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Searched defs:screenpeek (Results 1 – 10 of 10) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dglobal.h115 G_EXTERN int32_t screenpeek; variable
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DGLOBAL.C109 short screenpeek; variable
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dglobal.h147 G_EXTERN int32_t screenpeek; variable
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekgame.cpp246 short screenpeek = 0, oldmousebstatus = 0, brightness = 0; variable
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp167 short screenpeek = 0; variable
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c159 short screenpeek = 0; variable
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C219 static short screenpeek = 0, oldmousebstatus = 0, brightness = 0; variable
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C220 static short screenpeek = 0, oldmousebstatus = 0, brightness = 0; variable
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp241 static short screenpeek = 0, oldmousebstatus = 0; variable
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c209 static short screenpeek = 0, oldmousebstatus = 0; variable