Searched defs:script_to_run (Results 1 – 2 of 2) sorted by relevance
205 const std::string& script_to_run) { in run_splayer_scenario_direct()386 bool Game::run_load_game(const std::string& filename, const std::string& script_to_run) { in run_load_game()458 const std::string& script_to_run, in run()
949 void EditorInteractive::run_editor(const std::string& filename, const std::string& script_to_run) { in run_editor()