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Searched defs:scrx1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/yadex/yadex-1.7.0/src/
H A Dgfx.cc1012 int scrx1 = SCREENX (mapx1); in DrawMapVector() local
1050 int scrx1 = SCREENX (mapx1); in DrawMapArrow() local
1140 void DrawScreenBox (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox()
1183 void DrawScreenBox3D (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox3D()
1213 void DrawScreenBox3DShallow (int scrx1, int scry1, int scrx2, int scry2) in DrawScreenBox3DShallow()
1306 void DrawScreenBoxHollow (int scrx1, int scry1, int scrx2, int scry2, acolour_t colour) in DrawScreenBoxHollow()
1342 void DrawScreenMeter (int scrx1, int scry1, int scrx2, int scry2, float value) in DrawScreenMeter()
H A Dmenubar.cc86 void menubar_c::compute_menubar_coords (int scrx0, int scry0, int scrx1, int scry1) in compute_menubar_coords()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_darkmist.cpp561 INT32 scrx1 = scrollx & 0x0f; in draw_bg_layer() local
595 INT32 scrx1 = scrollx & 0x0f; in draw_fg_layer() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_darkmist.cpp561 INT32 scrx1 = scrollx & 0x0f; in draw_bg_layer() local
595 INT32 scrx1 = scrollx & 0x0f; in draw_fg_layer() local