/dports/emulators/mednafen/mednafen/src/gba/ |
H A D | Gfx.cpp | 71 uint16 *screenBase = (uint16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawTextScreen() local 245 uint8 *screenBase = (uint8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawRotScreen() local 409 uint16 *screenBase = (uint16 *)&vram[0]; in gfxDrawRotScreen16Bit() local 507 uint8 *screenBase = (DISPCNT & 0x0010) ? &vram[0xA000] : &vram[0x0000]; in gfxDrawRotScreen256() local 607 uint16 *screenBase = (DISPCNT & 0x0010) ? (uint16 *)&vram[0xa000] : in gfxDrawRotScreen16Bit160() local
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/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/ |
H A D | Gfx.cpp | 189 uint16 *screenBase = (uint16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawTextScreen() local 319 uint16 *screenBase = (uint16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawTextScreen() local 495 uint8 *screenBase = (uint8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawRotScreen() local 659 uint16 *screenBase = (uint16 *)&vram[0]; in gfxDrawRotScreen16Bit() local 757 uint8 *screenBase = (DISPCNT & 0x0010) ? &vram[0xA000] : &vram[0x0000]; in gfxDrawRotScreen256() local 857 uint16 *screenBase = (DISPCNT & 0x0010) ? (uint16 *)&vram[0xa000] : in gfxDrawRotScreen16Bit160() local
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/ |
H A D | MapView.cpp | 104 u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in BEGIN_MESSAGE_MAP() local 260 u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in renderRotScreen() local 502 u32 screenBase = ((control >> 8) & 0x1f) * 0x800 + 0x6000000; in paint() local
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | GBAGfx.h | 111 u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawTextScreen() local 259 u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawRotScreen() local 392 u16 *screenBase = (u16 *)&vram[0]; in gfxDrawRotScreen16Bit() local 490 u8 *screenBase = (DISPCNT & 0x0010) ? &vram[0xA000] : &vram[0x0000]; in gfxDrawRotScreen256() local 590 u16 *screenBase = (DISPCNT & 0x0010) ? (u16 *)&vram[0xa000] : in gfxDrawRotScreen16Bit160() local
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/ |
H A D | Gfx.h | 129 u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawTextScreen() local 280 u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in gfxDrawRotScreen() local 444 u16 *screenBase = (u16 *)&vram[0]; in gfxDrawRotScreen16Bit() local 542 u8 *screenBase = (DISPCNT & 0x0010) ? &vram[0xA000] : &vram[0x0000]; in gfxDrawRotScreen256() local 642 u16 *screenBase = (DISPCNT & 0x0010) ? (u16 *)&vram[0xa000] : in gfxDrawRotScreen16Bit160() local
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/ |
H A D | MapView.cpp | 125 u16 *screenBase = (u16 *)&vram[((control >> 8) & 0x1f) * 0x800]; in BEGIN_MESSAGE_MAP() local 281 u8 *screenBase = (u8 *)&vram[((control >> 8) & 0x1f) * 0x800]; in renderRotScreen() local 534 u32 screenBase = ((control >> 8) & 0x1f) * 0x800 + 0x6000000; in paint() local
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/dports/net-mgmt/zabbix4-server/zabbix-4.0.30/frontends/php/ |
H A D | jsrpc.php | 86 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix4-agent/zabbix-4.0.30/frontends/php/ |
H A D | jsrpc.php | 86 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix4-java/zabbix-4.0.30/frontends/php/ |
H A D | jsrpc.php | 86 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix4-frontend/zabbix-4.0.30/frontends/php/ |
H A D | jsrpc.php | 86 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix4-proxy/zabbix-4.0.30/frontends/php/ |
H A D | jsrpc.php | 86 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/renderers/ |
H A D | software-bg.c | 70 uint8_t* screenBase = &((uint8_t*) renderer->d.vram)[background->screenBase]; in GBAVideoSoftwareRendererDrawBackgroundMode2() local
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H A D | software-mode0.c | 529 uint32_t screenBase; in GBAVideoSoftwareRendererDrawBackgroundMode0() local
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/dports/emulators/mgba/mgba-0.9.2/src/gba/renderers/ |
H A D | software-mode0.c | 530 uint32_t screenBase; in GBAVideoSoftwareRendererDrawBackgroundMode0() local
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H A D | software-bg.c | 134 uint8_t* screenBase = &((uint8_t*) renderer->d.vram)[background->screenBase]; in GBAVideoSoftwareRendererDrawBackgroundMode2() local
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/dports/net-mgmt/zabbix3-server/zabbix-3.0.32/frontends/php/ |
H A D | jsrpc.php | 183 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix3-frontend/zabbix-3.0.32/frontends/php/ |
H A D | jsrpc.php | 183 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix3-proxy/zabbix-3.0.32/frontends/php/ |
H A D | jsrpc.php | 183 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix3-java/zabbix-3.0.32/frontends/php/ |
H A D | jsrpc.php | 183 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix3-agent/zabbix-3.0.32/frontends/php/ |
H A D | jsrpc.php | 183 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/science/jmol/jmol-14.32.7/src/org/jmol/export/ |
H A D | __RayTracerExporter.java | 102 abstract protected void outputCone(P3 screenBase, P3 screenTip, float radius, in outputCone() 157 void fillConeScreen(short colix, byte endcap, int screenDiameter, P3 screenBase, in fillConeScreen()
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/dports/net-mgmt/zabbix5-proxy/zabbix-5.0.19/ui/ |
H A D | jsrpc.php | 85 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix5-agent/zabbix-5.0.19/ui/ |
H A D | jsrpc.php | 85 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix5-frontend/zabbix-5.0.19/ui/ |
H A D | jsrpc.php | 85 $screenBase = CScreenBuilder::getScreen($data); variable
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/dports/net-mgmt/zabbix5-server/zabbix-5.0.19/ui/ |
H A D | jsrpc.php | 85 $screenBase = CScreenBuilder::getScreen($data); variable
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