Searched defs:sceneState (Results 1 – 12 of 12) sorted by relevance
23 @property(nonatomic, weak) SceneState* sceneState; property
22 @property(nonatomic, weak) SceneState* sceneState; property
19 @property(nonatomic, weak) SceneState* sceneState; property
20 - (SceneState*)sceneState { method
101 SceneState sceneState() const { return mSceneState; } in sceneState() function
100 SceneState sceneState() const { return mSceneState; } in sceneState() function
102 void Edit3DView::updateActiveScene3D(const QVariantMap &sceneState) in updateActiveScene3D()
62 @property(nonatomic, strong) SceneState* sceneState; property
204 enum sceneState { READY, GEOMETRY, OBJECT, VMAP }; enum
805 void AbstractView::emitUpdateActiveScene3D(const QVariantMap &sceneState) in emitUpdateActiveScene3D()
573 void ModelPrivate::notifyUpdateActiveScene3D(const QVariantMap &sceneState) in notifyUpdateActiveScene3D()
1571 const auto sceneState = qvariant_cast<QVariantMap>(command.data()); in handlePuppetToCreatorCommand() local