceneElement) in loadOdf()
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